ACE vs TFFS [26-15 of 41] [ACE Win] [Final 2013-09-17]]
Posted: Tue Jun 25, 2013 4:32 pm
After both teams safely navigated their first rounds of CCup 4;
we're pleased to Welcome you to the normal Clan War thread of ACE vs TFFS.
Contacts:
ACE:
Primary = Leehar
Secondary = Jetsetwilly
TFFS:
primary: aaronvollrath
last resort: shoop76
Format:
14 quads, 14 trips, 12 dubs
+ tie on Trips on Random, foggy, chained, escalating: 41 total games
Other details:
- Trench is permitted to a maximum of 20% of home games
- 30 Rounds For Trench games
- Official 12 hour Fog of War Rule (as drafted by CLA)- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)
- qualification: Random maps option can be chosen and not count against map counts (this may result in a beta map showing up)
- Nukes are allowed with no restrictions.
- There will be no freestyle, speed, manual deployments & beta map games allowed
- Each clan will pick the map and settings for exactly half of the games. Excluding the tiebreaker
- Unlimited forts restricted to maps with 24+ territories
- **Deliberately timing out in Escalating and Nuclear games to avoid taking a spoil will not be tolerated by either clan**- Each clan member can only participate in 15 games per clan war
In 2 Batches:
http://www.conquerclub.com/player.php?s ... so=&page=1
Round 1 (July 1st): 6d-6t-8q + Tiebreaker
Game 12932595 Random (Flanders) Triples - TFFS
Batch 2
we're pleased to Welcome you to the normal Clan War thread of ACE vs TFFS.
Contacts:
ACE:
Primary = Leehar
Secondary = Jetsetwilly
TFFS:
primary: aaronvollrath
last resort: shoop76
Format:
14 quads, 14 trips, 12 dubs
+ tie on Trips on Random, foggy, chained, escalating: 41 total games
Other details:
- Trench is permitted to a maximum of 20% of home games
- 30 Rounds For Trench games
- Official 12 hour Fog of War Rule (as drafted by CLA)
Spoiler
If the second team to join a foggy game also gets the first turn, they must hold their attack for 12 hours or until a member of the opposing team announces that they have taken their snapshot. Should that team accidentally break this agreement, then they will give all relevant information to their opponents in the game chat (ie should delineate turn events). eg. territories taken during the first turn, plus the owners of any other territory thrown into the fog as a result of the attack (Note that this does not necessarily include attack information). If all information is provided accurately after the accidental breaking of the agreement, absolutely no consequences shall result of the turn being taken early.
The agreement can be ignored, if the following conditions are met;
a) No borders are shared by both teams at the start. (Conquer Style Maps ie. Antarctica, AoR I, AoR II, AoR III, Clandemonium, Feudal, Feudal Epic, Jamaica, King’s Court, Lunar War, Monsters, Peloponnesian War, Woodboro, WWII Poland - List is not exhaustive)
b) If there is no intent to attack an enemy position, but to only drop, fort and leave, then the turn may be taken.
In short, the turn may be taken, if the enemy will not be losing a territory and are still able to see the map as it was on the original setup.
The agreement can be ignored, if the following conditions are met;
a) No borders are shared by both teams at the start. (Conquer Style Maps ie. Antarctica, AoR I, AoR II, AoR III, Clandemonium, Feudal, Feudal Epic, Jamaica, King’s Court, Lunar War, Monsters, Peloponnesian War, Woodboro, WWII Poland - List is not exhaustive)
b) If there is no intent to attack an enemy position, but to only drop, fort and leave, then the turn may be taken.
In short, the turn may be taken, if the enemy will not be losing a territory and are still able to see the map as it was on the original setup.
- qualification: Random maps option can be chosen and not count against map counts (this may result in a beta map showing up)
- Nukes are allowed with no restrictions.
- There will be no freestyle, speed, manual deployments & beta map games allowed
- Each clan will pick the map and settings for exactly half of the games. Excluding the tiebreaker
- Unlimited forts restricted to maps with 24+ territories
- **Deliberately timing out in Escalating and Nuclear games to avoid taking a spoil will not be tolerated by either clan**
Spoiler
Deliberately timing out in Escalating and Nuclear games to avoid taking a spoil will not be tolerated by any players.
This is not a common occurrence and we do not expect to see it happen at all but a rule should be in place to prevent abuse.
If a team breaks this rule the game must be re-made. (unless the wronged clan want the game to stand)
This is not a common occurrence and we do not expect to see it happen at all but a rule should be in place to prevent abuse.
If a team breaks this rule the game must be re-made. (unless the wronged clan want the game to stand)
In 2 Batches:
http://www.conquerclub.com/player.php?s ... so=&page=1
Round 1 (July 1st): 6d-6t-8q + Tiebreaker
TFFS Home
Game 12938696 Antarctica Quadruples - TFFS
Game 12938695 Cricket Quadruples - ACE
Game 12938693 Eurasia Quadruples - ACE
Game 12938692 Supermax: Prison Riot! Quadruples - ACE
Game 12938687 Prohibition Chicago Triples - TFFS
Game 12938688 Lunar War Triples - TFFS
Game 12938689 Forbidden City Triples - TFFS
Game 12938685 King of the Mountain Dubs - TFFS
Game 12938683 Poker Club Dubs - TFFS
Game 12938675 8 thoughts Dubs - TFFS
Game 12938695 Cricket Quadruples - ACE
Game 12938693 Eurasia Quadruples - ACE
Game 12938692 Supermax: Prison Riot! Quadruples - ACE
Game 12938687 Prohibition Chicago Triples - TFFS
Game 12938688 Lunar War Triples - TFFS
Game 12938689 Forbidden City Triples - TFFS
Game 12938685 King of the Mountain Dubs - TFFS
Game 12938683 Poker Club Dubs - TFFS
Game 12938675 8 thoughts Dubs - TFFS
ACE Home
Game 12932442 Trafalgar Quadruples - ACE
Game 12932400 King's Court 2 Quadruples - ACE
Game 12932454 AYB Quadruples - ACE
Game 12932481 Pelo Quadruples - ACE
Game 12932507 Salem's Switch Triples - TFFS
Game 12932516 Baltic Crusade Triples - ACE
Game 12932533 USA Apoc Triples - ACE
Game 12936635 1982 Dubs - ACE
Game 12932569 Three Kingdoms of Korea Dubs - ACE
Game 12934809 Pot Mosbi Dubs ACE
Game 12932400 King's Court 2 Quadruples - ACE
Game 12932454 AYB Quadruples - ACE
Game 12932481 Pelo Quadruples - ACE
Game 12932507 Salem's Switch Triples - TFFS
Game 12932516 Baltic Crusade Triples - ACE
Game 12932533 USA Apoc Triples - ACE
Game 12936635 1982 Dubs - ACE
Game 12932569 Three Kingdoms of Korea Dubs - ACE
Game 12934809 Pot Mosbi Dubs ACE
Batch 2
TFFS Home
Game 13018589 Treasures of Galapagos dubs - TFFS
Game 13018531 Forbidden City dubs - ACE
Game 13018530 Prohibition Chicago dubs - ACE
Game 13018525 WWII Gazala trips - ACE
Game 13018524 8 Thoughts trips - TFFS
Game 13018523 San Francisco trips - TFFS
Game 13018522 King of the Mountains trips ACE
Game 13018521 WWII Europe quads - TFFS
Game 13018520 Cairns Coral Coast quads ACE
Game 13018519 Pearl Harbor quads ACE
Game 13018531 Forbidden City dubs - ACE
Game 13018530 Prohibition Chicago dubs - ACE
Game 13018525 WWII Gazala trips - ACE
Game 13018524 8 Thoughts trips - TFFS
Game 13018523 San Francisco trips - TFFS
Game 13018522 King of the Mountains trips ACE
Game 13018521 WWII Europe quads - TFFS
Game 13018520 Cairns Coral Coast quads ACE
Game 13018519 Pearl Harbor quads ACE
ACE Home
Game 13024489 Conquer Rome quads - ACE
Game 13012252 Unification Italy quads - ACE
Game 13012224 Northwest Passage quads - ACE
Game 13012165 Tribal War - Florida trips - TFFS
Game 13012161 Oasis trips ACE
Game 13012149 Cuban Missile Crisis trips - ACE
Game 13012139 Battle for Iraq trips - ACE
Game 13012129 Castle Lands dubs ACE
Game 13012120 Dawn of Ages dubs - TFFS
Game 13012118 Knights dubs - ACE
Game 13012252 Unification Italy quads - ACE
Game 13012224 Northwest Passage quads - ACE
Game 13012165 Tribal War - Florida trips - TFFS
Game 13012161 Oasis trips ACE
Game 13012149 Cuban Missile Crisis trips - ACE
Game 13012139 Battle for Iraq trips - ACE
Game 13012129 Castle Lands dubs ACE
Game 13012120 Dawn of Ages dubs - TFFS
Game 13012118 Knights dubs - ACE
