Title: 20-GLG World Assassin - 3 different world maps, 1 map per round, 16 person
Round 3 Finals completed, calculating First place : most assassins over all 3 rounds, etc. Need this confirmed: 1st: guzmanuk - tied at 4 assassinations with JJ4137; wins tiebreaker of longest loss in finals at 8th round 2nd: JJ41375 - tied at 4 assassinations with guzmanuk; loses tiebreaker of longest loss in finals at 7th round . . .guzmanuk lasted longer in his closest loss. 3rd headholes with 3 assassinations 4th Marshallbobby with 2 assassinations NEED THIS CONFIRMED
Tie breaker for 4th and last open spot for finals: 1) longest game, who was closest, based on most armies left? 6.4 rounds: tied, 3 people at 12 armies (Marshallbobby, RiskAverse, thehippo8) 2) second longest game: who was the closest, based on most armies left? 6.1 rounds: Marshallbobby 12, thehippo8 8, Riskaverse 0 . . .sorry, very close!
Round 1 winners - progress to Round 2: Rd ID 2 wins - JJ41375 1.6 guzmanuk 1.5 rmjw10 1.2 Marshallbobby 1.1 shoop76 <<== amazingly, his 2 opponents were strung next to him! 2.1 thehippo8 3.1 theheadholes Extra>> RiskAverse: Most Armies left in JJ41375's longest game (lasted longest 4 rds; most armies) OUT: Greycloak, HighlanderAttack, jke3071, shaz2
Topic: Are YOU a good assassin? let's see. . . Type: 8 player singles, Assassin, multiple pools Maps: changes each round: 3 different World maps: 1-Doodle, 2-Classic, Finals 3-Land and Sea, (changes each round) Organizer: Gen.LeeGettinhed
Notes: -must be PREMIUM player. 4 games at once -Maps: Doodle, Classic , Finals: Land and Sea (different map each round) -ASSASSIN, Autodeploy, sequential, escalating, chained, no fog, 20 round limit -Sequence: Random -First round 16 players, second round top 8, third/final round top 4. Pool matches 3 games each. Top players determined by: A) most assassinations across 4 games advances B) most armies left in closest single loss in FULL rounds (who lasted longest before losing)
- First, I will pool in groups of 4 randomly, then I'll have those 4 groups play the 3 other groups of 4 in sort of a round robin. two groups of 4 at a time (8 players) . . .ADDED: 4th game for all: top half of pools together, bottom half of pools together in 4th game. -similar will occur for second round (8 players in 4 games); Finals will be FOUR PLAYERS IN 4 games -- Random order so equal chance of going first/last. -min games played per person: 4, max will be 12 -total games needed for tourney: 12 - MUST reply to this thread (-- NO PM's or emails, please; per Serbia, tourney Director). WINNER: determined by MOST assassinations over 3 ALL rounds -- by the people in the Finals; tie breaker: single closest loss in finals based on round in Finals and % round; then armies.
*subject to change by Tournament Directors or host - so saith GLG **especially behaving and not wreaking havoc in the tournament