1v1s: Auto, Sequential, Flat Rate, Chained, Fog Poly 2: New World, Auto, Flat Rate, Chained, Fog Poly 3: 2014 World Cup, Auto, Flat Rate, Chained, Fog Poly 4: New World, Auto, Flat Rate, Chained, Fog
1v1s: Auto, Sequential, Flat Rate, Chained, Fog Poly 2: New World, Auto, Flat Rate, Chained, Fog Poly 3: 2014 World Cup, Auto, Flat Rate, Chained, Fog Poly 4: New World, Auto, Flat Rate, Chained, Fog
1v1s: Auto, Sequential, Flat Rate, Chained, Fog Poly 2: New World, Auto, Flat Rate, Chained, Fog Poly 3: 2014 World Cup, Auto, Flat Rate, Chained, Fog Poly 4: New World, Auto, Flat Rate, Chained, Fog
1v1s: Auto, Sequential, Flat Rate, Chained, Fog Poly 2: New World, Auto, Flat Rate, Chained, Fog Poly 3: 2014 World Cup, Auto, Flat Rate, Chained, Fog Poly 4: New World, Auto, Flat Rate, Chained, Fog
1v1s: Auto, Sequential, Flat Rate, Chained, Fog Poly 2: New World, Auto, Flat Rate, Chained, Fog Poly 3: 2014 World Cup, Auto, Flat Rate, Chained, Fog Poly 4: New World, Auto, Flat Rate, Chained, Fog
1v1s: Auto, Sequential, Flat Rate, Chained, Fog Poly 2: New World, Auto, Flat Rate, Chained, Fog Poly 3: 2014 World Cup, Auto, Flat Rate, Chained, Fog Poly 4: New World, Auto, Flat Rate, Chained, Fog
I did not mean for it to be official. I was just trying to offer some help in case it was needed since this tournament has been sitting for a couple of weeks.
If there are more than two teams, you can obviously use head to head tie-breakers if they have all played each other once (this happens in ...
Nice work. Though I don't see how head to head can be used here, with the discrepancies in amount of head to head games. What if 1 player would be eliminated because he had no head to head games. I see its not the case here, but for me this tiebreaker makes no sense.
If it helps, here is what I determined to be the tiebreakers among those with six wins. I only determined the 2nd to play wins for the three that it affected since I could only figure it out manually.