Moderator: Cartographers
Hm, good point. It's just there's something about the carets that kinda bothers me, I just can't put my finger on it... I guess I'll keep trying different things, if I can't figure out anything better then I'll keep the carets.AndyDufresne wrote:I think I'd refrain from using diagonal lines to indicate it isn't a playable area, since you already use such lines for shared regions. Plus, the carets look better I think anyways.



I think what you should do is not have those territories that are part of 2 bonuses. Maybe I am the only one that thinks that though lolnatty_dread wrote:One more thing, about the gameplay...
I think all the territories in British Islands and Mongolia could be coded as starting positions. That would be a total of 6 starting positions, and it would prevent dropping them in 2-6 player games... or, in case of 2-player games, if one is dropped then the other is dropped by the other player.
As for 7-8 player games, I think the probability of dropping any bonus should be pretty minimal in those game types.


for me 3 territories region should always be coded as starting posnatty_dread wrote:One more thing, about the gameplay...
I think all the territories in British Islands and Mongolia could be coded as starting positions.
Yeah, it kinda is. At this scale the difference wouldn't be that great anyway.The Bison King wrote:that is so... unimportant.
SE asia is already kinda cluttery, what with the funky shaped countries and all, adding more stuff to it might just make it worse, you know?lostatlimbo wrote:If you want to add some more impassables in SE Asia, you could go with jungles?
Actually, once I get the gameplay stamp, I'm planning on tweaking the territory labels and getting rid of all abbreviations... I'm also planning on tilting some labels so they fit better within the territory boundaries.lostatlimbo wrote:Also, consider an alternative abbreviation for Switzerland. SW is commonly associated with South West, which could be a little confusing.



Let me play and seenatty_dread wrote:Any preference wrt. this or the previous legend?
Any further gameplay input?
You get to play when it goes to beta.BadgerJelly wrote:Let me play and see![]()
You're sending mixed messages...AndyDufresne wrote:I think I liked the sandstone legend over the gray one, though the super bonus headers on the gray one look better than they do on the sandstone one.
