The Neon Peon wrote:How about one game initialized per ____ ?
That way, instead of taking turns in several build games, the person would have to get in some new games as well.
OooooOooo, you might be on to something with that. If someone wants to be in 10 build games, that is their own business, but it isn't really showing they can beat anyone, so having to be involved in a new game every so often could work.
However, what happens in the situation of someone in say 40-50 flat rate games that aren't really "build" games, but just hard fought, long-lasting games? I would consider them active, but they might not join a new game for two or three weeks. That has happened to me before where I was in a bunch and didn't want to up my load so I just didn't join any for a few weeks while they all wound down.
Perhaps something that is multi-conditional? Like, player A must have at least X new games per ___ or X turns taken per ___.