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[CCXV] Round 2: A^ vs OLDS
Posted: Tue Mar 18, 2025 3:13 pm
by mdhill
A^ v OLDS
Articles of War
Ascension: [player]mdhill[/player] / [player]itake[/player]
OLDS: [player]caymanmew[/player] [player]fusibaseball[/player]
49-Game War - 16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game over 2 rounds
Schedule and Round Breakdown
- Two rounds - Round 1 to be exchanged by March 30 and Round 2 to be exchanged by April 20. Clans will have 1 week to fill games (both home and away).
- Round One - Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
- Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Triples on Classic, no spoils, chained, sunny, created by A^)
Terms
- Only game types allowed are "Teams". (Polymorphic is not considered a team game)
- All games must have automatic initial troop deploy. (no manual)
- All games must be sequential. (no freestyle)
- All games must have 24 hour round length. (no speed)
- All spoils are allowed except zombie spoils.
- All forts are allowed except "no forts".
- There is no limit on the number of trench games allowed per war.
- Round limits are not allowed. (Negotiable for "No Reinforcements" and "Trench")
- Each map can only be used twice per clan per clan war but can only be used once per game type. (dubs/trips/quads)
- Beta maps are not allowed.
- Each clan will pick the map and settings for exactly half of the games.
- Games will be exchanged in 2 sets.
- In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
- At least half of the quads games will be exchanged in the first set.
- 12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
- New settings that are implemented after the start of the Cup will be excluded from wars.
TBA Clan War Page
A^ Rd 1
OLDS Rd 1
A^ Rd 2
OLDS Rd 2
Tie-Breaker
Re: [CCXV] Round 2: A^ vs OLDS
Posted: Tue Mar 18, 2025 4:59 pm
by Caymanmew
mdhill wrote:A^ v OLDS
Articles of War
Ascension: [player]mdhill[/player] / [player]itake[/player]
OLDS: [player]caymanmew[/player] [player]fusibaseball[/player]
49-Game War - 16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game over 2 rounds
Schedule and Round Breakdown
- Two rounds - Round 1 to be exchanged by March 30 and Round 2 to be exchanged by April 20. Clans will have 1 week to fill games (both home and away).
- Round One - Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
- Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Triples on Classic, no spoils, chained, sunny, created by A^)
Terms
- NO limit on number of trench games
- NO round limit on trench games
- Each map can only be used twice per clan and only once per game type (dubs/trips/quads)
- not allowed: no forts, zombie, speed, freestyle, manual, beta
TBA Clan War Page
A^ Rd 1
OLDS Rd 1
A^ Rd 2
OLDS Rd 2
Tie-Breaker
OLDS agree
Re: [CCXV] Round 2: A^ vs OLDS
Posted: Wed Mar 19, 2025 4:35 pm
by Caymanmew
mdhill wrote:A^ v OLDS
Articles of War
Ascension: [player]mdhill[/player] / [player]itake[/player]
OLDS: [player]caymanmew[/player] [player]fusibaseball[/player]
49-Game War - 16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game over 2 rounds
Schedule and Round Breakdown
- Two rounds - Round 1 to be exchanged by March 30 and Round 2 to be exchanged by April 20. Clans will have 1 week to fill games (both home and away).
- Round One - Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
- Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Triples on Classic, no spoils, chained, sunny, created by A^)
Terms
- Only game types allowed are "Teams". (Polymorphic is not considered a team game)
- All games must have automatic initial troop deploy. (no manual)
- All games must be sequential. (no freestyle)
- All games must have 24 hour round length. (no speed)
- All spoils are allowed except zombie spoils.
- All forts are allowed except "no forts".
- There is no limit on the number of trench games allowed per war.
- Round limits are not allowed. (Negotiable for "No Reinforcements" and "Trench")
- Each map can only be used twice per clan per clan war but can only be used once per game type. (dubs/trips/quads)
- Beta maps are not allowed.
- Each clan will pick the map and settings for exactly half of the games.
- Games will be exchanged in 2 sets.
- In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
- At least half of the quads games will be exchanged in the first set.
- 12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
- New settings that are implemented after the start of the Cup will be excluded from wars.
TBA Clan War Page
A^ Rd 1
OLDS Rd 1
A^ Rd 2
OLDS Rd 2
Tie-Breaker
OLDS still agrees
Re: [CCXV] Round 2: A^ vs OLDS
Posted: Wed Mar 19, 2025 5:28 pm
by Keefie
Caymanmew wrote:mdhill wrote:A^ v OLDS
Articles of War
Ascension: [player]mdhill[/player] / [player]itake[/player]
OLDS: [player]caymanmew[/player] [player]fusibaseball[/player]
49-Game War - 16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game over 2 rounds
Schedule and Round Breakdown
- Two rounds - Round 1 to be exchanged by March 30 and Round 2 to be exchanged by April 20. Clans will have 1 week to fill games (both home and away).
- Round One - Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
- Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Triples on Classic, no spoils, chained, sunny, created by A^)
Terms
- Only game types allowed are "Teams". (Polymorphic is not considered a team game)
- All games must have automatic initial troop deploy. (no manual)
- All games must be sequential. (no freestyle)
- All games must have 24 hour round length. (no speed)
- All spoils are allowed except zombie spoils.
- All forts are allowed except "no forts".
- There is no limit on the number of trench games allowed per war.
- Round limits are not allowed. (Negotiable for "No Reinforcements" and "Trench")
- Each map can only be used twice per clan per clan war but can only be used once per game type. (dubs/trips/quads)
- Beta maps are not allowed.
- Each clan will pick the map and settings for exactly half of the games.
- Games will be exchanged in 2 sets.
- In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
- At least half of the quads games will be exchanged in the first set.
- 12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
- New settings that are implemented after the start of the Cup will be excluded from wars.
TBA Clan War Page
A^ Rd 1
OLDS Rd 1
A^ Rd 2
OLDS Rd 2
Tie-Breaker
OLDS still agrees
Approved
Re: [CCXV] Round 2: A^ vs OLDS
Posted: Wed Mar 19, 2025 5:30 pm
by groovysmurf
Approved
[quote="mdhill"][b][u][size=150]A^ v OLDS[/size][/u][/b]
[b][u][size=150]Articles of War[/size][/u][/b]
Ascension: [player]mdhill[/player] / [player]itake[/player]
OLDS: [player]caymanmew[/player] [player]fusibaseball[/player]
49-Game War - 16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game over 2 rounds
[b]Schedule and Round Breakdown[/b]
[list][*]Two rounds - [color=#FF0000]Round 1 to be exchanged by March 30 and Round 2 to be exchanged by April 20. Clans will have 1 week to fill games (both home and away).[/color]
[*]Round One - Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan
[*]Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Triples on Classic, no spoils, chained, sunny, created by A^)[/list]
[b]Terms[/b]
[list][*]Only game types allowed are "Teams". (Polymorphic is not considered a team game)
[*]All games must have automatic initial troop deploy. (no manual)
[*]All games must be sequential. (no freestyle)
[*]All games must have 24 hour round length. (no speed)
[*]All spoils are allowed except zombie spoils.
[*]All forts are allowed except "no forts".
[*]There is no limit on the number of trench games allowed per war.
[*]Round limits are not allowed. (Negotiable for "No Reinforcements" and "Trench")
[*]Each map can only be used twice per clan per clan war but can only be used once per game type. (dubs/trips/quads)
[*]Beta maps are not allowed.
[*]Each clan will pick the map and settings for exactly half of the games.
[*]Games will be exchanged in 2 sets.
[*]In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged".
[*]At least half of the quads games will be exchanged in the first set.
[*]12 Hour Fog of War Rule will not be in effect. With the new automated snapshots, this should no longer be an issue.
[*]New settings that are implemented after the start of the Cup will be excluded from wars.[/list]
TBA Clan War Page
[/quote]