M:tG Planeswalker mafia - Town wins!

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edocsil
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Re: M:tG Planeswalkers mafia [11/15] Day 2 - Dawn of Lorwyn

Post by edocsil »

Iron has to be mod killed. That is not allowed.
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Re: M:tG Planeswalkers mafia [11/15] Day 2 - Dawn of Lorwyn

Post by Iron Butterfly »

yup my bad...was to tired.

goof riddance actually
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Re: M:tG Planeswalkers mafia [11/15] Day 2 - Dawn of Lorwyn

Post by sheepofdumb »

I claimed to counter claim Sully. Sorry I dragged you into this Iron. I'll admit I didn't think this one all the way through. Now, thanks in part to me, we've lost another townie. But not all is lost. My role will be confirmed where Sully has no proof.
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Re: M:tG Planeswalkers mafia [11/15] Day 2 - Dawn of Lorwyn

Post by slowreactor »

Due to the nature of the action, I won't be able to post a proper scene, so:

Karn (Iron Butterfly, town bus driver) has been modkilled!

The day will continue.
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Re: M:tG Planeswalkers mafia [11/15] Day 2 - Dawn of Lorwyn

Post by slowreactor »

Vote Count:

Victor Sullivan (2) - Iliad, sheepofdumb
Iliad (1) - wildwilliam
sheepofdumb (3) - pancakemix, shieldgenerator7, wildwilliam

With 10 alive it takes 6 to lynch.
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Re: M:tG Planeswalkers mafia [10/15] Day 2 - Dawn of Lorwyn

Post by Victor Sullivan »

#-o I think town is at a severe disadvantage now...

-Sully
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Re: M:tG Planeswalkers mafia [11/15] Day 2 - Dawn of Lorwyn

Post by freezie »

edocsil wrote:Iron has to be mod killed. That is not allowed.


First of all:

Cast Reanimate Dead on: Sarkhan Vol


He doesn't read posts fully, doesn't read the rules fully...

Or am I wrong? Anyway, just a bad guy's oppinion here....

Alright alright, I get it:

I cast Disenchant at my own animate dead.

Now, back to the grave. Keep going.
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Re: M:tG Planeswalkers mafia [11/15] Day 2 - Dawn of Lorwyn

Post by Victor Sullivan »

freezie wrote:
edocsil wrote:Iron has to be mod killed. That is not allowed.


First of all:

Cast Reanimate Dead on: Sarkhan Vol


He doesn't read posts fully, doesn't read the rules fully...

Or am I wrong? Anyway, just a bad guy's oppinion here....

Alright alright, I get it:

I cast Disenchant at my own animate dead.

Now, back to the grave. Keep going.

I hope you don't expect me to pay the mana for that...

-Sully
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Re: M:tG Planeswalkers mafia [11/15] Day 2 - Dawn of Lorwyn

Post by pancakemix »

freezie wrote:
edocsil wrote:Iron has to be mod killed. That is not allowed.


First of all:

Cast Reanimate Dead on: Sarkhan Vol


He doesn't read posts fully, doesn't read the rules fully...

Or am I wrong? Anyway, just a bad guy's oppinion here....

Alright alright, I get it:

I cast Disenchant at my own animate dead.

Now, back to the grave. Keep going.


Counterspell. Now get out.
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Re: M:tG Planeswalkers mafia [11/15] Day 2 - Dawn of Lorwyn

Post by freezie »

pancakemix wrote:
freezie wrote:
edocsil wrote:Iron has to be mod killed. That is not allowed.


First of all:

Cast Reanimate Dead on: Sarkhan Vol


He doesn't read posts fully, doesn't read the rules fully...

Or am I wrong? Anyway, just a bad guy's oppinion here....

Alright alright, I get it:

I cast Disenchant at my own animate dead.

Now, back to the grave. Keep going.


Counterspell. Now get out.



Flusterstorm.

I'd like to see your mana pool sir..
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Re: M:tG Planeswalkers mafia [11/15] Day 2 - Dawn of Lorwyn

Post by slowreactor »

freezie wrote:
edocsil wrote:Iron has to be mod killed. That is not allowed.


First of all:

Cast Reanimate Dead on: Sarkhan Vol



/rant

I stopped reading after this line...

1) I'm a reanimator player so I'm gonna get picky on this. THAT IS NOT A CARD. It's either reanimate or animate dead.
2) Reanimating a planeswalker? :-s

/endrant
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Re: M:tG Planeswalkers mafia [11/15] Day 2 - Dawn of Lorwyn

Post by freezie »

slowreactor wrote:
freezie wrote:
edocsil wrote:Iron has to be mod killed. That is not allowed.


First of all:

Cast Reanimate Dead on: Sarkhan Vol



/rant

I stopped reading after this line...

1) I'm a reanimator player so I'm gonna get picky on this. THAT IS NOT A CARD. It's either reanimate or animate dead.
2) Reanimating a planeswalker? :-s

/endrant



Animate dead..knew I had something wrong. Eh, I am a reanimator player too..Except I use corpse dance ;)
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Re: M:tG Planeswalkers mafia [10/15] Day 2 - Dawn of Lorwyn

Post by slowreactor »

Anyhow, just to make sure, you guys know the day is still on right?
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Re: M:tG Planeswalkers mafia [10/15] Day 2 - Dawn of Lorwyn

Post by pancakemix »

slowreactor wrote:Anyhow, just to make sure, you guys know the day is still on right?


Yes, yes, back on topic.

Can I point out that Tezzeret was in direct conflict with Karn (now proven town)?
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Re: M:tG Planeswalkers mafia [10/15] Day 2 - Dawn of Lorwyn

Post by edocsil »

pancakemix wrote:
slowreactor wrote:Anyhow, just to make sure, you guys know the day is still on right?


Yes, yes, back on topic.

Can I point out that Tezzeret was in direct conflict with Karn (now proven town)?


Very honestly, flavor analysis could be the only way to break a counterclaim like this.
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Re: M:tG Planeswalkers mafia [10/15] Day 2 - Dawn of Lorwyn

Post by slowreactor »

Let's get this moving again guys.
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Re: M:tG Planeswalkers mafia [10/15] Day 2 - Dawn of Lorwyn

Post by edocsil »

Alright lets take a look at this. This is a warning, my entire post is about to be metagaming.



Victor Sullivan wrote:I am Garruk Wildspeaker - Town Tracker and I am of the green mana type.


This reeks of fake claim. Here is why. My role PM does not discuss mana orientation, his does, and that is odd.

then there is this


Wikipedia wrote:Garruk Wildspeaker

A Human Planeswalker who uses Green Mana. (card: Garruk Wildspeaker)


Green mana is listed in the beginning of the description, if just a name was given as a fake, I could see this as a careless mistake.

Now all this being said Tezzeret is not a nice guy, go read up on him if you like. However flavor does put him into direct opposition of the Infinite Consortium, the bad guys here. I am going to go with Vote Victor, due to being (almost) counterclaimed, a suspicious claim and a bit of meta.
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Re: M:tG Planeswalkers mafia [10/15] Day 2 - Dawn of Lorwyn

Post by Victor Sullivan »

edocsil wrote:Alright lets take a look at this. This is a warning, my entire post is about to be metagaming.



Victor Sullivan wrote:I am Garruk Wildspeaker - Town Tracker and I am of the green mana type.


This reeks of fake claim. Here is why. My role PM does not discuss mana orientation, his does, and that is odd.

then there is this


Wikipedia wrote:Garruk Wildspeaker

A Human Planeswalker who uses Green Mana. (card: Garruk Wildspeaker)


Green mana is listed in the beginning of the description, if just a name was given as a fake, I could see this as a careless mistake.

Now all this being said Tezzeret is not a nice guy, go read up on him if you like. However flavor does put him into direct opposition of the Infinite Consortium, the bad guys here. I am going to go with Vote Victor, due to being (almost) counterclaimed, a suspicious claim and a bit of meta.

Firstly, who's to say our mod didn't get that info from the same place? Secondly, the brief sentence or two in my role PM talks exclusively about how I'm a 'nature guy', so it would be ignoring the elephant in the room to not say I'm green mana-oriented. And if there's no mention of your mana color, perhaps your a white mana planeswalker?

-Sully
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Re: M:tG Planeswalkers mafia [10/15] Day 2 - Dawn of Lorwyn

Post by jgordon1111 »

took your advice edoc,read up on tezzeret he is in kind of a gray area,but is at odds with the consortium,Did anyone else's role description say what mana they used? you dont have to reply with what kind just yes or no on the description please
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Re: M:tG Planeswalkers mafia [10/15] Day 2 - Dawn of Lorwyn

Post by pancakemix »

edocsil wrote:
Victor Sullivan wrote:I am Garruk Wildspeaker - Town Tracker and I am of the green mana type.


This reeks of fake claim. Here is why. My role PM does not discuss mana orientation, his does, and that is odd.



Mine does discuss mana color.
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Re: M:tG Planeswalkers mafia [10/15] Day 2 - Dawn of Lorwyn

Post by edocsil »

pancakemix wrote:
edocsil wrote:
Victor Sullivan wrote:I am Garruk Wildspeaker - Town Tracker and I am of the green mana type.


This reeks of fake claim. Here is why. My role PM does not discuss mana orientation, his does, and that is odd.



Mine does discuss mana color.


Humh, discrepancies. Well that blows part of my case out of the water. Had to look it up just now to know I am Black.
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Re: M:tG Planeswalkers mafia [10/15] Day 2 - Dawn of Lorwyn

Post by sheepofdumb »

edocsil wrote:
pancakemix wrote:
edocsil wrote:
Victor Sullivan wrote:I am Garruk Wildspeaker - Town Tracker and I am of the green mana type.


This reeks of fake claim. Here is why. My role PM does not discuss mana orientation, his does, and that is odd.



Mine does discuss mana color.


Humh, discrepancies. Well that blows part of my case out of the water. Had to look it up just now to know I am Black.


It says I'm blue.
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Re: M:tG Planeswalkers mafia [10/15] Day 2 - Dawn of Lorwyn

Post by jgordon1111 »

I thought you had something there myself edoc,back to square one,so we have 2 claims one possibly(most likely fake).so we come to who's role would be most legitimate and why.and which player so far has given out scum tells that actually point to them
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Re: M:tG Planeswalkers mafia [11/15] Day 2 - Dawn of Lorwyn

Post by slowreactor »

Vote Count:

Victor Sullivan (3) - Iliad, sheepofdumb, edocsil
Iliad (1) - wildwilliam
sheepofdumb (3) - pancakemix, shieldgenerator7, wildwilliam

With 10 alive it takes 6 to lynch.

Due to the lack of activity here, I will set the deadline for next Wednesday, Dec. 21 at 12:00AM EST (Midnight between Tuesday & Wednesday in US East). There will be no lynch if no one has reached the required number of votes.
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Re: M:tG Planeswalkers mafia [10/15] Day 2 - Dawn of Lorwyn

Post by jgordon1111 »

Thank reactor I thought everyone died and left me alone in the universe in this game
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