How are spoils awarded?

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mrboltman
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How are spoils awarded?

Post by mrboltman »

[Q&A]
I am quite new to CC and have spent much time trying to understand how spoils are cashed in and that I do understand. But I have just realised I dont actually know how I receive them. Sure when I conquer a territory I get spoils but is it a 1 to one deal? In one game I got three territories in a single turn and received one spoil card.... Is it dependent on the number of troops killed? or is it only the first time a territory is taken that it awards spoils? Does the flat rate, escalting, etc option affect this?

head up my arse, please help :oops:
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mr. CD
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Re: How are spoils awarded?

Post by mr. CD »

In every turn where you either conquer or bombard a territory you receive a spoil. This is not dependant on spoil type, amount of terriotries or number of troops.
You can cash in three spoils in the following combinations: 3x blue, 3x red, 3x green and 1 x blue + 1x red +1x green.
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Forza AZ
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Re: How are spoils awarded?

Post by Forza AZ »

You can only get 1 Spoil each turn. To get it you need to conquer/bombard at least 1 region.
Highest score: 3130 (9 July 2009)
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SimplyObsessed
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Re: How are spoils awarded?

Post by SimplyObsessed »

Spoils

Escalating sets are worth 4,6,8,10,12,15,20... (i.e. the first set of spoils turned in by any player is worth 4 troops, the second set is worth 6, etc.)

Flat Rate sets are worth 4 for red, 6 for green, 8 for blue and 10 for mixed.

Nuclear sets are not worth any troops. Instead, each region in the set is nuked to a single neutral troop (even if you own it!).


From instructions.
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mrboltman
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Re: How are spoils awarded?

Post by mrboltman »

Cool beans thanks everyone
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LootenPlunder
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Re: How are spoils awarded?

Post by LootenPlunder »

I'm new here and I'm glad I found this before asking it myself!
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