
The Speed League - Season 4
This tournament operates on Fridays, games start at 10.30PM BST (5.30PM EST) and 12.00AM BST (7PM EST)
Speed fixtures will commence on 25 September or 2 October (for 6/7 weeks)
The tournament follows on from previous speed league seasons:
The Speed League- Season 3
Trans-Atlantic Speed League
European Speed League
It will start once we have sufficient sign-ups (16+).
In a slight change from last season - the league will involve each player playing 2 casual 4-player games to start off. Players will play up to 7 speed matches. There will be one large division.
Each Friday evening players can join games at either start time (or even both).
Some commitment is required although it is not necessary to play every week. If you are interested, please read all of the details carefully before posting your interest. Players must be premium (to play speed games) and have a 97% attendance record. The Final will take place on Friday 13 November at 11.15PM BST (6.15PM EST). Players should check they are available for this date as re-scheduling is not possible.
Speed Match Arrangements
[spoiler]Speed matches will be set-up every friday for 6 consecutive weeks (7 including the final). The Tournament Organiser will set-up a range of games and PM players joining details at 10.30PM BST (5.30PM EST) and 12.00AM BST (7.00PM EST). Players can join up to 2 games on any one evening, until they have played the maximum 7 speed matches. It is players own responsibility to join games. If a player joins a game which does not fill then it is advised that (s)he enter games that have started and to request that others join in game chat. Players are advised that they are available at the earlier game time in order to be guaranteed a game.
There will be a sufficient number of games available each week so that players do not miss out. Players unavailable will simply miss the opportunity to gain points in the league table.
There should also be little turmoil waiting for players to join games - if a game does not fill, players can simply join an alternative game (games for varying numbers of players will be set-up to reduce the chances of there being odd-players-out).[/spoiler]
Point Scoring
[spoiler]In the 4-player casual matches: The winner will score 3 points. The runner-up will score 1 point.
In 5-player speed matches: The winner will score 6 points. The runner-up will score 3 points. Third place will score 1 point.
In 4-player speed matches: The winner will score 5 points. The runner-up will score 2 points.
In 3-player speed matches: The winner will score 3 points. The runner-up will score 1 point.
In 2-player speed matches: The winner will score 2 points.[/spoiler]
League Final
[spoiler]The top 4 players at the end of the season will undertake a final on Friday 13 November at 11.15PM BST (6.15PM EST). The date is fixed and will only change if the casual matches are not complete. If a player is unavailable then the 5th-placed player will be able to replace him/her (and if this player is unavailable then 6th will be invited etc.)[/spoiler]
Maps
[spoiler]All maps will be geographically-based upon real places.
Each week a different range of maps will be used (although some maps may be used several times). Maps will be used in the randomly selected order which will be published here.[/spoiler]
Original Map Nomination Information
[spoiler]Competitors are invited to nominate further maps and suggest any to be removed from the list - before the tournament commences. They will be added to the list of maps for the tournament if suitable (size, complexity etc.).[/spoiler]
Map List
[spoiler]Here is the list (nominated maps to be added):
- 1. Battle of Actium (5-player matches)
2. Texan Wars (5-player matches)
3. US Senate (5-player matches)
4. Great Lakes (5-player matches)
5. Charleston (5-player matches)
6. Land & Sea (5-player matches)
7. North America (5-player matches)
8. South America (5-player matches)
9. Eastern Hemisphere (5-player matches)
10. Europa (5-player matches)
11. Montreal (4-player matches)
12. British Isles (4-player matches)
13. Ancient Greece (4-player matches)
14. WWII Western Front 4-player matches)
15. Alexander's Empire (4-player matches)
16. WWI Ottoman Empire (4-player matches)
17. Europe (4-player matches)
18. Imperium Romanium (4-player matches)
19. Scotland (4-player matches)
20. Italy (4-player matches)
21. Mongol Empire (4-player matches)
22. Middle East (4-player matches)
23. Canada (4-player matches)
24. Europe 1914 (4-player matches)
25. San Francisco (4-player matches)
26. USA (4-player matches)
27. Carribean Islands (4-player matches)
28. Holy Roman Empire (4-player matches)
29. Wales (4-player matches)
30. Gilgamesh (4-player matches)
31. New World (3-player matches)
32. Peloponnesian War (3-player matches)
33. Egypt Upper (3-player matches)
34. Egypt Nubia (3-player matches)
35. Greater China (3-player matches)
36. Ireland (3-player matches)
37. Duck & Cover (2-player matches)
38. Haiti (2-player matches)
39. Egypt Lower (2-player matches)
If the following maps go BETA:
- WWII Poland (2-player matches)
England (5-player matches)
Route 66 (3-player matches)
World Cities (4-player matches)
First Nations of North America (5-player matches)
Maps randomly selected for casual games:
[spoiler]
Code: Select all
Maps for casual matches will be selected by random.org and posted here.Maps randomly selected for speed games (up to 25 matches):
[spoiler]
Code: Select all
Maps for speed matches will be selected by random.org and posted here. Settings
[spoiler]
- Terminator (to help those working towards terminator medals and share points out a little)
Sequential (as that is fair to all players)
Most games will be Flat Rate - However, each week several escalating game will be offered. All 5-player speed games will be escalating to prevent long games. Casual games will be 50% flat rate and 50% escalating.
Adjacent (to minimise the advantage of players going first)
Fog of War (to make matches interesting and tactical)
Cup Competition
[spoiler]At the end of the season, there will again be a cup competiton (like the European Speed Cup and the Trans-Atlantic Speed Cup). It will again be a knock-out (bracket) formula with additional players invited to enter.[/spoiler]
Joining Casual Matches
[spoiler]Players will be informed when they have a match and will have 24 hours to join. If they fail to do so then they will be ejected from the match which will be re-set with one fewer player.[/spoiler]
Casual Build-Up Matches
[spoiler]The position of players after 21 rounds will determine the league points awarded. Any player that has eliminated an opponent scores 1 point (per elimination). Players remaining each score 1 point. This does not apply to speed matches.[/spoiler]
Winning Matches
[spoiler]Winners of each match are expected to PM the Tournament Organiser.[/spoiler]
Reserves
[spoiler]If a player drops-out part-way through the tournament then we will simply continue without them - results from games involving such a player will still stand.[/spoiler]
Partnerships / Regular opponents
[spoiler]Players must inform the tournament organiser if they have a regular partner or opponent that is also featuring in the tournament. The organizer can then ensure these players do not play together to avoid any potential claims of foul play by other players.
If reports of suspected foul play are made and the players in question have not declared that they are regular partners / opponents then they will be both be ejected from the tournament without question or the need for irrefutable evidence.[/spoiler]
Some of the other Tournaments by DJ Teflon
[spoiler]Click on the links for details (tournaments currently taking sign-ups are on the left of each section, on-going tournaments in the middle and completed tournaments on the right):
Speed Tournaments:
Friday Tournaments:



One-Day Saturday Tournaments:


'Evolving Storyline' Terminator Tournaments:


Russian Spy Assassin Tournaments:

Nationality-Based Tournaments:


Short Terminator Tournaments:






Liverpool FC European Campaigns:

Medal Heads Tournaments

St.Patrick's Day Map Tournaments:

[/spoiler]Note
- As the tournament organiser, I retain the right to amend rules. If I feel that something needs changing then I have the right to do if it's fair to everybody and is in the benefit of the tournament.





