Moderator: Cartographers


I'm aware. I mentioned it before. I'd like to get all of these XML updates in one lump if we can, but Ace has been AWOL, I guess.RedBaron0 wrote:Large map coordinates for the Soviet Landing craft 2 is actually positioned by landing craft 1.
I find it funny that he has not even played his map yet. Would be a shame if this map does not make it because of an AWOL map maker.Victor Sullivan wrote:but Ace has been AWOL, I guess.
-Sully

Nope, in that case someone will just do the necessary changes on the map instead of the mapmaker. Once the map is uploaded on the site, it's usually not taken off.koontz1973 wrote:Would be a shame if this map does not make it because of an AWOL map maker.

VS, please write the xml. I contacted Ace Rimmer without any reply yet, if he won't produce a fixed version of the map in a reasonable amount of time we will find a way to fix the map anyway. For now write the xml, there're just a couple of changes to do, for what i know just few coords to move on your part. Everything else is just graphics and Ace rimmer will fix them without you have to write the xml again. Thanks.Victor Sullivan wrote:I'm aware. I mentioned it before. I'd like to get all of these XML updates in one lump if we can, but Ace has been AWOL, I guess.RedBaron0 wrote:Large map coordinates for the Soviet Landing craft 2 is actually positioned by landing craft 1.
-Sully
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
Ace Rimmer wrote:FYI for anyone who doesn't profile stalk me (for shame), I'm retired from CC. I'm trying to finish this up but I don't log in regularly. Sully has been amazing keeping this map going with his XML work (and he's amazing in bed too, ladies!)
tokle wrote:What +2 bonus is it possible to get from the drop (in a 1v1)?
I've been reading the legend over and over, but I can't see any.

Is the missile terit not a part of the bonus then?Gilligan wrote:Haiti. None of its components are coded as starting neutrals.
It is. But it's not neutral in the XML.tokle wrote:Is the missile terit not a part of the bonus then?Gilligan wrote:Haiti. None of its components are coded as starting neutrals.

It should be, according to the OP. And common sense...Gilligan wrote:It is. But it's not neutral in the XML.tokle wrote:Is the missile terit not a part of the bonus then?Gilligan wrote:Haiti. None of its components are coded as starting neutrals.
Yeah. That and Guantanamo Bay, I noticed in the game I played.tokle wrote:It should be, according to the OP. And common sense...Gilligan wrote:It is. But it's not neutral in the XML.tokle wrote:Is the missile terit not a part of the bonus then?Gilligan wrote:Haiti. None of its components are coded as starting neutrals.

My updated XML should fix all issues brought upthenobodies80 wrote:I'm a bit lost on this map......can the mapmakers summarize what needs to be fixed and fix it asap?
Jamaica still does not contain a neutral. Was this supposed to be in the update?Victor Sullivan wrote:My updated XML should fix all issues brought upthenobodies80 wrote:I'm a bit lost on this map......can the mapmakers summarize what needs to be fixed and fix it asap?
I fixed the neutrals of Nord-Est, Guantanamo Bay and Montego Bay. This should also fix the 12 region drop in 1v1s. I'm not sure what the regions per player will look like for the other game sizes, as I don't have quite the stamina yet to figure it out, ha.
-Sully