Search found 13 matches

by Wooden Rabbits
Tue Sep 07, 2010 5:33 pm
Forum: Callouts Archives
Topic: +1300 / +1400 Games (Sergeants' Hall)
Replies: 879
Views: 266497

Re: +1300 / +1400 Games (Sergeants' Hall)

7575751
WWII Poland
Doubles
Automatic
Sequential
Nuclear
Chained
No Fog
by Wooden Rabbits
Thu Sep 02, 2010 3:01 pm
Forum: Completed 2010
Topic: WWII Europe: Nuclear Assassin [Winner: kierkegaard_2]
Replies: 56
Views: 5778

Re: WWII Europe: Nuclear Assassin [FULL] 36/36

Game 7520572 done.

Wooden Rabbits has won.
by Wooden Rabbits
Tue Aug 10, 2010 4:10 pm
Forum: Callouts Archives
Topic: +1300 / +1400 Games (Sergeants' Hall)
Replies: 879
Views: 266497

Re: +1300 / +1400 Games (Sergeants' Hall)

7438463
Quadruples
Automatic
Sequential
WWII Europe
Flat Rate
Unlimited
No Fog
by Wooden Rabbits
Tue Jun 15, 2010 6:56 pm
Forum: Callouts Archives
Topic: +1300 / +1400 Games (Sergeants' Hall)
Replies: 879
Views: 266497

Re: +1300 / +1400 Games (Sergeants' Hall)

7150533
Quadruples
Automatic
Sequential
Charleston
No Spoils
Chained
No Fog
by Wooden Rabbits
Thu May 13, 2010 2:52 pm
Forum: Callouts Archives
Topic: +1300 / +1400 Games (Sergeants' Hall)
Replies: 879
Views: 266497

Re: Sergeants' Hall (Start 1300+ and 1400+ Games here!)

Need teammates to faceoff against Blitzaholic and his crew!

Game # 6964379

WWII Europe
Quads, Unlimited, No Fog
by Wooden Rabbits
Wed Apr 16, 2008 9:46 am
Forum: Archived Suggestions
Topic: Suggestion: Time Per Round Rating
Replies: 70
Views: 5405

Re: Statistic for average time before user starts turn

Thanks for your feedback!

First off I'm pretty sure this has been suggested and rejected relatively recently.

Its possible, I searched all over for a thread about it and didn't find one. If its already been suggested at least other people are interested. Why was it rejected in that thread ...
by Wooden Rabbits
Wed Apr 16, 2008 9:23 am
Forum: Archived Suggestions
Topic: Suggestion: Time Per Round Rating
Replies: 70
Views: 5405

Re: Statistic for average time before user starts turn

first thought: well that's not fair, some people just can't get to their computer at every minute; what if the player before them goes right after their free time?
second thought: of course, that won't happen every time. Since it's an AVERAGE, it'll work out perfectly. I say yes!
third thought ...
by Wooden Rabbits
Wed Apr 16, 2008 12:24 am
Forum: Archived Suggestions
Topic: Suggestion: Time Per Round Rating
Replies: 70
Views: 5405

Statistic for average time before user starts turn

Concice description:

⋅ A statistic would be placed in the user's profile for the average time they take from when it is their turn and when they start play

Specifics:

⋅ For example, if your turn in the game begins at 1:00pm and you don't start play until 6:00pm your ...
by Wooden Rabbits
Fri Feb 22, 2008 5:59 pm
Forum: Melting Pot: Map Ideas
Topic: The Cell V1.0
Replies: 23
Views: 1217

The Cell V2

Thanks to everyone for the helpful feedback! Here is "The Cell" V2
-WR

51 Territories
8 Continents

Major Changes:
1. Added 8 new "cytoplasmic" territories - bringing the total to 51 territories (3 Centrioles would remain neutral at start leaving 48 player-controlled territories)
2. Added ...
by Wooden Rabbits
Thu Feb 21, 2008 1:39 pm
Forum: Melting Pot: Map Ideas
Topic: The Cell V1.0
Replies: 23
Views: 1217

first suggestion change it to 42 terrs....much better generic number
lots of maps have that number but lots of potential here

Thanks for the suggestion lord voldemort -

I'm not sure, did you mean 42 territories total or 42 territories that are player-controlled (not neutral) from the start ...
by Wooden Rabbits
Thu Feb 21, 2008 10:40 am
Forum: Melting Pot: Map Ideas
Topic: The Cell V1.0
Replies: 23
Views: 1217

Thanks for moving the map to the appropriate subforum gimil!

I'm glad that people are interested in this map. It seems like so far one of the main suggestions is to make this map more technical.

I originally envisioned this to be a stylized, fictional, and fun version of a cell diagram, it ...
by Wooden Rabbits
Wed Feb 20, 2008 11:19 pm
Forum: Melting Pot: Map Ideas
Topic: The Cell V1.0
Replies: 23
Views: 1217

The Cell V1.0

http://i273.photobucket.com/albums/jj214/mpkilloran/Celllarge1.jpg

43 countries.

Areas of Interest:
1. I'd like the 3 centrioles to start neutral with 4 armies each, leaving 40 countries that can divide evenly among several player numbers
2. I only have a single one-way ...

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