Search found 7 matches

by amundsentb
Tue Mar 26, 2013 5:08 am
Forum: Conquer Club Discussion
Topic: Escalating etiquette
Replies: 35
Views: 6984

Re: Escalating etiquette

Is it allowed to reveal your spoils during a game?
by amundsentb
Sat Dec 01, 2012 11:13 am
Forum: The Atlas
Topic: Classic Cities :Pot Mosbi [Quenched]
Replies: 420
Views: 401602

Re: Classic Cities :Pot Mosbi [18.11.12] BETA Files

Its a bit weird that the river ends in the sportsground
by amundsentb
Sat Dec 01, 2012 10:22 am
Forum: The Atlas
Topic: Classic Cities :Pot Mosbi [Quenched]
Replies: 420
Views: 401602

Re: Classic Cities :Pot Mosbi [18.11.12] BETA Files

This looks like exactly the type of map that i enjoy. Great work
by amundsentb
Fri Sep 07, 2012 5:33 am
Forum: Callouts
Topic: +2000 Games (Majors and above)
Replies: 2952
Views: 748226

Re: +2000 Games (Majors and above)

Hi! Could I have the standard PW please?
by amundsentb
Tue Jun 26, 2012 8:48 am
Forum: The Atlas
Topic: King's Court 2 [Quenched]
Replies: 470
Views: 428490

Re: King's Court 2 - BETA (Live now)

I like how you have named areas on the map, for example the blue mines. Could you name more areas? The areas around the ports should be possible to name and you also have the space, with the water being featureless. I would say, the more names, the better, provided they don't clutter the map. Just a ...
by amundsentb
Wed Jun 06, 2012 8:56 am
Forum: The Atlas
Topic: King's Court 2 [Quenched]
Replies: 470
Views: 428490

Re: King's Court 2 - BETA (Live now)

Some of the hex names are bolder than others. Like C6 compared to N50. This may well be intentional but I just wanted to mention it.

I really like the way the map is. It looks amazing.

Go to advanced search