Aren’t you all tired of those games where everyone just waits around, stocking up troops, leading to a game going in the hundreds of rounds? Aren’t you even more annoyed when those games occur in tournaments holding up all the other games and usually causing abandoned tournaments? I SURE AM! After successfully running the first version of this tournament (it being my first tournament hosted) I found many areas that can now be improved to increase the speed and efficiency of which the tournament games can be run. Games will be normal 24hr casual games but all the points go to how many players you eliminate, how quickly you do so and how long you survive. The format will be like the following:
- There will hopefully be 8 groups each containing 6 players for a total of 48 players - Each player in the group will have a home map and home settings (however, terminator, sequential, escalating and sunny are mandatory for every player as this is all about speed and knocking out players and we want to make it as fair for each player as possible) - Therefore, *you* choose: map and fortifications! It's that easy! - Top three from each group progress onwards into 2 groups of 6 following the same format. We continue until we reach the final group of 6 players. Final round will have each player's home map played twice to really see who is the champ! - The player with the most points in the end will be crowned champion! (points do not accumulate between rounds, each round is independent which means you start scratch at zero in the next round) - Premium and Freemium are all invited. However, freemiums must have at least 2 game slot open at all times as I make games in bunches of 2 per group.
As to how points are awarded:
- For the points on survival: first eliminated gets 0 points, 2nd eliminated gets 1 point, and so on till we have a winner of the game who gets 5 points - For elimination points: each player you eliminate gets you 4 points (different from last tournament to promote more people going for the kill) - For elimination points based on time: added to the 4 points above, if you eliminate the person in the first 5 rounds (1-5) you get 10 points, if you eliminate someone in the next 5 rounds (6-10) you gets 6 points, if you eliminate someone in the next 5 rounds (11-15) you gets 2 points, and anything after round 15 gets you no extra points - IMPORTANT! - If the game goes into the 21st round, the game will be declared dead and no more points will be given to eliminating players. Yes, you still need to finish the game for your own conquer club points, but no more tournament points will be given - Ex: Of the original 6 on the map, 3 have been eliminated and 3 are left when round 21 begins. This means these three players will all be given 3 points (no one gets the 5 1st place points or the 4 2nd place points) - In case of a tie within a group, the tiebreaker will be person with most kills. Second tiebreaker is most rounds survived in all games.
Now, I’m looking for 48 keen, fast players who are interested to start the tournament as well as 5+ reserves, because we want it fast and deadbeats in a tournament make it last too long in my opinion. If interested leave me your specs and I’ll put you in. THANKS!
Last edited by croat_ante on Fri Nov 27, 2009 11:47 pm, edited 22 times in total.
Data from first round is in post below this one for archiving
The following tables show the current standings. Underneath the Game # column is the points obtained for survival. Underneath the Kills column is the total kill points (4 per kill) for that game. Underneath the Round column is kills based on the round they were performed on points. Total Points are at the far right and are sorted from smallest to largest (i.e. current player in first place is listed last in his/her group).
THE FINALS: [bigimg]http://i284.photobucket.com/albums/ll24/croat_ante/Finals--Nov27.jpg[/bigimg]
1. Tracita - Rail Europe, unlimited 2. abel - World 2.1, chained 3. Lindax - Mongol Empire, chained 4. bonus_mop - Cairns Coral Coast, chained 5. Blitzaholic - Battle of Iraq, chained 6. CaptainMoo - Madness, unlimited
The Groups were ordered by simply taking the top 3 players from round 1 in groups 1 and 2 and combining them into a new group. Likewise for groups 3 and 4.
The Groups were ordered by simply taking the top 3 players from round 1 in groups 1 and 2 and combining them into a new group. Likewise for groups 3 and 4, 5 and 6, and 7 and 8.
Group #1:
1. jgazaille - Imperium Romanum, chained 2. Evil Semp - Siege, adjacent 3. bignick3833 - Madagascar, unlimited 4. abel - World 2.1, chained 5. Tracita - Rail Europe, unlimited 6. skillfusniper33 - Ancient Greece, unlimited
Group #2:
1. harvmax - Classic art, chained 2. iblaskov - WWII Western Front, Unlimited 3. King Tet - Malta, chained 4. chansigril - Europe, chained 5. graulenst - Australia, unlimited 6. Lindax - Mongol Empire, chained
banana_hammocks wrote:I'll play....Philippines and chained
and maybe a nice congrats should go here to banana_hammocks for winning the first version of this tournament and will definitely be a player to watch out for here.. although, you have changed your preference from the Africa map...