Moderator: Cartographers
thenobodies80 wrote:Some thoughts aiming to improve this map:
- Legend & Co.
the icons/shields are made by original shields and these two have those sharp.thenobodies80 wrote:
- Why Duchy of Estonia has a different icon?
- Why terra Mariana has a different icon?
o.k. will be done.thenobodies80 wrote: [*]To win hold Grundwald...etc etc should start with capital letter
[*]The strongholds icons (the towers) should stay in a lower layer than the small shield or/also increase opacity of shields.
[*]Increase opacity of christian and pagan symbols (also the ones not in the legend)
so do a little "legend" for it?thenobodies80 wrote: [*]The note for the impassable is almost invisible in that small corner.[/list]
will be done.thenobodies80 wrote: [*]Playable Part
- Borders are all clear, you should only refine some parts that are darker, for example sealovia or ingria.
- Some icons (for armies) on the map are darker and they look much better, i think you should draw all them in this way.
- Some icons (for armies) on the map are hard to see, but if you go with darker icons this should be fixed in the same time.
yes, I know that some letters are similar to others, but Gotica Bastard is the best what I found for this time era. I do not think that this will be big problem...thenobodies80 wrote: [*]The font, i think Gotica Bastard, it's nice but the letter "t" (lowercase) is really annoying, looks like a "r", making harder to read some names.I f you find something similar but with more distinct letters is much better imo.
you mean to move Stettin to north?thenobodies80 wrote: [*]You should move some icons (for armies) near the coast (example Sterrin), in this way you should have clearer sea connections and more visible icons.
there is map with real armies at the first post...thenobodies80 wrote: [*]Could you post a version with real armies or at least without the numbers?![]()
o.k.thenobodies80 wrote: [*]You should place all the shields (or the symbols) on the same side (i suggest left), if possible. There's a quicker reference with the legend in this way.
I had problems with bridges, because if they were not so dark rivers were shine through them.thenobodies80 wrote: [*]Bridges are too dark and with a too high level of trasparency.
will be done.thenobodies80 wrote: [*]Dotted sea connections are hard to see in some places, as already said somewhere over here...(danzig is another example)
[*]With sea connections reach but don't touch the land with the last dot (example dago), it will look much better.![]()
yes, I´m sure. but nobody is inerrablethenobodies80 wrote: [*]Colors....Are you sure that all the colors match the ones in legend or viceversa?
looks like the colours need any changes. o.k., I will look at this.thenobodies80 wrote: [*]Colors again...i see that there're some problems with the colorblind test of the map (see the spoiler):the color you used for regions that aren't part of any bonus is really similar to some others, like Osel and wick. It's also not so easy understand the bonuses...poland, pomerania..colorblindtest
I had army circles there, but there were advice that they are not needed.thenobodies80 wrote: [*]Have you tried to add some white (or something like that) where you'll have the troops? [/list][/list]
thanks for your advices. but I do not know when will be next update release because I have broken my right hand. and left is realy leftthenobodies80 wrote: Looking forward your next update![]()
Nobodies
Industrial Helix wrote:Sorry about your hand, that's always a nightmare of mine that I might break my right hand as I use it for just about everything.
looks great for me. also nice font (maybe a little modern form but better for read). just:Industrial Helix wrote: Anyway, here's the updated image with a vischeck... I want to make sure the vischeck is good before I make the shields match the bonus areas.
hm, I´ve just copied Helix´s link. when I look at the first post, all Helix´s maps are not visible.thenobodies80 wrote:the map is not visible
I'll be happy to give you some further advice once the map reappears
big thanks Helix.Industrial Helix wrote:Ah crap, I totally forgot I had this map hosted on my lame-ass photobucket account. After 4 years of using it I finally blew out the bandwidth, it's image shack for me for now on.

yes, I agree. Helix could you please change also rest of text?thenobodies80 wrote:The new font is much better, clearer and more readable. You should use this font for all text (maybe except the title).
I will start work on map next week and will try repare this.thenobodies80 wrote: Colors are still a problem imo, specially in the lower part of the map:
thenobodies80 wrote: Is it possible to make the wood between pomerania and pomerialia more noticeable?
will do it.thenobodies80 wrote: About pomerania, the color on the playable part doesn't match the one in the legend.
the idea is that Hanseatic towns are connected only. ofcourse also isles must be connected. so no one territory on the mainland has connection. how to write this for better undertand?thenobodies80 wrote: Maybe it's just me but the text "sea routes connect territories" confuses me....it means that Osel borders with Riga or B. Riga? That Rugen borders with Stettin or West Pomerania?
sorry, what do you mean exactly?thenobodies80 wrote: The symbols used for towns (pagan and christian) could be drawn better.
no problem, will be done.thenobodies80 wrote: With more opacity bridges look much better, i'd suggest to add some light brown to give them a sort of wood effect. You should rotate some bridges to follow the river or they will look weird.
I´ve tried white, but it did not looks good for me. I´ve used red, because I saw it as sea connection on some old maps about Hanseatic league...thenobodies80 wrote: Just a personal thought, but I don't know if red is the best color for sea connections, have you tried with other colors?
yes.thenobodies80 wrote: Can you make all the building icons bolder/darker (like plock, saule, ludsen, fellin) ?
you can see map with 888 at the first post. but when I will do graphic edits I do also 888 mapthenobodies80 wrote: A final thing: can you please post an updated version with 888?![]()
thanks, it is better. some problems with mobility but it will be goodthenobodies80 wrote: Sorry about your hand, hope you get well soon.
Nobodies