Moderator: Cartographers
pamoa wrote:you need to reorder both of your legends to help players to find bonus area
please follow the left-right top-bottom order
goguryeo
tang
baekje
silla
gaya
wa

Sent to lackattack.natty_dread wrote:Can you get this uploaded, please.
Large - http://img9.imageshack.us/img9/9531/korea25.png
Small - http://img688.imageshack.us/img688/6880/korea25s.png
XML - http://www.conquerclub.com/forum/downlo ... php?id=191
Awesome thanks.natty_dread wrote:Ok, I hope they're better now.
seems to still be the old image so I had to change to large to read theseHighlanderAttack wrote:Game 9515412
so I come to this game and see that in a 1v1 game my opponent took one territ and now has 13 armies due--is this right--first time on the map but damn really?
I suggest you wait until this update goes live before starting any more games. The old version is very unbalanced.HighlanderAttack wrote:Game 9515412
so I come to this game and see that in a 1v1 game my opponent took one territ and now has 13 armies due--is this right--first time on the map but damn really?

I do not control tourney games and when they are sent out but that is good to hearnatty_dread wrote:I suggest you wait until this update goes live before starting any more games. The old version is very unbalanced.HighlanderAttack wrote:Game 9515412
so I come to this game and see that in a 1v1 game my opponent took one territ and now has 13 armies due--is this right--first time on the map but damn really?
Thanks--hope I get good diceColeman wrote:Awesome thanks.natty_dread wrote:Ok, I hope they're better now.I was surprised to see a territory name change so late but I hadn't been following this one that closely.
seems to still be the old image so I had to change to large to read theseHighlanderAttack wrote:Game 9515412
so I come to this game and see that in a 1v1 game my opponent took one territ and now has 13 armies due--is this right--first time on the map but damn really?
daegaya, aragaya, geumgwangaya, and sakju all become worth +2 with the ownership of gyaongju, which itself seems to be worth +2 under the same rule.
3 + (5 x 2) = 13
So the map is working as intended. Your situation isn't as bad as it first appears though, daegaya has to advance through jinhan to take it back if you break it, and teng-chou can attack there as well.
Additionally, if all those other neutrals were a 3rd player green's position would be nowhere near as powerful. 1v1 has always been flawed in my opinion (not that I'm not happy we have it).

natty_dread wrote:I suggest you wait until this update goes live before starting any more games. The old version is very unbalanced.HighlanderAttack wrote:Game 9515412
so I come to this game and see that in a 1v1 game my opponent took one territ and now has 13 armies due--is this right--first time on the map but damn really?

greenoaks wrote:why continue to call this Three Kingdoms of Korea, CC has decided it shall be Korea.
you should spend more time in other forums, CC is never wrong.DiM wrote:greenoaks wrote:why continue to call this Three Kingdoms of Korea, CC has decided it shall be Korea.
because CC is wrong.
if somebody makes a modern day map of Korea then that's Korea. this is Three Kingdoms of Korea, or Korea 57-668AD but it's not just Korea.

I totally agree that something needed to be done about the rapid massive bonuses, but the 8 neutral seems a bit extreme,I believe it will remain totally ignored, perhaps a 5 neutral for Pyongyang, Gyeongju, and Bon-Gaya would be in order, although Qingdao and Namgyeong should have more as these are the only 2 that can only be hit from only one terrie so these should have more, maybe a 7.natty_dread wrote:Great! On to testing...
If Silla is still overly powerful, we can tweak it to give +2 for 3 like Tang. Although I have a feeling it won't be necessary - Silla's capital has 8 neutrals now, which might even run the risk of it being left ignored... but we'll see about that.

Really? May I inquire who the other Korean(s) is?natty_dread wrote:No you're not, but thanks for the offer.
