Delete. [Closed]

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Jonathan Hawkes
Posts: 16
Joined: Thu Mar 19, 2009 4:11 pm

Delete. [Closed]

Post by Jonathan Hawkes »

Delete.
Last edited by Jonathan Hawkes on Wed Apr 29, 2009 8:50 pm, edited 1 time in total.
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Timminz
Posts: 5579
Joined: Tue Feb 27, 2007 1:05 pm
Gender: Male
Location: At the store

Re: Jonathan Hawkes

Post by Timminz »

You know you could just stop signing in. The C&A forum doesn't care how bad you are at the game. Just leave, if you can't hack it.
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Woodruff
Posts: 5093
Joined: Sat Jan 05, 2008 9:15 am

Re: Jonathan Hawkes

Post by Woodruff »

Jonathan Hawkes wrote:Accused: Jonathan Hawkes

The accused are suspected of:

Other: Ban me. I fucking hate your dice. After playing my last game, I realized "Why do I put up with this site? Surely there are other risk games online with a better dice module". Sure enough, one search and I found it. Ban me from your shitty site.

Comments: The dice are fucking rigged.
You seem to have a lot of difficulty with self-control. Simply employ some and don't come to the site...doesn't that effectively eliminate your problem?
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
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the.killing.44
Posts: 4724
Joined: Thu Oct 23, 2008 7:43 pm
Gender: Male
Location: now tell me what got two gums and knows how to spit rhymes
Contact:

Re: Jonathan Hawkes

Post by the.killing.44 »

Jonathan Hawkes wrote:Accused: Jonathan Hawkes

The accused are suspected of:

Other: Whining, likely as an excuse/cover-up (?)

Games: all of my games

Comments: The dice are fucking rigged. Ban me. I fucking hate your dice. After playing my last game, I realized "Why do I put up with this site? Surely there are other risk games online with a better dice module". Sure enough, one search and I found it. Ban me from your shitty site.
Form filled better :)
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4myGod
Posts: 265
Joined: Sun Apr 19, 2009 8:03 am

Re: Delete.

Post by 4myGod »

If the dice were meant to be completely fair then we wouldn't have dice, we would just lose 1 to 1. The idea is sometimes miracles will happen for both teams, so you can't calculate how many troops you need to take over or defend... I took out 10 guys without losing 1, I have also lost that many fighting against just 1. It is fair in the long run.
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