Well the Yith was by accident and we had no clue how we culted him originally. So I wasn't all that powerful Betiko Though yeah, I wish I had help from them when I was pretty much dead on correct on having a majority win achievable.
Just to put it into perspective for everyone, if you had listened to me when the chance was there instead of only Spiesr, safari, Newguy, soundman, Kanin, (and Iron B I think?) winning.
It would have been all of the above, plus all the cult, plus all unaligned humans. The only ones who would have lost would be Hippo, Elon, Elder Things, Little Witt v1, and depending on Nendreel's win condition him.
Hehe, so how do people feel now with hindsight?
Highest Rank: Major:2157
"All wars are civil wars, because all men are brothers"
betiko wrote:you never came up with good explanations on all your night actions. I carefully selected all my targets all game long and I said nothing but the truth being 100% cooperative. Not to mention the proofs that there was another SK killing townies (you!!!!!). I've actually technically worked as a vig and did nothing to harm town (had no reason to, they were all revived). Even killed elder things and a cult zombie. I doubt you could've matched my town credit any day..
For the longest time I couldn't figure out what either of you were. That you let Doom live for so long meant that neither of you were Vigs, or trying to act as a Vig. But then neither of you took a shot at me which an SK would want to do right away.
jak111 wrote:It would have been all of the above, plus all the cult, plus all unaligned humans. The only ones who would have lost would be Hippo, Elon, Elder Things, Little Witt v1, and depending on Nendreel's win condition him.
Hehe, so how do people feel now with hindsight?
My WC was that I needed to re-animate 4 people. When you made your offer I only had 2/4. Your deal would have left me out in the cold unless we came up with a way to kill recruits for me to re-animate.
betiko wrote:you never came up with good explanations on all your night actions. I carefully selected all my targets all game long and I said nothing but the truth being 100% cooperative. Not to mention the proofs that there was another SK killing townies (you!!!!!). I've actually technically worked as a vig and did nothing to harm town (had no reason to, they were all revived). Even killed elder things and a cult zombie. I doubt you could've matched my town credit any day..
For the longest time I couldn't figure out what either of you were. That you let Doom live for so long meant that neither of you were Vigs, or trying to act as a Vig. But then neither of you took a shot at me which an SK would want to do right away.
We only had to kill those who hadn't died yet. So neither me nor Betiko were going to kill you off right away, it'd be immediately scummy, and it widened the amount of perspective targets to those who weren't an SK or knew who the win condition was. As for my night actions sure I did, I gave them out choosing carefully for things that would make sense and couldn't be verified one way or the other. I was one of the only ones to give you a night action.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
jak111 wrote:Well the Yith was by accident and we had no clue how we culted him originally. So I wasn't all that powerful Betiko Though yeah, I wish I had help from them when I was pretty much dead on correct on having a majority win achievable.
Just to put it into perspective for everyone, if you had listened to me when the chance was there instead of only Spiesr, safari, Newguy, soundman, Kanin, (and Iron B I think?) winning.
It would have been all of the above, plus all the cult, plus all unaligned humans. The only ones who would have lost would be Hippo, Elon, Elder Things, Little Witt v1, and depending on Nendreel's win condition him.
Hehe, so how do people feel now with hindsight?
I think that most probably hippo, myself and rishaed also won almost sure hippo got his WC, IB won too.
If jonty piggy backed on me, i guess he was on my SK WC that aparently is not counted, he is not hippo aligned as myself aparently.
betiko wrote:you never came up with good explanations on all your night actions. I carefully selected all my targets all game long and I said nothing but the truth being 100% cooperative. Not to mention the proofs that there was another SK killing townies (you!!!!!). I've actually technically worked as a vig and did nothing to harm town (had no reason to, they were all revived). Even killed elder things and a cult zombie. I doubt you could've matched my town credit any day..
For the longest time I couldn't figure out what either of you were. That you let Doom live for so long meant that neither of you were Vigs, or trying to act as a Vig. But then neither of you took a shot at me which an SK would want to do right away.
We only had to kill those who hadn't died yet. So neither me nor Betiko were going to kill you off right away, it'd be immediately scummy, and it widened the amount of perspective targets to those who weren't an SK or knew who the win condition was. As for my night actions sure I did, I gave them out choosing carefully for things that would make sense and couldn't be verified one way or the other. I was one of the only ones to give you a night action.
yes, we didn't care at all if you revived players and killing you would've been way too scummy. I don't know why the hell hippo killed you though...
rishaed wrote:^ . . . I was sure he was going to get himself lynched after killing nendreel >.>. . . i mean i couldn't even follow his logic. WHY kill the reviver?
Probably because the only non-survivor roles left were himself and the reviver. The safest kills (as the only completely known roles) was Nendreel and PCM other than himself.
Commander9 wrote:
Rodion wrote:Vote Commander9 for being Commander9.
rishaed wrote:^ . . . I was sure he was going to get himself lynched after killing nendreel >.>. . . i mean i couldn't even follow his logic. WHY kill the reviver?
Do we know what condition exactly he was playing towards at that point?
rishaed wrote:^ . . . I was sure he was going to get himself lynched after killing nendreel >.>. . . i mean i couldn't even follow his logic. WHY kill the reviver?
Do we know what condition exactly he was playing towards at that point?
he had the opportunity to kill PCM after that, he killed rodion instead. he got his wc and was just trying to please people i guess.
rishaed wrote:^ . . . I was sure he was going to get himself lynched after killing nendreel >.>. . . i mean i couldn't even follow his logic. WHY kill the reviver?
Do we know what condition exactly he was playing towards at that point?
he had the opportunity to kill PCM after that, he killed rodion instead. he got his wc and was just trying to please people i guess.
Correct!
Loved the game.
Remember the "I know everything" nonsense? That was because I had lost my original PM and could remember my WC and generally what I had to do but not the detail I had to ab lib something dreadful!
witt, what was that thing you couldn't tell about concerning ctulhu's role that you were pretty sure hippo had as hastur as well? were you bullshitting or was there something?
The Great Race of Yith (3 players) [spoiler]You are a race of extremely advanced, time traveling aliens capable of swapping your minds into the bodies of species from any era. Abilities As creatures of a different era than the time these events take place, you may not vote when in your own bodies, you may communicate with each other by PM at any time. Once per night you may transfer your minds into the bodies of other players, you will gain all the powers of that player while you inhabit their bodies, but the players in question will be in your original bodies, voteless, but with the power to communicate with other captive minds across time and space. Actions and lynches that target *your name* will target *your original body*, actions and lynches that target *your body’s name* will target *you*, if *your original body* dies while you are away you inherit that body with your own name If your original bodies die while you are away from them, you will remain in your captive body, unable to possess new hosts without your technology. You win if at least one of your race survives to endgame.
Mod Notes: “captive minds” will gain the following attributes whilst way from their bodies. 1. Power to secret communicate with any other captive minds 2. Random investigatory skills, and/or information (50% chance at the ends of each night)
Elder god’s minds cannot be taken, if attempted mind will be sent back to original body If the Yith dies in the player’s body, the captive will remain in the yith’s body, if all Yiths die the remaining captive minds will be freed, they then time travel back to earth as aliens with votes and normal human powers[/spoiler]
Elder Things (3 players) [spoiler]You are an ancient extra-terrestrial race that has long dwelled earth, perhaps even bringing life to it, strong and advanced; you have fought with some of the most powerful creatures in the universe, including Mi-go, Yithians, even the Star-spawn of Cthulhu. Ultimately driven to the depths of the sea by the last ice age, you live away from the world, until now as the Great Old Ones threaten to destroy the planet itself. Abilities Can talk with each other at night Immune to recruitment Share one kill per night, can be sent by any Elder Thing Has 50% chance of working against Dieties 100% chance of working against anyone else You win if you can kill/do away with all Great Old Ones/Outer Gods/Elder Gods [spoiler]
Cthulhu (1 player) [spoiler] Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn. In his house at R’lyeh, dead Cthulhu waits dreaming. You are a Cthulhu, one of the Great Old Ones, trapped beneath the seas for untold eras, you await release from your tomb to rise again and face your ancient enemy Hastur, Lord of the Interstellar Spaces.
I order to be freed from your prison, you either need more followers, or access to the famed Necronomnicon’s rituals. Abilities: Send Deep Ones: Send deep ones to a player, if they have the nerconomnicon, you will be freed (Sealed power, must be released first) you can kill one player per night. One Shot Unlynchable OR One shot bulletproof: used instantly should you be killed by said means Completely immune to nightkills performed by normal human means.
You Win if you can destroy your half-brother Hastur before being destroyed or banished yourself Mod notes: Sending deep ones against humans has a 25 percent chance of driving them insane, kills cannot be blocked[/spoiler]
Hastur (1 player) [spoiler]The Unspeakable One, Him Who is Not to be Named, The King in Yellow, Lord of Interstellar Spaces, you are the Great Old One known as Hastur, you live in a space far removed from the known worlds, you await a time when you may once again battle your rival known as Cthulhu… I order to be freed to this world, you either need more followers, or access to the famed Necronomnicon’s rituals.
Abilities Send Byakhee: Send Byakhee to a player, if they have the nerconomnicon, you will be freed (sealed power, must be released first) you can kill one player per night. One Shot Unlynchable OR One shot bulletproof: used instantly should you be killed by said means Completely immune to nightkills performed by normal human means. You win if you can destroy your half brother Cthulhu before being destroyed or banished yourself Mod notes: Sending byakhee against humans has a 25 percent chance of driving them insane, kills cannot be blocked.[/spoiler]
Herbert West and Colleague (2 players) [spoiler]You are Herbert West (Nendreel) and his colleague (pancakemix), post-graduates of Miskatonic University’s medical school, the two of you are doctors attempting to unravel the greatest accomplishment in medical science, the reanimation of the dead. You have spent many a night at the potter’s field, digging up the dead and slowly improving upon the formula, but the specimens aren’t fresh enough to get desirable results. You are so very close, just a few more fresh bodies and the reanimation formula will be complete… Abilities: You may communicate with each other at night Once per night, each of you may choose a target, if your target is human and is killed that night, you will reanimate them before anyone even noticed they are gone. You win if you can save “save” four people Mod Notes: upon winning and perfecting reanimation, colleague becomes regular doc, Herbert becomes reviver, both unaligned with any faction.[/spoiler]
Zombie (side effect of being saved by Re-animator) [spoiler]Traits 1. Cannot be mind swapped 2. Cannot be driven insane 3. Loses all normal powers Wins if the re-animators are killed Mod Notes: can be returned to their original role if re-animation is perfected[/spoiler]
Black Brotherhood Leader (1 player) [spoiler]You are the leader of the Black Brotherhood, an organization dedicated to giving rise to the Great old ones. You have recently gotten a hold of the famed Necronomnicon, and can now hasten the return of these gods. Ability: can release sealed gods by targeting them at night You win if all Great Old Ones are unsealed, you do not have to be alive when this happens, but you will lose if any elder god is destroyed before being unsealed. Mod notes: if killed, nerconomnicon is given to killer, if lynched necronomnicon given to random human. If Hastur and Cthulhu are unsealed, gains normal human powers[/spoiler]
Nyarlathotep (1 player) [spoiler]You are Nyarlathotep; the Crawling Chaos, the God of a Thousand Forms. The only Outer God currently walking the earth, sowing chaos and plotting on humans for your amusement. You appear in many shapes, most of which bring mind-shattering horror to lesser beings, but one that you use frequently is that of a dark Egyptian pharaoh-like man, with this form you play your strange alien devices, drawing followers deep into madness.
Abilities Cult recruiter: can recruit humans into your cult, but will die if targeting an unsealed elder god Immune to death by normal human means
You win if cult outnumbers the total of non-recruited players, you do not have to survive to achieve this.
Mod Notes: Recruited humans receive 75% chance of insanity, Yithians in Human bodies can be recruited, Humans in Yithian bodies cannot, zombies can.[/spoiler]
Normal human (9 players) [spoiler]You are a “normal” human, forces beyond your comprehension will soon descend upon this world, lurking terrors and ancient cult will make their moves; how you deal with this is up to you. Right now, all you want to do is survive, perhaps this is enough, perhaps you want to be part of something greater though, banishing the mysterious creatures, or embracing and spreading the unknown. Abilities
Worship X: you may use this ability at any time day or night, but only once, this ability cannot be blocked and does not use up a night action, you will permanently* tag yourself onto player X’s win condition, you will not know what this condition is, and they will not be aware you follow them, but if they achieve their win condition you win, regardless of whether you live or die. *unless I inform you of a new win condition Once per night you may take one of the following actions
Sleep: Enter dreamlands for random effects Ask Yog-Sothoth for knowledge: the more important the info, the more likely the player is to lose their sanity. (More on this later on in the day) Attempt to kill X You currently win if you can survive until endgame, you can change your win condition one time only by using the “worship” ability
Mod notes: kill attempts have a 50% chance of working on humans, 25% chance of working on aliens, 0% chance of working on Gods. Humans who willingly worship another player are tagged as “Normal Human with unknown alignment” upon death, unaligned humans are tagged as “Normal Unaligned Human”, those recruited by cult are referred to as “Cultist Human”, and those driven insane are noted as such in each case. Worshipers will be informed of their win condition if the “root” of that condition dies, and the win condition is still achievable.[/spoiler]
Dean Halsey (1 player) [spoiler]You are Dr. Allen Halsey, Dean of Miskatonic University Medical School, with the typhoid outbreak you have been forced to lend all the assistance you can to the public, it’s taking it is toll on you, rarely are you afforded the luxury of rest, now it seems death of more mysterious circumstance are on the rise. Town Doc Abilities Once per night you may take one of the following actions Doc Protect Player X Sleep: Enter dreamlands for random effects Ask Yog-Sothoth for knowledge: the more important the info, the more likely the player is to lose their sanity. Attempt to kill X You win if all threats to the town are dealt with[/spoiler]
Randolph Carter (1 player) [spoiler]You are a writer named Randolph Carter, you have always been intrigued by curious and forbidden subjects, your one time friend and colleague Harley Warren was killed by such studies, that incident involving that strange book that vanished with him, was your first contact with the unknown forces that dwell in and beyond our world… Now things beyond your comprehension threaten to unravel everything, taking not only your friend this time, but your mind, body, soul, and world. Abilities Once per night you may take one of the following actions
Sleep: Enter dreamlands for random effects Ask Yog-Sothoth for knowledge: the more important the info, the more likely the player is to lose their sanity. Attempt to kill X You win if all threats to the town are dealt with
Mod Notes: Immune to insanity (Not told)[/spoiler]
Kuranes (1 player) [spoiler]You have two lives, one is quite undesirable, you live miserably, penniless and homeless, it is a life you want greatly to ignore… But when you sleep, you are King Kuranes, the ultimate dreamer in all the dreamlands, you live in luxury with anything you desire. Ability: Every night you dream automatically, I will tell you any effects this brings in the morning. As such a skilled dreamer, you only receive positive effects in your dreams. You win if all threats to town are eliminated.[/spoiler]
Francis Wayland Thurston [spoiler]You are Francis Wayland Thurston, of Boston, you have found a strange bas-relief sculpture that has captivated you; it seems to resemble a cross between some sort of dragon, octopus, and human. Sicne then you have been traveling the world searching for clues as to the origin of the clay figure, and more importantly, what is represents… Abilities: Once per night you may take one of the following actions Track a player’s moves Sleep: Enter dreamlands for random effects Ask Yog-Sothoth for knowledge: the more important the info, the more likely the player is to lose their sanity. Attempt to kill X You win if all threats to the town are dealt with[/spoiler]
Shoggoth [spoiler]You are a Shoggoth, the amorphous ancient creation of the Elder Things, originally willless slaves, over time mutation gave your race their own minds. You rose up against the Elder Things, but were eventually overpowered, more of your kind were taken down to the deep with their masters when the ice age force the Elder Things into hiding, but you were among those that remained on land, making your own society. For eons you and your kind bided their time, but now the Elder Things return to land for some purpose, you feel it is necessary to destroy them before you once again fall under their control. Power: You can kill one player per night. You win if the Elder Things are exterminated, you do not have to survive to achieve this.
Mod notes: shoggoth attacks have a 100% chance of killing humans or aliens, but do not work on gods[/spoiler]
Other Notes
Dreamlands [spoiler]Players who sleep have one of the following random effects given to them
Positive effects Protection for the night Random information Extra vote Roleblock power next night Mason communication next day/night with player of choice (only if insane) regain sanity
Negative effects Lose vote for day Insanity Lose powers next night One shot (False) cop PR (Only if insane) extra insanity effect[/spoiler]
Yog-Sothoth [spoiler]Ask about player’s alignment (50% insanity chance) Ask about player’s role (50% insanity chance) Ask who player visited (20% insanity chance) Ask who visited player (20% insanity chance) Ask about player’s sanity (10% insanity chance)
Notes: Yog Sothoth results cannot be altered by yith possessions, but can be altered by sanity.[/spoiler]
Insanity [spoiler]if driven insane players will randomly receive two of the following effects Serial Killer: player forgoes their win condition in favor of killing all other humans, chance to kill humans with kill increases to 100% False Results (hidden effect): Player receives only false results PR: player receives a Post Restriction Ineffectual: player loses a random natural ability Unintelligible: player loses vote
Note about insanity: only living human minds can be driven insane, upon death player’s default to original state of sanity.
Notes about false results: will be given one of the random win conditions other than the true one “unaligned Aligned with *random player name* reanimator yith Elder thing shoggoth cthulu hastur cult SK”[/spoiler]
Necronomnicon [spoiler]Is passed down by kill/ hammer vote If given to a human other than Cult Leader, ability to kill gods will increase to 25 %, ability to kill aliens will increase to 50 % If given to Elder Thing, ability to kill gods is increased to 100 %[/spoiler]
We had 10 different factions and then survivors to boot. . . what an insane game! A few questions. . . . It was put there that with a certain number of "Worshippers" the God could be unsealed. How many would the "god" need. Was the insanity the result of Safari's false result on me? I'm sort of surprised that neither me or Jonty wound up as SK's earlier in the game. And last but not least who all won?
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
[spoiler][/spoiler] Humans DoomYoshi [spoiler]Cultist win condition Lost[/spoiler] Iron Butterfly [spoiler]Worshipping Newguy Won[/spoiler] LSU Tiger Josh/chapcrap [spoiler]Survivor Lost[/spoiler] vodean [spoiler]Worshipping commander9 Lost[/spoiler] jonty125 [spoiler]Worshipping Betiko Won[/spoiler] Victor Sullivan/thechuck51 [spoiler]Survivor Lost[/spoiler] edocsil [spoiler]Survivor Lost[/spoiler] betiko [spoiler]Worshipping thehippo8 Won[/spoiler] Rodion [spoiler]Town Won[/spoiler] rishaed [spoiler]Worshipping thehippo8 Won[/spoiler] soundman [spoiler]Town Won[/spoiler] spiesr [spoiler]Town Won[/spoiler] safariguy5 [spoiler]Town Won[/spoiler] Nendreel [spoiler]Reanimate four players Won[/spoiler] pancakemix [spoiler]Cult Lost[/spoiler] Strike Wolf/Count Belisle [spoiler]Unseal Cthulhu and Hastur before either is defeated Lost[/spoiler]
Many died in the town of Arkham, everyone whose story we have seen these past few days has known death, though some walk again thanks to Herbert West's scientific breakthroguh. Although the early creations desired his death, they too lost such motivation when they were returned to their original state.
Those who tried not to take a side found themselves stricken down without cause. Other chose to support humanity or the unknown, and regardless of their fates, perhaps they can take solace in their greater accomplishments.
Aliens new guy1 [spoiler]Yith survival Won[/spoiler] Commander9/little witt 2.0 [spoiler]Cult Lost[/spoiler] Kanin Usagi [spoiler]Yith survival Won[/spoiler] lord voldemort [spoiler]Banishment of the foreign Gods Won[/spoiler] ghostly447 [spoiler]Banishment of the foreign Gods Won[/spoiler] crazymilkshake5 [spoiler]Banishment of the foreign Gods Won[/spoiler] elonpuckhog [spoiler]Destruction of the Elder Things Won[/spoiler]
Ancient and even timeless battles took place by the strage beings that walked the earth and stars. The great race of Yith continues to survive outside of time, even one is capable of repopulating their species by spores. The Elder things that lurk deep down in the seas have achieved their goal of protecting the earth from the foreign gods, and ultimately retreat back down away from the dangers of the surface, much to the delight of their old creations; the Shoggoth.
Gods jak111 [spoiler]Cult Lost[/spoiler] Swifte/ Little Witt [spoiler]Kill Hastur before dying Lost[/spoiler] thehippo8 [spoiler]Kill Cthulhu before dying Won[/spoiler] Nyarlathotep tried to sow his chaos against humanity, but the creature and his brainwashed followers were ultimately defeated. An ancient feud between two great god was settled, Hastur defeated Cthulhu and returned back to the cosmos, away from the seas of earth his brother occupied for so long.
rishaed wrote:We had 10 different factions and then survivors to boot. . . what an insane game! A few questions. . . . It was put there that with a certain number of "Worshippers" the God could be unsealed. How many would the "god" need. Was the insanity the result of Safari's false result on me?
If either god could get three worshippers they would be summoned with all their powers. No, safari couldn't be driven insane, the cop power in the dreamlands was just Nyarlathotep screwing with people.
I'll post all the actions later. I need to retype it all from a spreadsheet.
Interesting, it seems that if everyone had revealed everything on Day 1 and everybody trusted each other to work to together there could have been 25 winners. (The Cthulhu/Hastor pair being the only place where someone had to lose.) As it is 16 still managed to win.
spiesr wrote:Interesting, it seems that if everyone had revealed everything on Day 1 and everybody trusted each other to work to together there could have been 25 winners. (The Cthulhu/Hastor pair being the only place where someone had to lose.) As it is 16 still managed to win.
However that takes the fun out of the game. . . as it was by D5/6 we basically knew what everyone was by reason of "vanilla" flavor/Yith/Elderthing outing then know pretty much the exact amount of cult. I'm just laughing about the fact that Doom was right about elon, but if elon would have been honest he wouldn't of had to of been lynched.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
spiesr wrote:Interesting, it seems that if everyone had revealed everything on Day 1 and everybody trusted each other to work to together there could have been 25 winners. (The Cthulhu/Hastor pair being the only place where someone had to lose.) As it is 16 still managed to win.
However that takes the fun out of the game. . . as it was by D5/6 we basically knew what everyone was by reason of "vanilla" flavor/Yith/Elderthing outing then know pretty much the exact amount of cult. I'm just laughing about the fact that Doom was right about elon, but if elon would have been honest he wouldn't of had to of been lynched.
Didn't really matter, since the very next thing we did was lynch the Elder Things and fulfill his WC for him. And then kill the Gods and thus fulfill the ET's WC for them. Ah making people win in spite of themselves, good fun.
DoomYoshi wrote:Jak, you can't call me useless. You recruited the only human with no powers at all, so it serves you right. You shouldve gone with one of the killers.
I did not call you useless, but I could have had a hand from the more powerful convertees to help with the case I pushed. Unfortunally it was to no avail and was a poor try with no back-up.
Highest Rank: Major:2157
"All wars are civil wars, because all men are brothers"