Moderator: Community Team
But what would that gain someone? Aren't the purpose of the tags to note something about how a player plays the game or how they react to it, so that players in the future can use those tags to choose to play against (or not play against) those players? "Lucky" wouldn't really have any meaning in this context, since "lucky" would change from game to game. There wouldn't be any reason not to play against someone with the "lucky" tag, because there would be no reason to believe they would continue to be lucky.shaggybb wrote:could we simply add a lucky button to the tags when rating games, a large number of speed games are won by luck(i dont mind cause its in my favour as well) but for such occasions where there was an extreme edge by luck just throw a button in ratings that says "lucky"
You make an interesting point...one I hadn't considered.ManBungalow wrote:I think that a 'Lucky' tag would help CC cut back on the spiteful feedback left by players who lost to the dice.
Instead of an angry loser rating the opponent(s) as 'Poor Strategy' with all 1 stars, the angry loser could just leave the 'Lucky Sod' tag and also cover up the embarassment of losing to lots of people
Top Score:2403natty_dread wrote:I was wrong
None of those would have any bearing on future games, and isn't that really the purpose behind rating tags?gimil wrote:I think this is a fairly simple and good suggestion. I don't think adding a lucky tag would be effective for anything more than adding some diversity to the ratings system. Right now I don't think the current ratings tags account for the aspect of luck (which in alot of cases CC experiences) so I am all for tags related to luck. There could be a bunch of new tags to go into the lucky chategory:
-Good Dice
-Bad Dice
-Good Drop
-Bad Drop
-Lucky
-Unlucky
etc etc
I guess the primary question here then is...what are the rating tags for?gimil wrote:I think this is a fairly simple and good suggestion. I don't think adding a lucky tag would be effective for anything more than adding some diversity to the ratings system. Right now I don't think the current ratings tags account for the aspect of luck (which in alot of cases CC experiences) so I am all for tags related to luck.
Stupid suggestion, given that this tag would mark something that is 100% out of the player's control. It doesn't even make basic sense.Kamikaze1.0 wrote:Concise description:Specifics:
- Add new ratings tags reffering to luck.
This will improve the following aspects of the site:
- - Godlike Luck
- Good luck
- Bad luck
- Deadman`s Luck
- Some people happen to win a game based more on luck of dice and firstdrop than "good strategy" or other ratings.
- Would improve the ratings tags by expanding the area of rate including luck. Some ppl are naturally more lucky. And if you win/lose a game based on luck alone, it would be a far more appropiate tag than any other.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
You're half Vulcan, half Human. You don't sense emotion in the same way that we 100% Humans sense emotion.Woodruff wrote: Stupid suggestion, given that this tag would mark something that is 100% out of the player's control. It doesn't even make basic sense.
And no, some people are NOT "naturally more lucky" in the context of an online die roll. Good lord.

exactly my point...the tags and ratings are useless....thank you for being my pawn.rhp 1 wrote:holy shit queen... you need a hobby. you could write for the times... to the point... if luck was a tag, everyone who won would get tagged with "lucky"... lame