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that's why you play speed freestyle... snail freestyle is lame as hellDannyUncanny wrote:Why isn't there a freestyle mode that doesn't let other players gank you in the middle of your turn? So anyone can take their turn any time, but once a player has started their turn, nobody else can play at the same time and mess with them.
I agree with you there in that it would remove a lot of the surprise and secret attacks and would be an option that I would personally enjoy playing but I am also sure that it was considered as an option at the creation of this setting and decided against in order to create the secret surprise and real time attack. In other words the creators wanted this so that players who can master it can find themselves among the high scorers and possibly the Conqueror position due to this technique.DannyUncanny wrote:Why isn't there a freestyle mode that doesn't let other players gank you in the middle of your turn? So anyone can take their turn any time, but once a player has started their turn, nobody else can play at the same time and mess with them.

DannyUncanny wrote:Why isn't there a freestyle mode that doesn't let other players gank you in the middle of your turn? So anyone can take their turn any time, but once a player has started their turn, nobody else can play at the same time and mess with them.
Again; No one can take two turns while the other takes only one. At least not that I know of. What is lost is the timing or tempo of the game. Tempo is where I hit you first and then you hit me back with a sort of a pause between hits to absorb, readjust and sort of recuperate or regroup for another assault or hit. When I hit you and then as you are about to hit me back I also hit you right away I take that pause away from you so that when you hit me back it is not as strong. I wipe out your strength by not allowing you a pause to hit me back as best as you could. I should add here that the tactic discussed also has disadvantages that are not readily or easily seen at the time. It is a gamble but when done right it pays off big time. But it is the sort of knock out punch that you would save for the right time in the game.DannyUncanny wrote:I was talking about bigger games.
The 1 vs 1 game was just me trying something new. I now realize that it is a really stupid game that simply measures who can spend more time on the internet clicking refresh, or can afford to wake up at weird hours to play in the middle of the night to avoid the other guy out there clicking refresh. But ultimately any large free style game will come down to 1 vs 1 at some point where these super cheap tactics come back into play. Taking 2 turns for every turn your opponent takes can basically turn around almost any kind of advantage.

That's right! A lot can happen in that long wait and you never know what it could be. One thing for sure is that if you become too big too early other players have a tendency to cut you back down to size when a player gets to big for their britches. LOL.TDK wrote:The disadvantage to taking two quick turns is the long wait you have until the third turn - but this only shows up in games with more than two players. Just stick with seq turns for 1v1 games and you'll have a lot more fun.

rhp 1 wrote:that's why you play speed freestyle... snail freestyle is lame as hellDannyUncanny wrote:Why isn't there a freestyle mode that doesn't let other players gank you in the middle of your turn? So anyone can take their turn any time, but once a player has started their turn, nobody else can play at the same time and mess with them.
