The War Of 1812(Interesting Gameplay/Update p.1)

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Unit_2
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The War Of 1812(Interesting Gameplay/Update p.1)

Post by Unit_2 »

Its 1812 and there were differnt names/citys at the time, I have not added in the names but I have a list right here along with an update:

[bigimg]http://i229.photobucket.com/albums/ee88/Unit_2/1812-2.png[/bigimg]

Code: Select all

1. Wisconsin Territory
2. Illinois Territory
3. Indiana Territoy
4. Grand Rapids
5. Mackinaw
6. Detroit
7. St. Clair
8. Northern Michigan
9. Ft. Meigs
10. Ft. Sandusky
11. Columbus
12. Cincinnati
13. Kentucky
14. Western Virginia
15. Petersburg
16. Richmond
17. West Maryland
18. East Maryland
19. Delaware
20. Philadelphia
21. Northern Susquhannah
22. Southern Susquhannah
23. Pittsburg
24. Presquisle
25. North-Eastern Pennsylvannia
26. Trenton
27. Princetown
28. Buffalo
29. Ft. Stanwix
30. Oriskany
31. Albany
32. St. Francis
33-34. Hartford
35. Rhode Island
36. Worchester
37. Boston
38. Portsmouth
39. New Hampshire
40. Vermont
41. Montreal
42. Eastern Quebec
43. Western Quebec
44. North Ottawa
45. Williamsburg
46. York
47. Burlington
48. Western Superior
49. Northern Superior
50. Washington D.C.




-----------------------------------------------------------------------------------------------

Ok, so basicly I was looking about war stuff and though that this may make some interesting Gameplay, this map is only for Gameplay, (i'ved learned GIMP DiM >_>) So please comment on what you think of the gameplay not graphics.

*NOTE* Still working on naming the territory's.

British ships can Bombard territory's where Battles happened I also plan on adding in American ships that can bombard Canada.

http://i229.photobucket.com/albums/ee88 ... 1812-1.png
Last edited by Unit_2 on Fri Jul 25, 2008 1:38 am, edited 1 time in total.
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GeneralN20
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Re: The War Of 1812(Interesting Gameplay)

Post by GeneralN20 »

The geographical features of your map remind me of the map I'm creating for Peru.

One of the first things I see hard about this gameplay idea is that the rivers block the purple zone from the red and green areas. Hence, I would suggest you create some bridge sort of bridge in there.


Other than that, I'd certainly want to see this map with better graphics. Good idea, though. I've always thought the War of 1812 as an interesting part of history. :D
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Re: The War Of 1812(Interesting Gameplay)

Post by oaktown »

how does somebody take the british ships?
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Re: The War Of 1812(Interesting Gameplay)

Post by Unit_2 »

Thanks General.

To Oaktown's question, hmm...Never thought of that...Any suggestions?
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Re: The War Of 1812(Interesting Gameplay)

Post by whitestazn88 »

dc should be able to attack ships
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GeneralN20
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Re: The War Of 1812(Interesting Gameplay)

Post by GeneralN20 »

If you could make the map a little more wide just so that you can fully include Massachusetts, you could probably make a link between what would be Boston (a highly important U.S. port in the Atlantic at that time) and the ships.

Which gives me another idea, you could make some territories hold ports that can attack (and invade) the ships, and the ships can do the same to the ports.
Last edited by GeneralN20 on Wed Aug 13, 2008 2:39 pm, edited 1 time in total.
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Juan_Bottom
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Re: The War Of 1812(Interesting Gameplay)

Post by Juan_Bottom »

This map is like the GREAT LAKES map, but with ships......
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Unit_2
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Re: The War Of 1812(Interesting Gameplay)

Post by Unit_2 »

Its 1812 and there were differnt names/citys at the time, I have not added in the names but I have a list right here along with an update:

[bigimg]http://i229.photobucket.com/albums/ee88/Unit_2/1812-2.png[/bigimg]

Code: Select all

1. Wisconsin Territory
2. Illinois Territory
3. Indiana Territoy
4. Grand Rapids
5. Mackinaw
6. Detroit
7. St. Clair
8. Northern Michigan
9. Ft. Meigs
10. Ft. Sandusky
11. Columbus
12. Cincinnati
13. Kentucky
14. Western Virginia
15. Petersburg
16. Richmond
17. West Maryland
18. East Maryland
19. Delaware
20. Philadelphia
21. Northern Susquhannah
22. Southern Susquhannah
23. Pittsburg
24. Presquisle
25. North-Eastern Pennsylvannia
26. Trenton
27. Princetown
28. Buffalo
29. Ft. Stanwix
30. Oriskany
31. Albany
32. St. Francis
33-34. Hartford
35. Rhode Island
36. Worchester
37. Boston
38. Portsmouth
39. New Hampshire
40. Vermont
41. Montreal
42. Eastern Quebec
43. Western Quebec
44. North Ottawa
45. Williamsburg
46. York
47. Burlington
48. Western Superior
49. Northern Superior
50. Washington D.C.
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Re: The War Of 1812(Interesting Gameplay/Update p.1)

Post by whitestazn88 »

what happens in a 1v1 game if someone can't get any british/american ships on the drop, but their opponent does... it will never end....
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Re: The War Of 1812(Interesting Gameplay)

Post by Juan_Bottom »

Juan_Bottom wrote:This map is like the GREAT LAKES map, but with ships......



I stand by what I said.....
You'll need to inject a lot of new stuff, to distance it as far from the GREAT LAKES map as you can. Maybe include forts/important battles/capitol and use them like the cities in the BATTTLE FOR IRAQ map...

IDK, but it is still too similer to get me excited....
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Re: The War Of 1812(Interesting Gameplay/Update p.1)

Post by Unit_2 »

whitestazn88 wrote:what happens in a 1v1 game if someone can't get any british/american ships on the drop, but their opponent does... it will never end....


The ports can atack the ships and the ships can attack the ports.
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Re: The War Of 1812(Interesting Gameplay/Update p.1)

Post by whitestazn88 »

oh, i didn't notice the ports lol
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Re: The War Of 1812(Interesting Gameplay/Update p.1)

Post by MrBenn »

Moved into retirement - it has been a couple of months since the last post, and it doesn't look like the mapmaker is working on it any more.
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