Moderator: Community Team
jnd94 wrote:I think that all new players need to learn how to play the most strategic card game. I think that it is a necessary part of the game, not just another guide to a map.
finchboy wrote:Waaaaaaaaaaaaait, I got horrendously mocked by a couple of guys for, "playing some weird form of flat rate" on an escalating game, I got lucky and beat them but I'd still really like to get some tips on the strategic differences.
Rgds. Finch
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
Phlaim wrote:finchboy wrote:Waaaaaaaaaaaaait, I got horrendously mocked by a couple of guys for, "playing some weird form of flat rate" on an escalating game, I got lucky and beat them but I'd still really like to get some tips on the strategic differences.
Rgds. Finch
Not having a look at the game in particular, I can imagine that you chose to protect or tried to take a bonus of 2 or something when the cards were worth 20+?
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.

owenshooter wrote:thank you for this informative and insightful thread on the various strategies one can use in escalating game play!!! the intricacies with which you discuss in such depth and great detail, painted a picture in my mind so vivid it was as if the shroud of mystery surrounding escalating was finally lifted and i could see!!! i applaud your efforts, and i am now ready to go take on this exciting and challenging game play which i have avoided for so long on CC... again, thank you for all the time and effort you have put into this amazing guide!!!-0
p.s.-maybe this post won't get deleted like my last one did... ahem...

TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
Sperpurber wrote:I don't really care for escalating. I'm fairly new here, but it seems that all of the gains in the early game are moot thanks to exponential card bonuses.
Maybe there's some aspect of timing the cashing in that I'm not privy to yet, but it seems too chaotic. With flat rate, I know (relatively) the returns expected and how they will influence assaults.