Search found 10 matches

by -=LRK=-
Wed Jun 27, 2007 4:14 pm
Forum: Melting Pot: Map Ideas
Topic: PowerSlave Map
Replies: 21
Views: 4348

PowerSlave Map

So, After the last round of comments, I added more GemStones, upped the challenge, gave it a name, gave it an Egyptian theme, made it less symetrical and hopefully made it more self-explanatory. I was going to add more detail to the colors so they look more like stones, but I figured they would be ...
by -=LRK=-
Sun Jun 17, 2007 8:57 pm
Forum: Melting Pot: Map Ideas
Topic: PowerSlave Map
Replies: 21
Views: 4348

As the maps designer, my first impression is that despite all the suggestions, I still feel the map should stay exactly as it is. With that said, lets talk about it for a few moments:

-- Nice idea, but 15 is a bit too small, especially for 6 players.
-- With only fifteen territories, you're ...
by -=LRK=-
Sun Jun 17, 2007 2:22 pm
Forum: Melting Pot: Map Ideas
Topic: PowerSlave Map
Replies: 21
Views: 4348

PowerSlave Map

I had previously presented this map as a scribble just to show form and playing field. What I got back was 10 people who gave me crap because I didn't put in 3 hours to make pretty, and 1 person who saw the form, but still gave shit about making pretty. Anyway, I had some time (at work, go figure ...
by -=LRK=-
Sun Jun 17, 2007 1:50 pm
Forum: Conquer Club Discussion
Topic: What if it's not the dice?
Replies: 49
Views: 6209

No, it's not fair. Fair, as we expect to play, means win some/loose some. I just hit auto-attack and the single defender, against my 13+ army, rolled 6,6,6,6,5 before I finally got him. I was JUST complaining about those odds yesterday. If you go to Random.org directly, you will NOT get dice rolls ...
by -=LRK=-
Sat Jun 16, 2007 4:40 pm
Forum: Conquer Club Discussion
Topic: What if it's not the dice?
Replies: 49
Views: 6209

I *KNOW* it's the time, too. I've noticed that M-F mornings until 12:30ish I get better luck attacking. Nights I notice lousy attacks, where it's completely noticeable, and not worth playing. Mid-afternoons and weekends produce more random numbers. I wonder if it does have to do with how many people ...
by -=LRK=-
Sat Jun 16, 2007 1:25 pm
Forum: Conquer Club Discussion
Topic: What if it's not the dice?
Replies: 49
Views: 6209

I disagree with the Random Luck theory. If I go to Random.org, and select 4 dice (3 attacking 1) and I see die #4 pick different numbers, they all jump around. However, I just played and the single defender rolled 6,6,5,6,4,6 before I finally beat it with a 4. That kind of thing happens a lot. It ...
by -=LRK=-
Sat Jun 16, 2007 9:56 am
Forum: Conquer Club Discussion
Topic: What if it's not the dice?
Replies: 49
Views: 6209

What if it's not the dice?

People complain about the dice being lopsided, but what if it's the maps? When I go to Random.org I get some randomness, and I don't have issue with that. However, I can loose round after round trying to take a single piece of land. Like, Chamber 1 to Throne (in Siege), or Cloudrest or Sentinel to ...
by -=LRK=-
Tue Jun 12, 2007 9:53 pm
Forum: Melting Pot: Map Ideas
Topic: 2 New Maps for Comment
Replies: 11
Views: 1657

2 New Maps for Comment

Should I move forward?

Image
Image
:shock:
by -=LRK=-
Tue Jun 12, 2007 9:05 pm
Forum: Foundry Discussions
Topic: Map Contributions
Replies: 11
Views: 3718

Personally, I believe that if a map is good play, no one is going to mind playing it while it evolves. So I think it should be available for premium play, clearly named a BETA, even if they don't want to critique it. That can be left for the few who want to be involved in development. Just say that ...
by -=LRK=-
Tue Jun 12, 2007 4:28 pm
Forum: Foundry Discussions
Topic: Map Contributions
Replies: 11
Views: 3718

Map Contributions

I have a few map ideas that I wanted to work on to contribute, but it seems to me, that greater care is involved with making these maps perfect before anyone even has a chance to try them out. I would love to see a Beta Map section I can play from because, I gotta tell ya, the map choices are ...

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