[CC7] LHDD (20) vs FOED (29) - FOED Wins! - Final 8/9/17
Posted: Tue May 16, 2017 4:38 am
Contacts:
[spoiler]LHDD
1st Contact: donche64
2nd Contact: Donelladan
FOED
1st Contact: JPlo64
2nd Contact:Conchobar[/spoiler]
Link to clan war : http://www.conquerclub.com/public.php?m ... WarId=2708
Round 3: 49 Games, including 1 Tie-Breaker Game:
24 Home Games
8 Doubles
8 Triples
8 Quads
Mai 7, 2017 --- Start of 6 week period
May 21, 2017 --- Exchange Set 1. Filled by May 28
June 11, 2017 --- Exchange Set 2. Filled by June 18
June 18, 2017 --- All games must be filled
Set 1: [created and exchanged by May 21th, 2017 of (4D/4T/4Q)]
TB1: Classic - ns, ch, sunny (Trips)
[game]17499604[/game]
LHDD
Dubs:
[game]17453045[/game]: Austrum
[game]17453046[/game]: City Mogul
[game]17453053[/game]: KCI
[game]17453056[/game]: Battle for Iraq!
Trips:
[game]17453060[/game]: Forbidden City
[game]17453064[/game]: Salem's Switch
[game]17453065[/game]: Prohibition Chicago
[game]17453071[/game]: FNNA
Quads:
[game]17453146[/game]: Das Schloss
[game]17453076[/game]: Conquer 500
[game]17453077[/game]: NYC
[game]17453083[/game]: WWII Europe
FOED
Dubs:
[game]17453760[/game] Dark Continent
[game]17453762[/game] Atlantis
[game]17453763[/game] Spanish Armada
[game]17453767[/game] Hive
Trips:
[game]17453764[/game] Conquer 4
[game]17453768[/game] KCII
[game]17453769[/game] WWI Gallipoli
[game]17453770[/game] Rail South America
Quads:
[game]17453771[/game] USA 2.1
[game]17453772[/game] WWII Ardennes
[game]17453773[/game] Feudal Epic
[game]17453775[/game] Supermax
Set 2: [created and exchanged by June 11, 2017 (4D/4T/4Q), plus tie breaker game]
LHDD
Dubs:
[game]17497469[/game] Antartica
[game]17497489[/game] Pot Mosib
[game]17497499[/game] 3 Kingdom of Korea
[game]17497503[/game] KCII
Trips:
[game]17497529[/game] Pot Mosbi
[game]17497510[/game] Rail SA
[game]17497506[/game] Rorke's Drift
[game]17497526[/game] Conquer 500
Quads:
[game]17497539[/game] World 2.1
[game]17497537[/game] Prohibition Chicago
[game]17497533[/game] Eurasia
[game]17497530[/game] Antartica
FOED
Dubs:
[game]17498891[/game] 2011 Wolrd Cup
[game]17498893[/game] WWI Galipolli
[game]17498916[/game] Europe 1914
[game]17498919[/game] AOR II
Trips:
[game]17498900[/game] Baseball
[game]17498933[/game] USA 2.1
[game]17498935[/game] Northwest passage
[game]17498937[/game] Third Crusade
Quads:
[game]17498906[/game] Hive
[game]17498943[/game] Conquer Rome
[game]17498944[/game] Egypt VOK
[game]17498945[/game] Cricket
All games MUST be filled no later than June 18, 2017.
RULES OF ENGAGEMENT
[spoiler]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for Trench games (30 round limit for Trench)
Trench is permitted in a maximum of 50% of home games No limit on the number of trench games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Players can participate in a maximum of 18 games in total in Round 2
Tie break game is a Triples game, Classic, ns, ch and sunny
All other rules as per the main thread: [url]viewtopic.php?f=438&t=215510[/url][/spoiler]
PLAYER USAGE/ ELIGIBILITY:
[spoiler]The following rules apply to player eligibility:
This year, there is an amended "cup tied" rule:
If a player plays for a clan in a given round, they are cup-tied for that round and cannot play for another clan in that round
If the old clan of a player loses the round in which the player has played, that player is considered "eliminated" with their old clan and cannot play for another clan for the rest of the tournament
If the old clan of a player wins the last round in which the player has played with them, then they are not considered cup-tied at the conclusion of that war and are free to play with any other clan at the beginning of the next round of the tournament
This would only impact us if one of us had a new player from a clan that played in round 1 and lost.[/spoiler]
[spoiler]LHDD
1st Contact: donche64
2nd Contact: Donelladan
FOED
1st Contact: JPlo64
2nd Contact:Conchobar[/spoiler]
Link to clan war : http://www.conquerclub.com/public.php?m ... WarId=2708
Round 3: 49 Games, including 1 Tie-Breaker Game:
24 Home Games
8 Doubles
8 Triples
8 Quads
Mai 7, 2017 --- Start of 6 week period
May 21, 2017 --- Exchange Set 1. Filled by May 28
June 11, 2017 --- Exchange Set 2. Filled by June 18
June 18, 2017 --- All games must be filled
Set 1: [created and exchanged by May 21th, 2017 of (4D/4T/4Q)]
TB1: Classic - ns, ch, sunny (Trips)
[game]17499604[/game]
LHDD
Dubs:
[game]17453045[/game]: Austrum
[game]17453046[/game]: City Mogul
[game]17453053[/game]: KCI
[game]17453056[/game]: Battle for Iraq!
Trips:
[game]17453060[/game]: Forbidden City
[game]17453064[/game]: Salem's Switch
[game]17453065[/game]: Prohibition Chicago
[game]17453071[/game]: FNNA
Quads:
[game]17453146[/game]: Das Schloss
[game]17453076[/game]: Conquer 500
[game]17453077[/game]: NYC
[game]17453083[/game]: WWII Europe
FOED
Dubs:
[game]17453760[/game] Dark Continent
[game]17453762[/game] Atlantis
[game]17453763[/game] Spanish Armada
[game]17453767[/game] Hive
Trips:
[game]17453764[/game] Conquer 4
[game]17453768[/game] KCII
[game]17453769[/game] WWI Gallipoli
[game]17453770[/game] Rail South America
Quads:
[game]17453771[/game] USA 2.1
[game]17453772[/game] WWII Ardennes
[game]17453773[/game] Feudal Epic
[game]17453775[/game] Supermax
Set 2: [created and exchanged by June 11, 2017 (4D/4T/4Q), plus tie breaker game]
LHDD
Dubs:
[game]17497469[/game] Antartica
[game]17497489[/game] Pot Mosib
[game]17497499[/game] 3 Kingdom of Korea
[game]17497503[/game] KCII
Trips:
[game]17497529[/game] Pot Mosbi
[game]17497510[/game] Rail SA
[game]17497506[/game] Rorke's Drift
[game]17497526[/game] Conquer 500
Quads:
[game]17497539[/game] World 2.1
[game]17497537[/game] Prohibition Chicago
[game]17497533[/game] Eurasia
[game]17497530[/game] Antartica
FOED
Dubs:
[game]17498891[/game] 2011 Wolrd Cup
[game]17498893[/game] WWI Galipolli
[game]17498916[/game] Europe 1914
[game]17498919[/game] AOR II
Trips:
[game]17498900[/game] Baseball
[game]17498933[/game] USA 2.1
[game]17498935[/game] Northwest passage
[game]17498937[/game] Third Crusade
Quads:
[game]17498906[/game] Hive
[game]17498943[/game] Conquer Rome
[game]17498944[/game] Egypt VOK
[game]17498945[/game] Cricket
All games MUST be filled no later than June 18, 2017.
RULES OF ENGAGEMENT
[spoiler]Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for Trench games (30 round limit for Trench)
Trench is permitted in a maximum of 50% of home games No limit on the number of trench games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Players can participate in a maximum of 18 games in total in Round 2
Tie break game is a Triples game, Classic, ns, ch and sunny
All other rules as per the main thread: [url]viewtopic.php?f=438&t=215510[/url][/spoiler]
PLAYER USAGE/ ELIGIBILITY:
[spoiler]The following rules apply to player eligibility:
This year, there is an amended "cup tied" rule:
If a player plays for a clan in a given round, they are cup-tied for that round and cannot play for another clan in that round
If the old clan of a player loses the round in which the player has played, that player is considered "eliminated" with their old clan and cannot play for another clan for the rest of the tournament
If the old clan of a player wins the last round in which the player has played with them, then they are not considered cup-tied at the conclusion of that war and are free to play with any other clan at the beginning of the next round of the tournament
This would only impact us if one of us had a new player from a clan that played in round 1 and lost.[/spoiler]