I'm also recommending that you look into improving your strategy. Rank is by no means an accurate indication of skill, but if you can't rise up to at least lieutenant with the game types you play, then there's very obviously something wrong with your strategy.
I'd like to see the algorithm on witch this special comparasing cude is built. Is it in some forum or something? It would realy show everybody how the randomness "works".
LAST 5 BATTLES Defend -44% 2.40 0 6 4 0 0 0 - TEN DICE, only 2 and threes rolled. Get 10 d6 and roll, repeat until you only ...
Sometime, I want to see a breakdown of your posting stats, in regards to: seeing how many times you mention the word 'dice' over the course of your time here on CC, in addition to how many Posts you've created in Dice Topics, and how many unique Dice Topics you've posted in total.
The civilians don't die in my imagination, at least not much. Everyone gets troops immediately from conquered provinces, and it doesn't seem like people would line up at your recruitment centers had your troops been pillaging indiscriminately the day before.
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Yes, I do see. The problem is something called laws of probability. You should see some weird results, if you roll enough times. The problem is that there is a percentage of chance you should see them. For example, the odds of losing six 3x1 in a row are 1 to 750
Actually, I picture MY troops are composed of children, livestock and general civilian population armed with makeshift weapons fighting fuly equipped navy S.E.A.L.S. all the time.
Oh, but that was. My WHOLE rant about dice is about it being streaky, not about it averaging out.
I have said SEVERAL times that, if you get this sample dice: 1;1;1;2;2;2;3;3;3;4;4;4;5;5;5;6;6;6 will show as a perfectly evened out sample of dice. 3 results for each, on a (6x3) sample.