[Official] Classic Revamp [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
Post Reply
User avatar
ustus
Posts: 291
Joined: Thu Nov 20, 2008 3:49 pm

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by ustus »

roizeau wrote:The flags on the new classic map are AWESOME! makes the map look better than all the other maps on here... a true classic map from the 30's or 40's I love it. A Real Classic Map. ..and the city scape design rocks!


:-s ... :? I think you're looking at the original post version. The cityscape and the flags have been removed. The flags may be a temporary removal (and, no offense to anyone who likes them or was involved with them, but i dearly hope they're gone for good, they looked slightly tacky and very unnecessarily busy to me). The cityscape has been replaced by the jets (which i prefer by far, but again that's just my opinion...).
User avatar
Mr_Adams
Posts: 1987
Joined: Fri Jul 13, 2007 9:33 pm
Gender: Male

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by Mr_Adams »

ustus wrote: This would mark the map as the site symbol and i think that's what you guys want out of classic, right? but still, the jets are cooler.... 8-)



How about The CC symbol on one jet, and the other jet falling out of the air(with the hasbro emblem perhaps?)?
Image
isaiah40
Posts: 3990
Joined: Mon Aug 27, 2007 8:14 pm

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by isaiah40 »

Mr_Adams wrote:
ustus wrote: This would mark the map as the site symbol and i think that's what you guys want out of classic, right? but still, the jets are cooler.... 8-)



How about The CC symbol on one jet, and the other jet falling out of the air(with the hasbro emblem perhaps?)?


For some very strange reason, I don't think Hasbro would like that too much, as funny as it is :lol:
User avatar
MyTurnToWin
Posts: 1214
Joined: Sun Jun 08, 2008 6:44 pm
Location: Southern California

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by MyTurnToWin »

Or, on the falling jet you could put: Flying is RISKy business.
User avatar
Mr_Adams
Posts: 1987
Joined: Fri Jul 13, 2007 9:33 pm
Gender: Male

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by Mr_Adams »

you could make it resemble hasbro's emblem, but be so shot up that it wouldn't matter ;)
Image
User avatar
sully800
Posts: 4978
Joined: Wed Jun 14, 2006 6:45 pm
Gender: Male
Location: Bethlehem, Pennsylvania

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by sully800 »

we won't be using any logos from any companies on this map, though the idea is comical. At the moment I'm working on an animated globe, I'm not sure how well I can do it but I will give it my best!
User avatar
MrBenn
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by MrBenn »

Perhaps make the jets a little smaller?

Keep the comments coming ;-)
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
RjBeals
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Contact:

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by RjBeals »

i'm against the animated globe. Who want's to have that spinning constantly while you're trying to focus on a map and your next move. It takes about 2 seconds to looks at a legend and bonuses. I say keep the plain bonus text.

Edit... and you will sacrifice quality when moving to the gif.
Image
WidowMakers
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Gender: Male
Location: Detroit, MI

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by WidowMakers »

RjBeals wrote:i'm against the animated globe. Who want's to have that spinning constantly while you're trying to focus on a map and your next move. It takes about 2 seconds to looks at a legend and bonuses. I say keep the plain bonus text.

Edit... and you will sacrifice quality when moving to the gif.
Animated globe is out.

I like the globes that were there before.
But if those don't work, stick with what you have now.
Maybe design the legend to reflect the old classic map feel.
Image
User avatar
stahrgazer
Posts: 1411
Joined: Thu May 22, 2008 12:59 pm
Gender: Female
Location: Figment of the Imagination...

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by stahrgazer »

I see ppl debating between the global and the listed legend.

How about a listed legend that contains a tiny representation of the continent before the number, and the name?

I also like the earlier-stated idea of listing "African Cities" "Australian Cities" etc. for the distance.

However, I still do not believe this map should REPLACE C-Shapes; and since others prefer Arts, I'd say keep all three. But if one has to go, it should be the one that isn't the preferred teaching tool.

Someone said it screws up medals. Other than an every-CC-map medal, I can't see how keeping all three would screw up medals. "Opponents defeated" medals are based on number of opponents defeated, fairly independent of which maps...aren't they?
Image
User avatar
sully800
Posts: 4978
Joined: Wed Jun 14, 2006 6:45 pm
Gender: Male
Location: Bethlehem, Pennsylvania

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by sully800 »

RjBeals wrote:i'm against the animated globe. Who want's to have that spinning constantly while you're trying to focus on a map and your next move. It takes about 2 seconds to looks at a legend and bonuses. I say keep the plain bonus text.

Edit... and you will sacrifice quality when moving to the gif.


I really just wanted to play around with the animation abilities since I have never done anything like creating a gif before. I think I made a pretty sweet image, but I agree it would probably be distracting having animation on the map.

Just the same I would like to show you all my product, but I can't figure out how to make it into a gif. The tutorial I read said to click "Save for web and devices" but that option is grayed out for me. Right now I just have the animation in photoshop itself.


I like the idea of "African Cities" and such, but those labels won't fit in the legend with it's current placement. I could reduce the font size, but I don't want to sacrifice legibility. Perhaps a note at the top of the legend to the effect of "Bonuses are awarded for groups of cities in these regions"? Not that wordy of course...
User avatar
colton24
Posts: 1935
Joined: Mon Jun 22, 2009 9:27 am
Gender: Male
Location: Alabama

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by colton24 »

Been awhile since I popped in. Well I do say I'm glad the shapes will be gone, too boring. Anyways I love the jets streaking towards the name Classic. Quench it now!
Highest Rank: Lieutenant | Highest Score: 1641
Mr. Squirrel wrote:
pmchugh wrote:BUMP- one more fool needed :mrgreen:

One fool reporting for duty!

Been around for too long...said things that shouldn't have been said...but all that has changed
User avatar
RjBeals
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Contact:

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by RjBeals »

sully800 wrote:
RjBeals wrote:... but I can't figure out how to make it into a gif. The tutorial I read said to click "Save for web and devices" but that option is grayed out for me.


Check image settings so it's in RGB mode and 8 Bits/Channel. It should work?
Image
User avatar
sully800
Posts: 4978
Joined: Wed Jun 14, 2006 6:45 pm
Gender: Male
Location: Bethlehem, Pennsylvania

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by sully800 »

RjBeals wrote:
sully800 wrote:
RjBeals wrote:... but I can't figure out how to make it into a gif. The tutorial I read said to click "Save for web and devices" but that option is grayed out for me.


Check image settings so it's in RGB mode and 8 Bits/Channel. It should work?


I thought it might be a color setting issue, because I didn't touch that. The .mov file I made looks really sweet, but of course reducing it to an 8bit gif will make it look much less professional. I'll try to upload again tonight when I have my laptop. Moral of the story though - making animations is much easier than I thought! ;)
sensfan
Posts: 877
Joined: Tue Aug 28, 2007 12:05 pm
Gender: Male
Location: In front of my computer sitting on a comfy computer chair

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by sensfan »

Where's toronto? Where's seoul??
Image

My TPA tournament, Chief Trio, is up. Join it now:http://www.conquerclub.com/forum/viewtopic.php?f=90&t=159516


I cover the TPA Wrap for the CC Newsletter.
User avatar
RedBaron0
Posts: 2657
Joined: Sun Aug 19, 2007 1:59 pm
Gender: Male
Location: Pennsylvania
Contact:

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by RedBaron0 »

Canada and South Korea, respectively. ;)
ImageImage
User avatar
sully800
Posts: 4978
Joined: Wed Jun 14, 2006 6:45 pm
Gender: Male
Location: Bethlehem, Pennsylvania

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by sully800 »

Check it out! Pretty high quality, though I'm sure that means the file size is ridiculous or something :P

Image

I wish it were a bit smoother (it's currently 38 separate images) and there is a bit of a jump as Australia leaves the map, which is the point the loop repeats. IF there is a groundswell of enthusiasm for such an image, I will put more work into smoothing it out (more pictures, bigger files, more hours nudging and warping and pasting!) But of course, I don't want to do that work until I know if people like it, and the distraction concerns are outweighed by coolness concerns. If not, and distraction is still an issue, I am more than willing to scrap the animation.
Last edited by sully800 on Fri Oct 16, 2009 8:13 pm, edited 1 time in total.
User avatar
The Neon Peon
Posts: 2342
Joined: Sat Jun 14, 2008 1:49 pm
Gender: Male

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by The Neon Peon »

That looks amazing.
User avatar
the.killing.44
Posts: 4724
Joined: Thu Oct 23, 2008 8:43 pm
Gender: Male
Location: now tell me what got two gums and knows how to spit rhymes
Contact:

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by the.killing.44 »

That is really really hot. Maybe if you slow it down (a lot) it would minimize the distraction level and you could use it.
User avatar
RjBeals
Posts: 2506
Joined: Mon Nov 20, 2006 5:17 pm
Location: South Carolina, USA
Contact:

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by RjBeals »

Sure that looks cool - but not for a legend in a cc map. Please do not put any more effort into this. Animated gif's are so 1990's. Leave them for space invaders and pac man. It is giving me a headache as i even leave this comment.
Image
User avatar
Evil DIMwit
Posts: 1616
Joined: Thu Mar 22, 2007 2:47 pm
Gender: Male
Location: Philadelphia, NJ

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by Evil DIMwit »

Well, if it's a minute's work I wouldn't mind seeing what this would look like embedded into the actual map, but that's honestly more curiosity than anything else. I agree that the animation would be more distracting than neat. If you want to put them both in the corner, you could easily put one circle in front of the other; the Western Hemisphere has a lot of ocean that doesn't need showing.
ImageImage
User avatar
Robinette
Posts: 2944
Joined: Sat Apr 29, 2006 2:32 pm
Location: Northern California

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by Robinette »

Gimmie a D

Image

Gimmie an I

Gimmie an S

Gimmie a T

Gimmie an R

Gimmie an A


oh heck... i think you know where this is going...

Image
Image
brian fletcher
SoC Training Adviser
Posts: 570
Joined: Tue Mar 17, 2009 3:42 pm
Gender: Male
Location: Bournemouth UK

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by brian fletcher »

gimmie a C

100% don't want to see that (nice as it is) in my peripheral vision.
Are we any nearer to finding out if we can keep shapes? Even if its just for the Society of Cooks classrooms.
User avatar
Tisha
Posts: 1065
Joined: Sat Dec 23, 2006 12:41 am

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by Tisha »

isn't the spelling Oceania?

I'd prefer no gif if it slows down the loading at all
Timeless
Posts: 7
Joined: Thu Dec 06, 2007 3:07 pm

Re: [Official] Classic Revamp (V3, page 8, 10/9/09)

Post by Timeless »

:shock:
Man... this map's awesome...

Sorry for the useless comment, I just had to say it... I'm definitely not playing shapes anymore
Post Reply

Return to “The Atlas”