Alright, AK has asked me to comment on this and so I will...
The concern is directly with this stb guy....
the point system works by taking (loser/winner)*20 and giving the points to the winner.
So, what AK is worried about is this player making it to 1 point and playing a 6 person game with 5 other people @ 1000 points (to illustrate)
If that happens, then the player with 1 point would get
Per player:
(1000/1)*20 = (1000)*20 = 20,000
with 5 players
20,000*5=100,000 points = uber unbeatable score if they chose to never play again.
Now, here's the deal, in order to GET to 1 point, the player would have to lose TONS of games because they lose fewer points the lower they go:
currently, at 400 odd points, if stb were to lose to someone with 1000 points, he would only lose 8 points, if they had 2000 points, he would lose 4...then once he gets to 100 points, he loses 2 points per game against someone with 1000 points, or only 1 if he plays someone with 2000 points.
Is this a possible exploit, yes.
Can we cange it? it would be hard - but if you can come up with a plausible solution, then we would be happy to hear it
<edit>
OK, here's the rub that I need to check with Lack:
At the end of each game, the winner takes points away from each loser
Now, what if the system takes more than a player has, sending them into negative numbers...and if it wont let someone go negative, will it only give as many as it takes.
ALSO:
If there was to be a cap, what would it be...are we talking of 100 points per person or are we talking 50% of the loser's current points max.