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This sounds PRECISELY like those who used the "double turn" excuse for freestyle games. It's a loophole, not a cheat because the game allows it. Why wasn't that treated as a cheat by the site then?JOHNNYROCKET24 wrote:so creating hundreds of games with the same settings where 82% of the players that joined are new recruits is not farming ? And admitting that he knew he was farming the new recruits and kept setting more and more games up is not farming ? Than hides behind the same old song and dance " its my favorite setting " and " I cant control who joins " but yet he can if he would stop creating the farming games. Than blames it on CC for not putting the map on lockdown for new recruits instead of just stop creating the games. He did absolutely nothing to solve the problem but yet continued to benefit from the issue. Anotherwards, he decided to be part of the problem instead of the solution just to collect points. Nice guy he is.hahaha3hahaha wrote:Just briefly browsing your post I can tell we are on the same page. I thoroughly read KraphtOne's thread I think its BS. If conquerclub has a problem with it they should create rank restrictions on games like a lot of people have been asking for!
That is true as far as it goes. And yet the INTENT of those targeting cooks is no different at all. But it's ignored for, quite honestly, no good reason at all.AAFitz wrote:Farming has been regulated as: The systematic targeting of NEW RECRUITS by CREATING OR JOINING games with many new recruits and taking advantage of thier skill level, and the dramatically increased likely hood that they will deadbeat. This includes, INDIRECT AND DIRECT methods.
This is my interpretation of the rules as written, AND based on how every case has been ruled on. If the occasional new recruit slips in, no big deal... if you end up in the 20-50% range, It may be deemed farming. The QUANTITY AND PERCENTAGE of new recruits in games will be very important to any case. The higher the percentage, and the higher the number, the more obvious that the intent is to target new recruits.
So what was it that I did which attracted only those who would stay with the site, if it wasn't just blind luck? I'm quite curious, as I'm pretty sure I didn't do anything at all (other than, perhaps, look like such a nice guy!).The Neon Peon wrote:Lack did some stats that showed him that the new recruits that join games made for farming have a drastically lower rate of sticking to the sight.Woodruff wrote:But isn't that largely just "luck of the draw"? If my new recruits HAPPEN to stick around and KLOBBER's recruits don't happen to stick around, that's not because he was farming and I wasn't...it's just blind luck.The Neon Peon wrote:Well, the main reason the mods finally spoke up against it was the fact that the people that new recruits who joined games with people that farm hardly ever stay on the site. So in your case, simply having the people stay with the site means that there is no reason to ban you.Woodruff wrote:Not the main populace, I agree...and yet, it's definitely been very close to the "50% threshold" that has been referenced in these situations (50% of the games, not 50% of the players in the games).The Neon Peon wrote:Basically, there are ways that you can make sure that mostly new recruits join your games. In other cases such as yours, while new recruits may join them, they are not the main populous.
The two reasons why farming is bad:
1. points given mainly from people deatbeating
2. keeps many new recruits from staying
Neither is true in your case, but if you look at some of the older games of previous farmers like KLOBBER you will see how many of them game him points by deatbeating and how many of those new recruits finished 5 games.
(But speaking of someone who IS violating the intent of the policies...<ahem>)
It is almost impossible that you simply got lucky that all of the last 100 of the new recruits in your games stayed, and only 5 out of the new recruits farmers play out of 100 stay.
Which is, of course, PRECISELY WHY the min-max for rankings should be put into place immediately. This single step would instantaneously correct this problem. Rank segregation, evil thing that some seem to believe it is, would precisely fix this problem. Make it so, lackattack! Make it so!KraphtOne wrote: lackattack could give a shit about how many points you're jacking your score up to... he has noticed that there is a greater chance of someone staying with the site if they are able to play a few competitive games when they first start out, rather than getting slaughtered by someone who is taking a territory per second in a freestyle game... lack could care less if you play the same cooks 6000 times and have a 99% win ratio... just don't stop new people from getting comfortable with playing here... it's all about dollars, has nothing to do with point gaining...
Apparently, your problem is that you had the personal integrity to admit it (though to be fair, owenator has also spoken up about this situation in your C&A thread, so that also applies to him). The lesson here is that on this site, personal integrity will be punished, not rewarded.KraphtOne wrote:and not to throw anybody under the bus...
but why did i get a warning and magiiiiiic does not get a warning?
the mod answer was because i noticed that new recruits were joining and i kept creating them...
you don't think magiiiiiic notices?
you don't think owen notices?
1. For the most part, the maps you play on bear resemblance to standard RISKWoodruff wrote:So what was it that I did which attracted only those who would stay with the site, if it wasn't just blind luck? I'm quite curious, as I'm pretty sure I didn't do anything at all (other than, perhaps, look like such a nice guy!).
Ok, I can see how these two could have an impact on "this isn't fun so I"m leaving" (meaning, not those in these types of games), so that makes sense to me.The Neon Peon wrote:1. For the most part, the maps you play on bear resemblance to standard RISKWoodruff wrote:So what was it that I did which attracted only those who would stay with the site, if it wasn't just blind luck? I'm quite curious, as I'm pretty sure I didn't do anything at all (other than, perhaps, look like such a nice guy!).
3. Not many of them are escalating, so new players have a shot at managing to do something rather than be confused as to how someone won in round 12.
I'm not convinced either of these would have, though.The Neon Peon wrote:2. There are less than 7 new recruits in your games, which speeds up the turn taking process
4. There are lots of freemiums, who take their turns faster in general.
Understood. After-the-fact looking back is difficult to do, for that reason. No way to tell who was and who wasn't back at that time.The Neon Peon wrote:Those are my guesses, because honestly I have a hard time finding games with you and new recruits. '
Yes, back in 2006, and 2007 I set up lots of doubles and team games when new recruits could still join them. There was no rule against farming. But we arent talking about farming of noobs, we are talking about the farming of new recruits, which is what is against the rules.jefjef wrote:No fight at all man. As I said, nearly everybody's farmed...I have myself.AAFitz wrote:oh really? show some examples of this. Show who was treated unfairly for farming, and who wasnt.jefjef wrote:It depends who you are if your considered farming or not. CC double standards.
Ive seen nearly every farming thread at this point. They were all treated the same, and certainly fairly.
THESE ARE YOUR OWN WORDS from Kraphtones farming thread.
Its not me that is about degrees. Im really just defining the rules, as the administrators, mods, and players have come to define them as the game moves on.elfish_lad wrote:I've been following this whole thing over the last 3 or 4 days (which by NO means shows that I understand the distinctions and nuances). But it seems to me double-AA it is about degrees. I'm not really sure what that even means, but it certainly seems to be a fluid thing.
E.
Well, that's quite the rational, logical argument. It's too bad you had to bother showing your ass to the world like that.Mr_Adams wrote:May I suggest the people who aren't idiots leave this thread and allow those who are to vent? We all know that Woodruff knows well what is meant by farming, and his idiotic complaints had no power until Voldemort, with his mod powers, gave it legitamacy by recognizing this as a credible argument. So much crap could be avoided on CC if the mods would realize that there are some threads that will be made that they just need to keep thier hands out of, and let die down... like this one. and don't make me draw out my segregation-points shift diagram again. this has already been gone over.
Let me get this straight...as a ?, you would have hated to have been stuck playing other ?'s for your first five games? Doesn't that presume that all ?'s are terrible players and following through on that logic, doesn't that mean that at that time, you were a terrible player? I'm not saying you were, of course...but if you were not, then the presumption that the others are is just as faulty. I don't believe it's a terrible inconvenience for ?'s to be limited to playing other ?'s, cooks, cadets and maybe privates in their first five games and in fact, I very much believe it would ENHANCE their experience and make them more interested in staying around.elfish_lad wrote: Perhaps, like in many sections of the online game world, CC will develop "tiers" of players. Only time and experience will tell, but I would have hated to have only been in a room of "?" in my first week here. I learned LOT'S by beating some higher ranks.![]()
Perfect.StephenB wrote:In my opinion (after years of playing online games on other sites)...
Point-farming is when you gain cheap points however way possible.
Noob-farming is when you purposely play against players worse than yourself in order to pick up easy wins.
Newb-farming is when you purposely play against new players, hoping to beat them because of their lack of experience.
According to the rules, what I consider 'Newb-farming' is the only type of farming that is not allowed. The other types are still farming, just not against the rules.
Woodruff wrote:Well, that's quite the rational, logical argument. It's too bad you had to bother showing your ass to the world like that.Mr_Adams wrote:May I suggest the people who aren't idiots leave this thread and allow those who are to vent? We all know that Woodruff knows well what is meant by farming, and his idiotic complaints had no power until Voldemort, with his mod powers, gave it legitamacy by recognizing this as a credible argument. So much crap could be avoided on CC if the mods would realize that there are some threads that will be made that they just need to keep thier hands out of, and let die down... like this one. and don't make me draw out my segregation-points shift diagram again. this has already been gone over.
What I "know" is that the "book definition" of farming is illogical and irrational to the stated purpose of stopping it. If the true intent is to keep players coming back (which I certainly want also), then the ability to min-max ranks in game-starts IS the solution to the problem. It would nearly eliminate farming (and make it painfully obvious in those cases where it continued) while allowing new players to have the enjoyable, competitive experience which would make them want to return. It would also, of course, allow the experienced players to be assured of playing against those of at least reasonably-similar ranks. Someone in one of the threads posted a VERY good way of implementing it (using some sort of a percentage of the game-starter's score) that REALLY softened the blow as to it becoming a rank-segregation thing...in other words, it was virtually not a rank-segregator other than for the very top ranks (who have no business playing the very lowest ranks anyone, really).
Let me get this straight...as a ?, you would have hated to have been stuck playing other ?'s for your first five games? Doesn't that presume that all ?'s are terrible players and following through on that logic, doesn't that mean that at that time, you were a terrible player? I'm not saying you were, of course...but if you were not, then the presumption that the others are is just as faulty. I don't believe it's a terrible inconvenience for ?'s to be limited to playing other ?'s, cooks, cadets and maybe privates in their first five games and in fact, I very much believe it would ENHANCE their experience and make them more interested in staying around.elfish_lad wrote: Perhaps, like in many sections of the online game world, CC will develop "tiers" of players. Only time and experience will tell, but I would have hated to have only been in a room of "?" in my first week here. I learned LOT'S by beating some higher ranks.![]()
And yet, the excuse given for farming only applying to the newbies is that we don't want them to leave (the big dollar signs in the sky). Why might they leave? Because they're getting their asses handed to them by highly experienced players, primarily. That makes the game not fun. If they find that they're competitive or even, dare I say it, above those they're starting out against, they're far more likely to stay because the game IS FUN. That's how you keep them here, and that's how they'll start to think about becoming premium members.AAFitz wrote:You are focussing too much on the new recruits getting annoyed, and not the larger picture. If I join a game against a good player on their favorite map, I will lose too. Losing is something you have to get used to.
I do understand the deadbeating-out rate applying to the farming rule and how it's essentially stealing points out of the system, and it's a legitimate point (that could be fixed by the min-max rank suggestion <ahem>). As to the rest of it however, it applies to poor players as well as the newbies.AAFitz wrote:The key to the rule, is the COMBINATION of the factors. The reason NEW RECRUITS are off limits, is because, not only do they have no experience, not only do they not understand the game, and the maps, not only do we not want to scare them away...but also, the rate of deadbeating out, is much, much higher. Its the combination of all of these factors.
I'm confused. I do accept that new recruits are off limit to farming...not sure where you're going with that, as it really doesn't affect my game-choices at all. I still maintain however that the min-max rank suggestion would eliminate ALL of these problems WITHOUT causing rank segregation (if it's done properly, as was outlined in one of the many fairly recent suggestions).AAFitz wrote: Woodruff, youre a reasonable guy. Youve taken a stance on this, and a passionate one, and I was there with you at one point myself.... but take another look at it.. remember it is a game, realize the complexity, if not impossibility of stopping farming against all new players...and maybe just accept that NEW RECRUITS ARE OFF LIMIT TO FARMING, and play accordingly. Its very easy to do.
It does seem to be, yes.AAFitz wrote:I do wish feudal was made off limits long ago though, because it really is a tarpit for those poor little bastards.
At some point, people have to decide if they want to take on a challenge or not.StephenB wrote:In my opinion (after years of playing online games on other sites)...
Point-farming is when you gain cheap points however way possible.
Noob-farming is when you purposely play against players worse than yourself in order to pick up easy wins.
Newb-farming is when you purposely play against new players, hoping to beat them because of their lack of experience.
According to the rules, what I consider 'Newb-farming' is the only type of farming that is not allowed. The other types are still farming, just not against the rules.
I do realize it. I generally do tend to be along the same lines as the site policy (thus the endless accusations of my wanting to be a mod and ass-kissing). It's just that I know I'm right (one thing about me...I'm never in doubt about my being correct <laughing>) about the differences that I do see. The reason I continue to argue for the change is because I believe it is harming the site and that's important to me (as it brings me the "just a game"...well, really the competition...that I love).AAFitz wrote:Im sorry.. I dont have time to do the quote thing... youre right about farming new players, not new recruits as being farming...but it just isnt against the rules, or at least unless someone goes beyond which is deemed gross abuse. Im not making any excuses for it...but I also dont care enough to fight against it, when really its just a game. Unless its deemed against the rules...no big deal.
I didnt expressly mean you had to accept that NEW RECRUITS were off limits... just that they were off limits...I may have slid into preach mode there....it happens. It certainly wasnt an accusation... I very much assume since you are against all forms of farming, that you dont do it.
Anyways... I just wanted to send those ideas over... you seemed to be fighting pretty hard...when really, youre opinions are closer to the policy and what people think, than you realize.

Haha, so playing your favourite map and settings is now considered "point-farming"?! That's the funniest shit I've ever heard.StephenB wrote:In my opinion (after years of playing online games on other sites)...
Point-farming is when you gain cheap points however way possible.
Noob-farming is when you purposely play against players worse than yourself in order to pick up easy wins.
Newb-farming is when you purposely play against new players, hoping to beat them because of their lack of experience.
According to the rules, what I consider 'Newb-farming' is the only type of farming that is not allowed. The other types are still farming, just not against the rules.
To the first part of your post:obliterationX wrote:Haha, so playing your favourite map and settings is now considered "point-farming"?! That's the funniest shit I've ever heard.StephenB wrote:In my opinion (after years of playing online games on other sites)...
Point-farming is when you gain cheap points however way possible.
Noob-farming is when you purposely play against players worse than yourself in order to pick up easy wins.
Newb-farming is when you purposely play against new players, hoping to beat them because of their lack of experience.
According to the rules, what I consider 'Newb-farming' is the only type of farming that is not allowed. The other types are still farming, just not against the rules.
If I'm honest, the only way to avoid being labelled a farmer is to actually be a victim of farming yourself!
I can't even be bothered to give a decent answer to this. You can't read properly anyway.obliterationX wrote:Haha, so playing your favourite map and settings is now considered "point-farming"?! That's the funniest shit I've ever heard.StephenB wrote:In my opinion (after years of playing online games on other sites)...
Point-farming is when you gain cheap points however way possible.
Noob-farming is when you purposely play against players worse than yourself in order to pick up easy wins.
Newb-farming is when you purposely play against new players, hoping to beat them because of their lack of experience.
According to the rules, what I consider 'Newb-farming' is the only type of farming that is not allowed. The other types are still farming, just not against the rules.
If I'm honest, the only way to avoid being labelled a farmer is to actually be a victim of farming yourself!
ManBungalow wrote:TEAM ENGLAND, FART YEAH
the.killing.44 wrote:I don't know. Needing special help isn't giving it.StephenB wrote: Why did JR get the special help medal?