Mercenaries [Winner = Uckuki]
Posted: Mon May 23, 2011 5:11 am
In this tournament, I will accept 36 different entries. Players assume the role of a mercenary, pinned against many other mercenaries. Each game shall be Sequential Chained Terminator style and many games will be played on many different maps. There shall be 6 rounds of play, where after each round a certain amount of the entries shall be eliminated. Only premium members are allowed to join, as you will be playing up to 6 games at once. Please post in this thread if you are interested!
Tournament Process:
[spoiler]36 Mercenaries enter the tournament.
Each Mercenary plays one 6 person game on each Round 1 map.
Depending on total amount of money earned (explained below), the bottom 12 Mercenaries are fired.
With 24 mercenaries remaining, each Mercenary plays one 6 person game on each Round 2 map.
The lowest earning 8 mercenaries are then fired.
With 16 mercenaries remaining, each Mercenary plays one 8 person game on each Round 3 map.
The lowest earning 4 mercenaries are then fired.
With 12 mercenaries remaining, each Mercenary plays one 6 person game on each Round 4 map.
The lowest earning 4 mercenaries are then fired.
With 8 mercenaries remaining, one 8 person game is held on each Round 5 map.
The lowest earning 6 mercenaries are then fired.
The final 2 mercenaries battle it out with a best of 5 series.[/spoiler]
Maps and Specs:
[spoiler]Round 1: 6 players per game
Game 1: Classic. Automatic. Sunny. Escalating.
Game 2: Flanders 1302. Manual. Sunny. Escalating
Game 3: Iceland. Automatic. Sunny. Escalating.
Game 4: Italy. Manual. Sunny. Escalating.
Game 5: Route 66. Manual. Foggy. Escalating.
Game 6: Woodboro. Automatic. Foggy. Escalating.
Tiebreaker: Alexander's Empire. Automatic. Sunny. Escalating.
Round 2: 6 players per game
Game 1: Arms Race!. Manual. Foggy. Escalating.
Game 2: Indochina. Automatic. Sunny. Escalating.
Game 3: Haiti. Automatic. Sunny. Escalating.
Game 4: Japan. Automatic. Sunny. Escalating.
Game 5: BeNeLux. Automatic. Foggy. Escalating.
Game 6: Madagascar. Automatic. Foggy. Flat Rate
Tie Breaker: Macedonia. Manual. Sunny. Escalating.
Round 3: 8 players per game
Game 1: USA Great Lakes. Automatic. Foggy. Escalating.
Game 2: World 2.1: Manual. Sunny. Escalating.
Game 3: WWII Europe. Manual. Sunny. Escalating.
Game 4: Eastern Hemisphere. Automatic. Sunny. Escalating.
Tiebreaker: Thailand. Manual. Sunny. Escalating.
Round 4: 6 players per game
Game 1: Germany. Automatic. Sunny. Escalating.
Game 2: Archipelago. Automatic. Foggy. Escalating.
Game 3: Cairns Metro. Automatic. Sunny. Escalating.
Tie Breaker: San Marino. Automatic. Foggy. Escalating.
Round 5: 8 players
Game 1: King's Court. Automatic. Foggy. Escalating
Game 2: San Francisco. Automatic. Foggy. Escalating.
Game 3: Tamriel. Manual. Sunny. Escalating.
Tie Breaker: Mongol Empire. Automatic. Foggy. Escalating.
Championship: 2 players
Game 1: Luxembourg. Automatic. Foggy. Flat Rate.
Game 2: Australia. Automatic. Foggy. Flat Rate.
Game 3: Cyprus. Automatic. Foggy. Escalating.
Game 4: Circus Maximus. Automatic. Sunny. Nuclear.
Game 5: Random. Manual. Sunny. Escalating.[/spoiler]
Scoring:
[spoiler]Round 1: $1 per kill, $2 for surviving
Round 2: $2 per kill, $5 for surviving
Round 3: $5 per kill, $12 for surviving
Round 4: $10 per kill, $15 for surviving
Round 5: $25 per kill, $40 for surviving
After each round, money will be carried over to the next round. So yes, placing 1st in round 1 is better than placing 24th in round 1.[/spoiler]
Tournament Process:
[spoiler]36 Mercenaries enter the tournament.
Each Mercenary plays one 6 person game on each Round 1 map.
Depending on total amount of money earned (explained below), the bottom 12 Mercenaries are fired.
With 24 mercenaries remaining, each Mercenary plays one 6 person game on each Round 2 map.
The lowest earning 8 mercenaries are then fired.
With 16 mercenaries remaining, each Mercenary plays one 8 person game on each Round 3 map.
The lowest earning 4 mercenaries are then fired.
With 12 mercenaries remaining, each Mercenary plays one 6 person game on each Round 4 map.
The lowest earning 4 mercenaries are then fired.
With 8 mercenaries remaining, one 8 person game is held on each Round 5 map.
The lowest earning 6 mercenaries are then fired.
The final 2 mercenaries battle it out with a best of 5 series.[/spoiler]
Maps and Specs:
[spoiler]Round 1: 6 players per game
Game 1: Classic. Automatic. Sunny. Escalating.
Game 2: Flanders 1302. Manual. Sunny. Escalating
Game 3: Iceland. Automatic. Sunny. Escalating.
Game 4: Italy. Manual. Sunny. Escalating.
Game 5: Route 66. Manual. Foggy. Escalating.
Game 6: Woodboro. Automatic. Foggy. Escalating.
Tiebreaker: Alexander's Empire. Automatic. Sunny. Escalating.
Round 2: 6 players per game
Game 1: Arms Race!. Manual. Foggy. Escalating.
Game 2: Indochina. Automatic. Sunny. Escalating.
Game 3: Haiti. Automatic. Sunny. Escalating.
Game 4: Japan. Automatic. Sunny. Escalating.
Game 5: BeNeLux. Automatic. Foggy. Escalating.
Game 6: Madagascar. Automatic. Foggy. Flat Rate
Tie Breaker: Macedonia. Manual. Sunny. Escalating.
Round 3: 8 players per game
Game 1: USA Great Lakes. Automatic. Foggy. Escalating.
Game 2: World 2.1: Manual. Sunny. Escalating.
Game 3: WWII Europe. Manual. Sunny. Escalating.
Game 4: Eastern Hemisphere. Automatic. Sunny. Escalating.
Tiebreaker: Thailand. Manual. Sunny. Escalating.
Round 4: 6 players per game
Game 1: Germany. Automatic. Sunny. Escalating.
Game 2: Archipelago. Automatic. Foggy. Escalating.
Game 3: Cairns Metro. Automatic. Sunny. Escalating.
Tie Breaker: San Marino. Automatic. Foggy. Escalating.
Round 5: 8 players
Game 1: King's Court. Automatic. Foggy. Escalating
Game 2: San Francisco. Automatic. Foggy. Escalating.
Game 3: Tamriel. Manual. Sunny. Escalating.
Tie Breaker: Mongol Empire. Automatic. Foggy. Escalating.
Championship: 2 players
Game 1: Luxembourg. Automatic. Foggy. Flat Rate.
Game 2: Australia. Automatic. Foggy. Flat Rate.
Game 3: Cyprus. Automatic. Foggy. Escalating.
Game 4: Circus Maximus. Automatic. Sunny. Nuclear.
Game 5: Random. Manual. Sunny. Escalating.[/spoiler]
Scoring:
[spoiler]Round 1: $1 per kill, $2 for surviving
Round 2: $2 per kill, $5 for surviving
Round 3: $5 per kill, $12 for surviving
Round 4: $10 per kill, $15 for surviving
Round 5: $25 per kill, $40 for surviving
After each round, money will be carried over to the next round. So yes, placing 1st in round 1 is better than placing 24th in round 1.[/spoiler]