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[CC7] Finals S&M (31) vs FALL (30) - S&M Wins - Final 4/5/18

Posted: Wed Nov 22, 2017 9:38 pm
by davekettering
Contacts:
[spoiler]S&M / Spanked and Milked
1st Contact: davekettering
2nd Contact: Merch313


Fall / the Fallen
1st Contact: IcePack
2nd Contact: nolefan5311
[/spoiler]

Round 5, Finals
[spoiler]Set 1 = (5d, 5t, 5q) and Set 2 = (5d, 5t, 5q)
61 Games, including 1 Tie-Breaker Game:
30 Home Games
10 Doubles
10 Triples
10 Quads[/spoiler]

Schedule:
[spoiler]November 26, 2017 --- Start of 6 week period
November 26, 2017 --- Gain Privileges and Acknowledgement from the CDs
December 3, 2017 --- Exchange Set One
December 7, 2017 --- Set One Games Must Be Filled
December 31, 2017 --- Exchange Set Two
January 7, 2018 --- All games must be filled, end of 6 week period[/spoiler]

Clan War Page

Set 1:[created and exchanged by December 3, 2017 (5D,5T,5Q)]

S&M:

Dubs:
D1: [game]17884822[/game] Kings Court ll - ns, ch, fog
D2: [game]17884825[/game] City Mogul - nuc, ch, fog, tr
D3: [game]17884826[/game] Conquer Rome - ns, ch, fog
D4: [game]17884827[/game] Monsters - ns, para, fog
D5: [game]17884829[/game] 1982 - esc, para, fog tr

Trips:
T1: [game]17884832[/game] First Nations America - nuc, unl, fog
T2: [game]17884833[/game] Jamaica - ns, ch, fog
T3: [game]17884836[/game] Eastern Hemisphere - esc, ch, fog
T4: [game]17884837[/game] Cricket - ns, ch, fog
T5: [game]17884838[/game] Rail South America - esc, para, fog

Quads:
Q1: [game]17884839[/game] Eurasia - nuc, unl, fog
Q2: [game]17885947[/game] USA 2.1 - ns, adj, fog, tr
Q3: [game]17884842[/game] Conquer Man - nuc, unl, fog
Q4: [game]17884844[/game] World 2.1 - ns, ch, fog
Q5: [game]17884845[/game] Third Crusade - ns, ch, fog

TB1: [game]17884847[/game] Classic - ns, ch, sunny

Fall:

Dubs:
D1: [game]17888036[/game] Baltic Crusades - ns, ch, fog, tr
D2: [game]17888037[/game] Treasures of Galapagos - ns, ch, fog
D3: [game]17888038[/game] King of the Mountains - ns, ch, fog
D4: [game]17888039[/game] Antarctica - esc, ch, fog
D5: [game]17888040[/game] Kings Court II - nuc, para, fog, tr

Trips:
T1: [game]17888031[/game] All Your Base Belong to Us - esc, ch, fog
T2: [game]17888033[/game] Kings Court II - nuc, para, fog, tr
T3: [game]17888028[/game] Das Schloss - ns, ch, fog
T4: [game]17888035[/game] Baltic Crusades - ns, ch, fog, tr
T5: [game]17888029[/game] Spanish Armada - ns, ch, fog

Quads:
Q1: [game]17888027[/game] Das Schloss - ns, ch, fog
Q2: [game]17888024[/game] All Your Base Belong to Us - fl, ch, fog
Q3: [game]17888022[/game] Labyrinth - esc, para, fog
Q4: [game]17888021[/game] Feudal Epic - ns, ch, fog, tr
Q5: [game]17888088[/game] Antarctica - esc, ch, fog

Set 2:[created and exchanged by December 31, 2017 (5D,5T,5Q)]

S&M:

Dubs:
D1: [game]17949393[/game] Knights - esc, ch, fog
D2: [game]17949395[/game] Poison Rom - ns, ch, fog
D3: [game]17949398[/game] The Temple of Jin - nuc, ch, fog tr
D4: [game]17949400[/game] World 2.1 - ns, ch, fog
D5: [game]17949488[/game] Draknor - Level 1 - ns, ch, fog

Trips:
T1: [game]17949412[/game] Hive - nuc, unl, fog
T2: [game]17949416[/game] Eurasia - fl, ch, sunny
T3: [game]17949425[/game] Waterloo - ns, ch, fog
T4: [game]17949429[/game] Napoleonic Europe - ns, ch, fog
T5: [game]17949433[/game] 1982 - esc, para, fog, tr

Quads:
Q1: [game]17949441[/game] Hive - nuc, unl, fog
Q2: [game]17949445[/game] WW1 Gallipoli - ns, ch, fog, tr
Q3: [game]17949447[/game] Monsters - ns, para, fog
Q4: [game]17949451[/game] Rail South America - esc, para, fog
Q5: [game]17949453[/game] Battle of Actium - nuc, unl, fog

Fall:

Dubs:
D1:[game]17952813[/game] Conquer Rome - ns, ch, fog, tr
D2:[game]17952803[/game] Lunar War - ns, ch, fog
D3:[game]17952797[/game] Spanish Armada - nuc, ch, fog, tr
D4:[game]17952805[/game] Arms Race! - ns, ch, fog
D5:[game]17979678[/game] Feudal Epic - ns, ch, fog, tr

Trips:
T1:[game]17979676[/game] Cricket - ns, ch, fog, tr
T2:[game]17952790[/game] New Zealand - ns, ch, fog, tr
T3:[game]17979673[/game] Northwest Passage - ns, para, fog
T4:[game]17952788[/game] WW1 Gallipoli - ns, ch, fog
T5:[game]17952786[/game] New World - ns, ch, fog

Quads:
Q1:[game]17952785[/game] Philadelphia - ns, ch, fog, tr
Q2:[game]17952784[/game] WW1 Gallipoli - ns, ch, fog
Q3:[game]17952781[/game] Classic Cities: Pot Mosbi - ns, ch, fog
Q4:[game]17952778[/game] WWll Ardennes - ns, ch, fog
Q5:[game]17952777[/game] Dark Continent - ns, ch, fog

Rule of Engagement:
[spoiler]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits
Trench is permitted in a maximum of 50% of home games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Players can participate in a maximum of 22 games in total in Round 5
Tie break game is a Triples game, Classic, ns, ch and sunny; It will be created in Set One.
All other rules as per the CC7 main thread:[/spoiler]

Player Usage/ Eligibility:
[spoiler]This year, there is an amended "cup tied" rule:
If a player plays for a clan in a given round, they are cup-tied for that round and cannot play for another clan in that round
If the old clan of a player loses the round in which the player has played, that player is considered "eliminated" with their old clan and cannot play for another clan for the rest of the tournament
If the old clan of a player wins the last round in which the player has played with them, then they are not considered cup-tied at the conclusion of that war and are free to play with any other clan at the beginning of the next round of the tournament
This would only impact us if one of us had a new player from a clan that played in rounds 1 through 4 and lost.

Usage:
Maximum amount of games a player can participate for round 5 is 22, (not including the tie breaker game)

S&M:
Fall:

osman76 - 15
davekettering - 14
agentcom - 13
rcfritz - 13

josko.ri - 13
kjg21 - 12
IanG7 - 12
MTIceman41 - 12
All Black Rugby - 10

rousseau72 - 9
xroads - 9
Astoriana - 9

nokelberry - 8
ballenus - 8
t4mcr53s2 - 7
IcePack - 7
hjelp - 7

Teegee - 7
skillfull - 7 (1)

elspaniard - 6
nolefan5311 - 6
aad0906 - 6

ender_w99 - 6
merch313 - 6
niMic - 6
emilywink - 6 (1)
dustin800 - 6 (1)
random21 - 5
jcmagno - 5
Junior Bee - 5
nemapredaje - 5
wizz00 - 5

Triple 6 - 4
gbd88 - 4
Odeuminus - 4 (1)
Agent 86 - 3 (1)
Colonel Krink - 3 (1)
perkouv - 3

Pirlo - 3
fishydance - 3
mageplunka69 - 3

swimmerdude99 - 2
*Pixar* - 2
happy feet - 2

Rodion - 2
farm - 1
Bruceswar - 1[/spoiler]

Re: [CC7] Rd5 S&M vs FALL - 0 of 61

Posted: Wed Nov 22, 2017 10:27 pm
by JPlo64
Rd5? It's called "FInals" bro

Re: [CC7] Rd5 S&M vs FALL - 0 of 61

Posted: Thu Nov 23, 2017 1:03 am
by MTIceman41
JPlo64 wrote:Rd5? It's called "FInals" bro


tomayto tomahto? 8-)

Re: [CC7] Finals S&M vs FALL - 0 of 61

Posted: Thu Nov 23, 2017 10:05 am
by niMic
'elo.

Re: [CC7] Finals S&M vs FALL - 0 of 61

Posted: Fri Nov 24, 2017 10:33 am
by rockfist
35-26 S&M is my prediction.

Re: [CC7] Finals S&M vs FALL - 0 of 61

Posted: Fri Nov 24, 2017 12:10 pm
by IcePack
davekettering wrote:Contacts:
[spoiler]S&M / Spanked and Milked
1st Contact: davekettering
2nd Contact: Merch313


Fall / the Fallen
1st Contact: IcePack
2nd Contact: nolefan5311
[/spoiler]

Round 5, Finals
[spoiler]Set 1 = (5d, 5t, 5q) and Set 2 = (5d, 5t, 5q)
61 Games, including 1 Tie-Breaker Game:
30 Home Games
10 Doubles
10 Triples
10 Quads[/spoiler]

Schedule:
[spoiler]November 26, 2017 --- Start of 6 week period
November 26, 2017 --- Gain Privileges and Acknowledgement from the CDs
December 3, 2017 --- Exchange Set One
December 7, 2017 --- Set One Games Must Be Filled
December 31, 2017 --- Exchange Set Two
January 7, 2018 --- All games must be filled, end of 6 week period[/spoiler]

Clan War Link will be here

Set 1:[created and exchanged by December 3, 2017 (5D,5T,5Q+TB)]

Set 2:[created and exchanged by December 31, 2017 (5D,5T,5Q)]

Rule of Engagement:
[spoiler]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits
Trench is permitted in a maximum of 50% of home games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Players can participate in a maximum of 22 games in total in Round 5
Tie break game is a Triples game, Classic, ns, ch and sunny; It will be created in Set One.
All other rules as per the CC7 main thread:[/spoiler]

Player Usage/ Eligibility:
[spoiler]This year, there is an amended "cup tied" rule:
If a player plays for a clan in a given round, they are cup-tied for that round and cannot play for another clan in that round
If the old clan of a player loses the round in which the player has played, that player is considered "eliminated" with their old clan and cannot play for another clan for the rest of the tournament
If the old clan of a player wins the last round in which the player has played with them, then they are not considered cup-tied at the conclusion of that war and are free to play with any other clan at the beginning of the next round of the tournament
This would only impact us if one of us had a new player from a clan that played in rounds 1 through 4 and lost.

Usage:
Maximum amount of games a player can participate for round 5 is 22, (not including the tie breaker game)

S&M:
Fall:[/spoiler]


We Agree to the Terms. Good luck S&M!

Re: [CC7] Finals S&M vs FALL - 0 of 61

Posted: Sun Nov 26, 2017 8:22 pm
by emilywink
just quickly looked at available game info, but really hard to say who is winning at this point.

;)

Re: [CC7] Finals S&M vs FALL - 0 of 61

Posted: Sun Nov 26, 2017 8:56 pm
by xroads
rockfist wrote:35-26 S&M is my prediction.


I like the way you think

Re: [CC7] Finals S&M vs FALL - 0 of 61

Posted: Tue Nov 28, 2017 6:27 pm
by Extreme Ways
S&M with 33-28.

Re: [CC7] Finals S&M vs FALL - 0 of 61

Posted: Tue Nov 28, 2017 6:45 pm
by IcePack
Nobody in with a 31-30 prediction yet either direction? Surprising

Re: [CC7] Finals S&M vs FALL - 0 of 61

Posted: Wed Nov 29, 2017 2:58 am
by Bruceswar
gl all

Re: [CC7] Finals S&M vs FALL - 0 of 61

Posted: Wed Nov 29, 2017 4:31 am
by Arama86n
Good luck both clans!
As per my lack of participation in this years final, feel free to get all the blood on the carpet your hearts desire.
You've earned it.

Re: [CC7] Finals S&M vs FALL - 0 of 61

Posted: Wed Nov 29, 2017 6:20 am
by Extreme Ways
IcePack wrote:Nobody in with a 31-30 prediction yet either direction? Surprising

I think both FALL and S&M would prefer not to have a nailbiter again :D

Re: [CC7] Finals S&M vs FALL - 0 of 61

Posted: Wed Nov 29, 2017 6:43 am
by Keefie
War approved. Best of Luck to both clans.

Re: [CC7] Finals S&M [1] vs FALL [0] of 61

Posted: Fri Dec 15, 2017 12:58 pm
by IcePack
S&M takes first blood in TOG

Re: [CC7] Finals S&M [1] vs FALL [0] of 61

Posted: Fri Dec 15, 2017 1:11 pm
by rockfist
Saw that. I'm watching some of these games. Its just what I do to waste time, I guess. Don't have a dog in this fight, but I hope its a close fight that takes a lot of focus and concentration.

Re: [CC7] Finals S&M [1] vs FALL [0] of 61

Posted: Fri Dec 15, 2017 2:56 pm
by MTIceman41
IcePack wrote:S&M takes first blood in TOG


I was playing with the mermaids working on my tan...mage did all the work :D

Re: [CC7] Finals S&M [1] vs FALL [0] of 61

Posted: Fri Dec 15, 2017 5:57 pm
by IcePack
Monsters dubs has Fallen!

Re: [CC7] Finals S&M [1] vs FALL [1] of 61

Posted: Fri Dec 15, 2017 11:05 pm
by emilywink
my precious monsters :(
they just wiped the floor with me

Re: [CC7] Finals S&M [3] vs FALL [2] of 61

Posted: Sun Dec 17, 2017 10:16 am
by rockfist
Any early predictions for R1?

Re: [CC7] Finals S&M [3] vs FALL [2] of 61

Posted: Mon Dec 18, 2017 5:58 pm
by IcePack
rockfist wrote:Any early predictions for R1?


Last I checked it was way to early to glean anything meaningful from games yet. Most were to early to tell.

Re: [CC7] Finals S&M [4] vs FALL [2] of 61

Posted: Tue Dec 19, 2017 9:20 am
by xroads
So far I have S&M 18-12

Re: [CC7] Finals S&M [4] vs FALL [2] of 61

Posted: Tue Dec 19, 2017 9:58 am
by IcePack
So far we won it a week ago

Re: [CC7] Finals S&M [4] vs FALL [2] of 61

Posted: Tue Dec 19, 2017 10:52 am
by rockfist
xroads wrote:So far I have S&M 18-12


Why are you under performing? You'll need to step it up for me to win my side bet.

Re: [CC7] Finals S&M [4] vs FALL [2] of 61

Posted: Tue Dec 19, 2017 12:58 pm
by niMic
IcePack wrote:So far we won it a week ago


Paul was right all along!