by jezek on Tue Jan 02, 2007 4:32 pm
This is hard to figuerit up...
The point is ( well - that is my opinion ): When you pick up the glow and you accept the fight, than stay and fight! There can be a lot of honor and satisfaction when you loose the fight against a better, stronger and more experienced addversary but there is no honor and no pride in escaping, running away and leaving your team mate in troubles!
You did change your mind about fighting? Ok - get out of the fight before it starts and no after that!
Once the game begins stay and fight and if you will lose the game, the oponent wil shake hends with you - if you will run away no one in going to do that...
I think in that case that one simply stops playing, he should get some penalty. If both would loose lets say - 16 points than the ona who did stay and fight should lose maybe only 8 points and the one who did run away should loose 24 points.
There is hope to win untill you lose tha kast army and teritory - dices are impredictable!
Man.... I really need to lurn English better...
ENGONG WIKING ALTID WIKING !!!!!!