Moderator: Cartographers
Thanks! Let's see how fast I can go with the geographic territories. Right now I have no idea, but tomorrow I'll see how it evolves.carlpgoodrich wrote:Awesome Oliver! I don't envy you right now as this must be time consuming. You're doing awesome work, keep it up!
Thanks! Unfortunatelly I learned the hard way when I lost all the information about the 256 players tournament I was hostingender516 wrote:So glad to learn you are making backups, OliverFA. A part of me dies every time I see someone in the Foundry report that he has lost all his work when his PC turns four feet to the sky.
I too am in the category of backup nut. I obsessively save my PSD edits in the unlikely event that Photoshop crashes (it never has), I run Carbonite on any files I might want to keep, to include all of my CC work, and all of my images are posted on a site I hold an account to, so I have access to all of them. I remember losing Version 11 of The Citadel and having to recreate the entire thing more or less from the JPG I started with. Not fun.ender516 wrote:So glad to learn you are making backups, OliverFA. A part of me dies every time I see someone in the Foundry report that he has lost all his work when his PC turns four feet to the sky.
Right, right. I remember now. And I understand now, TaCktiX, though I'm wondering if there could be still more clarification.-=- Tanarri -=- wrote:D-Day is attacked from the labs. TSFs can bombard basic researches as well, not just the advanced ones.Victor Sullivan wrote:Hold on, stop. Hammertime.Anyways, how are you supposed to control the D-Day Device if the TSF's bombard? And should the text read, "TSFs can bombard all Advanced research"? Seems like a clearer explanation.
-Sully
this must be explained on the map before it goes to beta. there is currently nothing in the legend which gives any clue to the situation in a 2-player or 3-player game.-=- Tanarri -=- wrote:Do we have any preferences for how we're going to do National Pride for the beginning of Beta then? I would be inclined to suggest that it works for all of the homelands that the player starts with, simply because I think it will be a bit more intuitive and easier to explain, since all of the other techs aren't single homeland specific (such as Propaganda). If this is the case, then I have my suspicions that the neutral value will need to be tweaked, but that can be done in Beta.OliverFA wrote:No. It did not got resolved.-=- Tanarri -=- wrote:Any feedback for this? If it is to count towards all homelands, then I think changing the text to '+6 bonus for holding own homeland(s)' would add a bit more clarity and if it's only counting towards the one homeland that researched it, then I would suggest '+6 bonus for holding same homeland'. Not sure if the second one is worded the best that it can be, but I think it should at least give the idea of the point I'm trying to make clearer.-=- Tanarri -=- wrote:I'm not sure if the question of National Pride ever got resolved. Are we having National Pride count towards all homelands that a player starts with or just the one that has it researched? This is an important distinction in 2-3 player games and may require some rewordings depending on which way its dealt with.
We decided long ago that researches are not going to be stacked for 2 and 3 player games because that goes against the concept. I suppose it would be nice to write that down, but it would take place and I am not sure if we have all that space for writing it.iancanton wrote:this must be explained on the map before it goes to beta. there is currently nothing in the legend which gives any clue to the situation in a 2-player or 3-player game.-=- Tanarri -=- wrote:Do we have any preferences for how we're going to do National Pride for the beginning of Beta then? I would be inclined to suggest that it works for all of the homelands that the player starts with, simply because I think it will be a bit more intuitive and easier to explain, since all of the other techs aren't single homeland specific (such as Propaganda). If this is the case, then I have my suspicions that the neutral value will need to be tweaked, but that can be done in Beta.OliverFA wrote:No. It did not got resolved.-=- Tanarri -=- wrote:Any feedback for this? If it is to count towards all homelands, then I think changing the text to '+6 bonus for holding own homeland(s)' would add a bit more clarity and if it's only counting towards the one homeland that researched it, then I would suggest '+6 bonus for holding same homeland'. Not sure if the second one is worded the best that it can be, but I think it should at least give the idea of the point I'm trying to make clearer.-=- Tanarri -=- wrote:I'm not sure if the question of National Pride ever got resolved. Are we having National Pride count towards all homelands that a player starts with or just the one that has it researched? This is an important distinction in 2-3 player games and may require some rewordings depending on which way its dealt with.
ian.
Almost got it. My (and ian's) concern is that in a 2-3 player game owns, say NW and SE homelands, and researches National Pride in the NW tech tree, does that National Pride research give a bonus for NW only (the homeland that researched the tech) or does it give a bonus for both NW and SE (both homelands that are start points for the player)?Victor Sullivan wrote:I think his concerns were clarification for what classified as "foreign homeland" in 3- and 2-player games.
Oh, I see now! Well, at least there is room in the map for a (very small) clarification in the National Pride tech. Maybe changing "own" by "starting", or adding "starting" would make things clear.-=- Tanarri -=- wrote:Almost got it. My (and ian's) concern is that in a 2-3 player game owns, say NW and SE homelands, and researches National Pride in the NW tech tree, does that National Pride research give a bonus for NW only (the homeland that researched the tech) or does it give a bonus for both NW and SE (both homelands that are start points for the player)?Victor Sullivan wrote:I think his concerns were clarification for what classified as "foreign homeland" in 3- and 2-player games.
As I had mentioned above, I think it work best if it counted for both, as I feel it would be more intuitive and easier to explain.
or "+6 bonus with each corresponding homeland"?carlpgoodrich wrote:I'm a little worried that "starting" will be misinterpreted since all 6 homelands are "stating" homelands for someone. What about "+6 bonus for holding each original homeland" ?

Wouldn't that imply that if you start with, for example, the E and W homelands, you would need to hold BOTH National Pride techs to get both bonuses?MrBenn wrote:or "+6 bonus with each corresponding homeland"?carlpgoodrich wrote:I'm a little worried that "starting" will be misinterpreted since all 6 homelands are "stating" homelands for someone. What about "+6 bonus for holding each original homeland" ?
That works. I think its best if we leave the gameplay as it is for now, don't want to open up that can of wormsOliverFA wrote:Adding to the brainstorming: Perhaps "+6 bonus per homeland and matching lab"
That works great if we're limiting the National Pride tech to working with only its matching homeland that it was researched at, which I could easily agree on.carlpgoodrich wrote:That works. I think its best if we leave the gameplay as it is for now, don't want to open up that can of wormsOliverFA wrote:Adding to the brainstorming: Perhaps "+6 bonus per homeland and matching lab"
I think that the other two options that I commented on above would be a better solution. As carl mentioned, this would modify the gameplay which I think is good as it is now. I believe the point of National Pride was to make the starting homelands worth more than foreign ones, which the suggested change would break as well.TaCktiX wrote:How about we remove clarification from the table right now and just say "per homeland"? If that ends up atrociously imbalanced, we can muddle over it later.
i like a tsf bombards its own homeland's researches. bombards is also used for the doomsday device. similarly, it's possible to use assaults instead of can assault, to be consistent.-=- Tanarri -=- wrote:The update to the TSF bombarding rule makes it less clear that it was previously. Now it sounds like it can only bombard the basic researches and Doomsday. The closest I can think of for a description would be 'A TSf can bombard all its researches' or perhaps 'A TSf can bombard all of its nation's researches'. Or instead of 'nation's' perhaps 'homeland's' would be better, space allowing.