Taking deadbeats turns

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GRIMGOR
Posts: 6
Joined: Thu Jan 25, 2007 11:49 pm

Taking deadbeats turns

Post by GRIMGOR »

Concise description:
  • what if you could do a teamates turn if they have 6 hours or less before the turn end

Specifics:
  • any one in the team so 1-3 people can do there teamates turn

This will improve the following aspects of the site:
  • faster game
  • fair play
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owenshooter
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Location: Deep in the Heart of Tx

Re: Taking deadbeats turns

Post by owenshooter »

do you mean something like babysitting, which is already in the rules? or are you talking about something else?-0

p.s.-you aren't a deadbeat until you miss 3 consecutive turns.
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blakebowling
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Location: 127.0.0.1

Re: Taking deadbeats turns

Post by blakebowling »

I think he means that you can login to their account, and take the turn in the game that you're playing with them, using your password.
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hwhrhett
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Location: TEXAS --- The Imperial Dragoons

Re: Taking deadbeats turns

Post by hwhrhett »

seems to me this would make account-sitting abuse easier, rather than harder.....
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Jeff Hardy
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Location: Matt Hardy's account, you can play against me there

Re: Taking deadbeats turns

Post by Jeff Hardy »

i dont dislike this idea
if a teammate is going to miss a turn i can take his turn (and only that one turn) through my account
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maxatstuy
Posts: 638
Joined: Sun Nov 04, 2007 1:39 am

Re: Taking deadbeats turns

Post by maxatstuy »

GRIMGOR wrote:Concise description:
  • what if you could do a teamates turn if they have 6 hours or less before the turn end

Specifics:
  • any one in the team so 1-3 people can do there teamates turn

This will improve the following aspects of the site:
  • faster game
  • fair play


The called it baby sitting abuse when I played for paddy in team games when he had 2 hours left
ManBungalow
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Re: Taking deadbeats turns

Post by ManBungalow »

The idea isn't a bad one...but it would be too easily abused and could be used to impersonate someone else (an account sitter is trustworthy, a teammate doesn't have to be). When you join a team game you should make sure your teammate isn't going to deadbeat on you, by arranging a team game with someone you've played before; or someone you know etc.
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blakebowling
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Location: 127.0.0.1

Re: Taking deadbeats turns

Post by blakebowling »

ManBungalow wrote:The idea isn't a bad one...but it would be too easily abused and could be used to impersonate someone else (an account sitter is trustworthy, a teammate doesn't have to be). When you join a team game you should make sure your teammate isn't going to deadbeat on you, by arranging a team game with someone you've played before; or someone you know etc.

You wouldn't be able to do ANYTHING on their account except take the turn, no chatting, forum posting, PM'ing, other turns, only the team game that they're playing in
Jeff Hardy
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Joined: Sun Feb 17, 2008 10:22 am
Location: Matt Hardy's account, you can play against me there

Re: Taking deadbeats turns

Post by Jeff Hardy »

blakebowling wrote:
ManBungalow wrote:The idea isn't a bad one...but it would be too easily abused and could be used to impersonate someone else (an account sitter is trustworthy, a teammate doesn't have to be). When you join a team game you should make sure your teammate isn't going to deadbeat on you, by arranging a team game with someone you've played before; or someone you know etc.

You wouldn't be able to do ANYTHING on their account except take the turn, no chatting, forum posting, PM'ing, other turns, only the team game that they're playing in


exactly
also, it could be added to game chat
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GRIMGOR
Posts: 6
Joined: Thu Jan 25, 2007 11:49 pm

Re: Taking deadbeats turns

Post by GRIMGOR »

i dont mean logging into there account you will still be logged in your account but any one on your team can do the turn the same way how you would do a normal turn
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