Search found 46 matches

by Permafrost
Sun Mar 13, 2011 2:28 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

Till Apri there will be no update. We are joining two field trips, first Marocco, then Southern-Germany. Bye bye
by Permafrost
Fri Mar 11, 2011 12:23 pm
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

And again: What's about progressing the project into the gameplay workshop? It's claryfied that we can handle the readability problem (see smallest version with army numbers). It won't be usual to use more than 99 units in a territory as well as it's not needed make space for say "o99" for example ...
by Permafrost
Fri Mar 11, 2011 12:14 pm
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

There actually is a font which makes everythign a it fancier but doesn't do wonders in terms of the territory names.
by Permafrost
Fri Mar 11, 2011 12:04 pm
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

Photoshop != GIMP to say it in PHP. As I mentioned before, I'm using a totally outdated version of Photoshop CS 1. Nowadays we have something like CS 4 or 5. There are huge differences even between CS 1 and CS 2 but unfortunately I don't have the latter. The make short: It doesn't have a hinting ...
by Permafrost
Fri Mar 11, 2011 11:28 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

I've tested it out and the smooth-text-thing is not going to work (for the territory names). Why? Because it thins letters out and for our small version does that mean: You can hardly read it. There was no working fancy adjustment by erasing the "bold" black contours and replacing them with black or ...
by Permafrost
Fri Mar 11, 2011 1:41 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

The special rivers rules apply also in middle and in northern German territories. You may attack downstream 2 territories but updstream you are limited by normal rules. So the player downstream holds an advantage.
by Permafrost
Thu Mar 10, 2011 7:58 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

That's not necessary. I know the function. You can choose between making it stron, sharp, sharper or rounded. The latter is the one to go for.
by Permafrost
Thu Mar 10, 2011 7:50 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

I will try this out again. Thank you. I'm using an totally outdated Version of Photoshop CS1. For the pixalated stuff I'm downsizing the whole psd-File with its layers. That's why the text is so sharp. When I'm downsizing a picture of my 2000*2000px versions, the text wil be blurred because of ...
by Permafrost
Thu Mar 10, 2011 6:35 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

Stay out of this thread natty_dread if possible and let others handle this. And no, it doesn't matter if they have almost the same opinion as you. This will make it easier for everyone.

http://dl.dropbox.com/u/13547611/Limes_preview_11_s.png
---|Small version|---
---|Small version with army ...
by Permafrost
Thu Mar 10, 2011 3:38 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

Then we do as we mentioned. And don't use geographical issues and deleting whole rivers and mountain sides at the same time. These things contradict each other. See also:

They serve no purpose on the map whatsoever and they look ugly.
They are geographical features and, additionally, filling up ...
by Permafrost
Thu Mar 10, 2011 2:55 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

Yeah, what a shame to cooparete in most points but not say "Amen" to everything until the bitter end. We keep focussing on the really interesting part: Will this map work in a 600x600 px small Version. The last update was meant to be going one step further to accomplish this. We've tested out (for ...
by Permafrost
Thu Mar 10, 2011 1:43 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

natti_dread,
The rivers and espacially the Schwarzwald mountains in Rome are not positioned in the cluttered regions. So, this has nothing to to with it. And please compare the large and small map versions with previous ones. At leat, my eyes cannot deny that there must be an enhanced readability ...
by Permafrost
Wed Mar 09, 2011 2:36 pm
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

Pixilated is clear and not that bad. It helps to differ between text and the rest of the picture. That's quite good, isn't it?
by Permafrost
Wed Mar 09, 2011 1:15 pm
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

Wow, another update and another upgrade of readability. I've changed the the method for creating smaller map versions. Now they look like higher resolution with clearer Text (reminds me of old PC games :) ). We discussed about and erased one territory of Frisioni. There is also sporatically more ...
by Permafrost
Wed Feb 09, 2011 7:12 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

Most people especially in Europe think of this border as the Limes. It's like naming a map Memphis. Which Memphis do you like the most? Or Pearl Habour: Which time period would you think of? The name won't change but another things which have been mentioned above and I hope I get the next update ...
by Permafrost
Tue Feb 08, 2011 4:28 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

I've erased normal army cyrcles because they concealed the map itself and nobody liked them :)



And Limes stays Limes because Limes aren't primary limes from my point of view :mrgreen:
by Permafrost
Mon Jan 31, 2011 1:41 pm
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

We will focus on mangaing army numbers now by reducing impassables even further. As long as there is not enough space for them on the smaller version this map won't be ever released, I guess. When it comes to the name: I have thought it's a short and intuitive and relfects it's Latin roots. Least ...
by Permafrost
Thu Jan 20, 2011 12:11 pm
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

Ok, it has to be done before.
by Permafrost
Thu Jan 20, 2011 1:28 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

Ok, I just tried to put in some extreme army numbers (e.g. "r99") and army cyrcles for Roman forts and ritual places are not enough for a smaller version. Beside of this, there might be only 1 or 2 territories which could be a little wider to avoid overlap with impassables. For the moment, I don't ...
by Permafrost
Wed Jan 19, 2011 8:50 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

Ok, the forts will include their own numbers next time and the contrast in color between Chatti and Sugambri will be better too. But I cannot promise that there is enough space to glue every name into the territories. That is, because of a smaller map version (600px times 600px?) which also should ...
by Permafrost
Wed Jan 19, 2011 5:21 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

Update

[19.01.11] The big business update has arrived. I've fixed a lot of things which were mentioned by the map team and which troubled us too. The (for gameplay) useless, only graphical mountains and rivers are now transparent or stroke. German territories are now wider at many sites as well ...
by Permafrost
Tue Jan 18, 2011 2:09 pm
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

A small question before next update: What keeps the current map version from getting further into the workshops?
by Permafrost
Thu Jan 13, 2011 6:05 am
Forum: Melting Pot: Map Ideas
Topic: Limes
Replies: 107
Views: 17732

Re: Limes

I'm very busy for whole January and Beginning of February. There will be an update but not soon :)
by Permafrost
Mon Jan 10, 2011 3:07 pm
Forum: Melting Pot: Map Ideas
Topic: Molten Earth (base picture and new storyline up)
Replies: 15
Views: 3853

Re: Molten Earth

Why do you want to combine bacteria with islands? There are theories about first bacteria which may have been formed in between mica layers - a great idea. These bacteria still evolved in sea water not onto the land. Maybe you wanna use flooded parts of the first existing continents as passables and ...

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