Moderator: Cartographers
That's right. I am not just sit waiting-=- Tanarri -=- wrote:Oliver, are you finishing up the XML while we're waiting working on graphics? I think everything's been finished discussion wise for the gameplay and territories so that you can work on adjacencies and the positionings for army numbers?
That's what I thought, just wanted to make sureOliverFA wrote:That's right. I am not just sit waiting-=- Tanarri -=- wrote:Oliver, are you finishing up the XML while we're waiting working on graphics? I think everything's been finished discussion wise for the gameplay and territories so that you can work on adjacencies and the positionings for army numbers?
Ahh, thanks for letting us know. I look forward to seeing it whenever it comes out then.TaCktiX wrote:That was before I got busy with real life. Next version will come out when next version comes out. That's the best guarantee I can make.
Hooray! That's excellent news TaCktiX. I look forward to seeing Version 6 and getting back to finishing this map upTaCktiX wrote:I have good news. I've had a spate of inspiration and spare time and if I don't have a Version 6 on this forum tonight, it'll be up tomorrow night.

I rather like it that way, being a subtler effect in comparison to the title. Oliver's name is clear, correct?natty_dread wrote:Looks very nice! A couple of nitpicks:
- your signature blends in with the background so well it's almost invisible. Have some pride in your work, man
And I thought I had replaced everything that had blatant pixellation...- in the large version title, the gears with the black stroke look a bit pixelated.
Only noticeable on the large, and because I didn't amplify the glow effect enough.- IMO, those pipe-looking things that serve as a frame for the legend could use some more shading.. they seem a bit flat, now.
Well, I would recommend amplifying it a bit on the small version too. But yeah, you're right, the large needs more attention here.Only noticeable on the large, and because I didn't amplify the glow effect enough.

He's referring to the small version. I see the problem he's talking about. It's because they're in the shadows of the pipes going around the outside edge of the map. The SW6 isn't a problem for me, but on certain angles on my LCD monitor NE3 disappears a bit.TaCktiX wrote:Which version are we referring to? Small or large.