Search found 7 matches

by JaneM
Fri May 15, 2020 4:16 pm
Forum: Completed 2020
Topic: TEAM WORLD 2.1 w (denthefrog, josko.ri, teegee, fishydance)
Replies: 29
Views: 20921

Re: TEAM WORLD 2.1 (4 of 8 or 16)

We're three, but if either of the singles wants to join our team, we're happy to have them. If not, I'll find a fourth.

Janem
urbanvaquero
kylephinney
by JaneM
Sat Feb 05, 2011 3:44 pm
Forum: Conquer Club Discussion
Topic: The Improbable Always Wins....WTF?
Replies: 351
Views: 21935

Re: The Improbable Always Wins....WTF?

JaneM wrote:
It may be equally bad for all players. In that sense, it's fair, but I wouldn't say it enhances gameplay.


Why would the fact that more assaults are being made per minute result in better/worse dice for any of the players? Please, stop dodging the question and provide an answer. If ...
by JaneM
Sat Feb 05, 2011 8:53 am
Forum: Conquer Club Discussion
Topic: The Improbable Always Wins....WTF?
Replies: 351
Views: 21935

Re: The Improbable Always Wins....WTF?

JaneM wrote:
If there are long strings of certain numbers, and the code is grabbing them, then this effect will happen more often (or with more frequency) with more people playing.

Sure, but why would this result in better/worse dice for any of the players? They're still grabbing the numbers from ...
by JaneM
Fri Feb 04, 2011 11:58 pm
Forum: Conquer Club Discussion
Topic: The Improbable Always Wins....WTF?
Replies: 351
Views: 21935

Re: The Improbable Always Wins....WTF?


I also wonder if there's any way to correlate times of high usage with overall probability of the dice. To me, it seems like periods of high activity also favor the defender.

I don't understand what you're trying to get at here. Why would the level of activity have any affect on whether the ...
by JaneM
Fri Feb 04, 2011 2:28 pm
Forum: Conquer Club Discussion
Topic: The Improbable Always Wins....WTF?
Replies: 351
Views: 21935

Re: The Improbable Always Wins....WTF?


I also wonder if there's any way to correlate times of high usage with overall probability of the dice. To me, it seems like periods of high activity also favor the defender.

I don't understand what you're trying to get at here. Why would the level of activity have any affect on whether the ...
by JaneM
Thu Feb 03, 2011 6:39 pm
Forum: Conquer Club Discussion
Topic: The Improbable Always Wins....WTF?
Replies: 351
Views: 21935

Re: The Improbable Always Wins....WTF?

Though the numbers are generated randomly, and a string of them grabbed randomly, it seems this method would lead to greater improbability by latching on to streaks.

I wouldn't pretend to have the slightest notion of programming such a thing, but is it possible to generate a single random number ...
by JaneM
Sun Dec 05, 2010 9:46 am
Forum: SoC Training Grounds
Topic: Archived Sign-ups
Replies: 1466
Views: 374176

Re: New class starts Dec. 6th. Join SoC here!

Count me in, please.

Edit: Can I invite someone? Username: daudi

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