Android app

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Falmarri
Posts: 3
Joined: Mon Jan 12, 2009 9:56 pm

Android app

Post by Falmarri »

I started working on an android app for conquer club. The framework is all there and it's runnable, I just couldn't figure out how to work the gameplay into the app without just a webview, which is lame. So here's the source. If anyone wants to work on it. If you have any questions on how it works, I'll be happy to answer them since I didn't really comment anything. Or if you have any ideas on how to get gameplay working in-app without having to use webviews I'll continue to work on it. But I have too many other things going on to figure this out on my own.


If anyone develops this further, all I ask is that my name gets on there somewhere (even just in source is fine) and it's free to download and use (requiring premium membership is fine too if you feel it's necessary)

Link to source removed, message me for it
Last edited by Falmarri on Wed Aug 11, 2010 8:42 pm, edited 1 time in total.
yourpadre
Posts: 5
Joined: Sun Jan 03, 2010 11:07 pm
Gender: Male
Location: Guadalajara, Jalisco, Mexico
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Re: Android app

Post by yourpadre »

I'm to do the same, but without webview.

I'll do using API viewtopic.php?f=529&t=86562&start=0

viewtopic.php?f=526&t=119051&p=2724095#p2724095
Falmarri
Posts: 3
Joined: Mon Jan 12, 2009 9:56 pm

Re: Android app

Post by Falmarri »

I did use the API, I just didn't see how that would help me display the map of units and such.
yourpadre
Posts: 5
Joined: Sun Jan 03, 2010 11:07 pm
Gender: Male
Location: Guadalajara, Jalisco, Mexico
Contact:

Re: Android app

Post by yourpadre »

My idea is first know the game, the map, download the map and show it.
Over the image put the numbers (using coordinates from map's XML -not test yet-) .
Maybe you think the same, do you?
I don't know Java, so maybe I doing it not "well" but I want to try.

pd. I couldn't run you code, something mark error.
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