[CC7] TOFU (33) vs ATN (16) - TOFU Wins! - Final 8/8/17
Posted: Fri May 12, 2017 10:27 am
Contacts:
[spoiler]TOFU
1st Contact: Extreme Ways
2nd Contact: grt
ATN
1st Contact: IAmCaffeine
2nd Contact: itake[/spoiler]
Link to clanwar: https://www.conquerclub.com/public.php? ... WarId=2705
Round 3: 49 Games, including 1 Tie-Breaker Game:
24 Home Games
8 Doubles
8 Triples
8 Quads
May 14, 2017 --- Start of 6 week period
May 14, 2017 --- negotiate, gain Privs and acknowledgement from CDs
May 21, 2017 --- Exchange Set 1
May 28, 2017 --- Deadline to fill Set 1
June 4, 2017 --- Exchange Set 2
June 11, 2017 --- Deadline to fill Set 2
June 18, 2017 --- End of 6 week period
Set 1: 4D/4T/4Q + tiebreaker
Set 2: 4D/4T/4Q
RULES OF ENGAGEMENT
[spoiler]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for "no forts" games
No limitation on trench games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Players can participate in a maximum of 16 games in total in Round 2
Tie break game is a Triples game, Classic, ns, ch and sunny
All other rules as per the main thread: http://www.conquerclub.com/forum/viewto ... 8&t=215510[/spoiler]
PLAYER USAGE/ ELIGIBILITY:
[spoiler]The following rules apply to player eligibility:
This year, there is an amended "cup tied" rule:
If a player plays for a clan in a given round, they are cup-tied for that round and cannot play for another clan in that round
If the old clan of a player loses the round in which the player has played, that player is considered "eliminated" with their old clan and cannot play for another clan for the rest of the tournament
If the old clan of a player wins the last round in which the player has played with them, then they are not considered cup-tied at the conclusion of that war and are free to play with any other clan at the beginning of the next round of the tournament
This would only impact us if one of us had a new player from a clan that played in round 1 and lost.
Usage:
Maximum amount of games a player can participate in this round is 18:[/spoiler]
[spoiler]TOFU
1st Contact: Extreme Ways
2nd Contact: grt
ATN
1st Contact: IAmCaffeine
2nd Contact: itake[/spoiler]
Link to clanwar: https://www.conquerclub.com/public.php? ... WarId=2705
Round 3: 49 Games, including 1 Tie-Breaker Game:
24 Home Games
8 Doubles
8 Triples
8 Quads
May 14, 2017 --- Start of 6 week period
May 14, 2017 --- negotiate, gain Privs and acknowledgement from CDs
May 21, 2017 --- Exchange Set 1
May 28, 2017 --- Deadline to fill Set 1
June 4, 2017 --- Exchange Set 2
June 11, 2017 --- Deadline to fill Set 2
June 18, 2017 --- End of 6 week period
Set 1: 4D/4T/4Q + tiebreaker
Set 2: 4D/4T/4Q
RULES OF ENGAGEMENT
[spoiler]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for "no forts" games
No limitation on trench games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Players can participate in a maximum of 16 games in total in Round 2
Tie break game is a Triples game, Classic, ns, ch and sunny
All other rules as per the main thread: http://www.conquerclub.com/forum/viewto ... 8&t=215510[/spoiler]
PLAYER USAGE/ ELIGIBILITY:
[spoiler]The following rules apply to player eligibility:
This year, there is an amended "cup tied" rule:
If a player plays for a clan in a given round, they are cup-tied for that round and cannot play for another clan in that round
If the old clan of a player loses the round in which the player has played, that player is considered "eliminated" with their old clan and cannot play for another clan for the rest of the tournament
If the old clan of a player wins the last round in which the player has played with them, then they are not considered cup-tied at the conclusion of that war and are free to play with any other clan at the beginning of the next round of the tournament
This would only impact us if one of us had a new player from a clan that played in round 1 and lost.
Usage:
Maximum amount of games a player can participate in this round is 18:[/spoiler]