Search found 10 matches

by cheesefries25
Sat Nov 05, 2011 8:33 am
Forum: SoC Training Grounds
Topic: Elric's SoS, Standard and Terminator Invitationals
Replies: 96
Views: 33442

Re: Elric's SoS, Standard and Terminator Invitationals

in please

Rank: Private 1st Class
Score:1007
by cheesefries25
Tue Oct 18, 2011 9:20 am
Forum: Completed 2012
Topic: Official 200 Maps Tournament [Winner: Iron Maid]
Replies: 266
Views: 75605

Re: Official 200 Maps Tournament [14/160]

hi can I join group 22 please :)
by cheesefries25
Fri Sep 23, 2011 7:58 am
Forum: Completed 2012
Topic: 1v1 Conqueror of the Americas [WINNER: KOUL]
Replies: 46
Views: 24694

Re: 1v1 CONQUERER OF THE AMERICAS

Can I join please? Home map: Haiti
by cheesefries25
Mon Jul 11, 2011 7:17 pm
Forum: SoC Training Grounds
Topic: Archived Sign-ups
Replies: 1466
Views: 312592

Re: NEW CLASS STARTS JULY 11TH[JOIN THE SoC Training Academy

hi, please sign me up :)
by cheesefries25
Mon Mar 14, 2011 12:09 am
Forum: The Atlas
Topic: Thailand
Replies: 489
Views: 374701

Re: Thailand [GP][GX][XML][BETA]

Actually the main reason why we had the airports in both CM & Phuket connect to BKK is because 1) i would say about at least 95% of flights from CM to Phuket or from Phuket to CM actually do connect to BKK first and 2) To show the dominance of Bangkok for what it really is... BKK runs Thailand and ...
by cheesefries25
Fri Mar 11, 2011 12:00 pm
Forum: The Atlas
Topic: Thailand
Replies: 489
Views: 374701

Re: Thailand [GP][GX][XML][BETA]

Why are the airport territories one way attacking? Phuket can attack Bangkok but not Chiang Mai?

I understand this reasoning for the boat connections but I don't get the logic in not connecting all the airports.
by cheesefries25
Thu Mar 10, 2011 11:23 am
Forum: Archived Suggestions
Topic: [GP/UI] Paratroop Reinforcements
Replies: 160
Views: 61842

Re: Paratroop Reinforcements

I think this should be a map-specific option...like the opposite of bombardment options on some maps. Instead of two unconnected territories being able to attack one another, they can reinforce one another.

But I think this option might already be in place?...
by cheesefries25
Mon May 24, 2010 2:10 pm
Forum: Abandoned
Topic: Master of Many Settings: Classic [Rescued]
Replies: 407
Views: 28206

Re: Master of Many Settings: Classic [230/256 Players]

I will join please :)

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