Note: from here on out i will PM my answers to the players as well as posting it here, just to be sure they got the message
Juan_Bottom wrote:
The map is a bit blurry, but I'm sure that will be remidied later.
You should have at least one road out of town though, to make it more realistic. You could put an Army blockade in the way, have a bridge out, or maybe just some flaming cars. You need more stuff on fire anyway.
Where is the helicopter pad??? The National Guard towers have completly disappeared, but I know that you plan to fix that too.
Natewolfman wrote:-figure out an effective attack path from zombies to buildings (will i only have 1 way in and out of all buildings? or multiple routes?)
I say multiple, to add more strategy. Would it filter players into each other?
1) correct, im certain the blurry factor will be fixed
2) thats a great idea, ill PM that to MarVal (the out of town idea) more detailed stuff in the streets im sure will be comeing in future updates (probably soon since most the big stuff is done)
3) ayeaye, helipad & NG will be fixed
Night Strike wrote:There needs to be more space on the building areas for both names and armies.
I know you're wanting a dark map, but doing a concrete gray might be a better color for the streets. Otherwise you're going to have to go with some bright text/territory border colors.
I wouldn't make all those zombies territories. That would make this a pretty big map if you did.
The title needs an "S".
I'm not too keen on the current map border. Plus, there's no room for map instructions/explanations.
1) ayeaye, im sure MarVal thought of this, he said earlier when i asked about space "It will all fit in the end" so im not too woried about that yet
2) For the streets, i was figureing that the details such as concrete and whatnot would come later... but yes i did see it as looking like real streets, not the black it is now
3) This is whare i disagree with you, the zombie territories, if anything i dont think there are enough

since every turn the zombies killer neutral themselves back, its as if the contries dont exist at all, ya know? they are just neverending obsticales... the buildings are the only true teritories
4) lol i didnt even notice... ill inform MarVal he forgot the S
5) hmm... good point on the instructions... perhaps we shrink it a tad and add an extra area to the side for instructions? or maybe MarVal already has that planned, but ill add this to him as well.
Great feedback so quick folks

keep it comeing and we will keep this map moving!