Search found 17 matches

by Levet
Wed Oct 24, 2007 11:45 am
Forum: Closed C&A Reports
Topic: breastmoose and godsdogtw [noted]
Replies: 4
Views: 544

Thank you. I just noticed that Breastmoose has also had feedback in the past with the same instances where it's a 3 person game and they teamed up without declaring an alliance.
by Levet
Sat Oct 20, 2007 2:34 am
Forum: Closed C&A Reports
Topic: breastmoose and godsdogtw [noted]
Replies: 4
Views: 544

You're right. Nevermind the fact that they ganged up on me since the beginning of the game, only taking each others territories with 1 army on them, and putting the majority of their forces only on my borders while leaving their bonuses open to each other, and not bothering to attack it until I was ...
by Levet
Thu Oct 18, 2007 9:20 pm
Forum: Closed C&A Reports
Topic: breastmoose and godsdogtw [noted]
Replies: 4
Views: 544

breastmoose and godsdogtw [noted]

These are suspected Multis

Suspect users: breastmoose and godsdogtw

Game number: http://www.conquerclub.com/game.php?game=1040831

Comments: It's obvious they're the same person. They wouldn't attack each other's weak points. Instead, they both gang up on me, and only ...
by Levet
Sun Sep 09, 2007 1:19 am
Forum: Melting Pot: Map Ideas
Topic: The Risk Table of The Elements - Version II!
Replies: 31
Views: 5220

There should be just a few chemical compound bonuses like:
Creating the atmosphere - Hydrogen, Nitrogen, Carbon, Oxygen (maybe some others)
Salt - Sodium, Chlorine
Hydrochloric Acid - Hydrogen, Chlorine
Nitro Glycerine - whatever it's made of...

This is a great idea of yours by the way (or ...
by Levet
Sun Sep 09, 2007 1:13 am
Forum: Closed C&A Reports
Topic: HANxSOLO and xSTARxWARSx [busted]
Replies: 4
Views: 785

it was just for the effect, just like how he would go back and forth between 1 country. I bet he only ever deployed 1 guy to the country he kept fighting for with both accounts.
by Levet
Sat Sep 08, 2007 10:18 am
Forum: Closed C&A Reports
Topic: HANxSOLO and xSTARxWARSx [busted]
Replies: 4
Views: 785

lol, he even missed the same round with both accounts and didn't even wait an hour in between account turns. That's hilarious. The last round is what gets me. 23 seconds between account changes.
by Levet
Fri Sep 07, 2007 12:59 am
Forum: Recycling Box
Topic: [Abandoned] - Chess
Replies: 312
Views: 110613

EXCELLENT AWESOME idea!
by Levet
Wed Sep 05, 2007 10:03 pm
Forum: Closed C&A Reports
Topic: GIR [sorted]
Replies: 1
Views: 396

GIR [sorted]

I suspect GIR of intentionally deadbeating.

Game number: http://www.conquerclub.com/game.php?game=802147

Comments: I assumed at the time that if a person deadbeated in a 3 vs. 3 game, the remaining territories would become neutral. Instead, they passed to the teammates. I didn ...
by Levet
Wed Sep 05, 2007 9:52 pm
Forum: Melting Pot: Map Ideas
Topic: Formerly the Map Ideas Thread, now CLOSED
Replies: 1959
Views: 469420

I don't have the resources from my computer to draw or code anything, so I guess it's up for grabs. I don't mind, or care about credit, just as long as the map turns out good. If you need/want any more ideas or want to bounce some ideas off of me, you can pm me.
by Levet
Sat Sep 01, 2007 1:14 am
Forum: Melting Pot: Map Ideas
Topic: Formerly the Map Ideas Thread, now CLOSED
Replies: 1959
Views: 469420

Now that's a thought. It might be too much coding on the admin's parts, but if we could get it to start with 6 different spaces on the first square, and have the rest neutral, and not have anything able to attack square one, and win at square 100. It would be even awesomer to be able to fortify to ...
by Levet
Wed Aug 29, 2007 1:15 am
Forum: Melting Pot: Map Ideas
Topic: Formerly the Map Ideas Thread, now CLOSED
Replies: 1959
Views: 469420

I'll not only write it on the map, I'll set up snipers that'll shoot any armies that try to make it down without saying "weeeeeeeeeeeeeeeeeee"
by Levet
Sat Aug 25, 2007 11:44 pm
Forum: Melting Pot: Map Ideas
Topic: Formerly the Map Ideas Thread, now CLOSED
Replies: 1959
Views: 469420

Lol, sure
by Levet
Sat Aug 25, 2007 12:54 am
Forum: Melting Pot: Map Ideas
Topic: Formerly the Map Ideas Thread, now CLOSED
Replies: 1959
Views: 469420

nice.

stop wasting your time
get a life
by Levet
Wed Aug 22, 2007 2:14 am
Forum: Melting Pot: Map Ideas
Topic: Formerly the Map Ideas Thread, now CLOSED
Replies: 1959
Views: 469420

That WOULD be pretty L337, but would probably also explode the game and a few third world countries.
by Levet
Mon Aug 20, 2007 3:21 pm
Forum: The Atlas
Topic: Supermax: Prison Riot! [Quenched]
Replies: 934
Views: 667910

I think all the chaos makes it more prison-like. I think it's a very good concept.
by Levet
Mon Aug 20, 2007 3:15 pm
Forum: Melting Pot: Map Ideas
Topic: Formerly the Map Ideas Thread, now CLOSED
Replies: 1959
Views: 469420

Well, I don't have any graphics editors besides paintbrush, which they tell us not to use. And my internet connection screws up when downloading, so if it's bigger than 5 MB, then I probably couldn't download it.

The version I found is actually called "chutes and ladders," which probably has the ...
by Levet
Sun Aug 19, 2007 11:39 pm
Forum: Melting Pot: Map Ideas
Topic: Formerly the Map Ideas Thread, now CLOSED
Replies: 1959
Views: 469420

Chutes and Ladders (probably already suggested)

Chutes and Ladders

http://vip.cs.utsa.edu/classes/cs4773s2000/notes/chutesladders/chutesladders.gif

Country is every 10 or 20 squares, and everything's already numbered. Yes, I know about getting MB permission, but this map can be re-created to something very different ...

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