Robert44 wrote:Guys, can we not discuss this before rejecting? I've been part of CC for almost 3 years and too many times I've seen how the dice don't always make sense, e.g. how can a guy with 6 troops take down my "stack" of 11 men?
If it is set as a game option (just like trench, fog of war, etc.) then I see no harm in implementing it. In fact, I think it can only enrich CC and the types of games we can play. Maybe the topic and Nucker's suggestion needs to be investigated further, the details of the implementation sorted out to give each player a fair chance of winning at the beginning of the game, but let's spend some time discussing it, or even put it to a vote if necessary.
How about you make a post showing how those who have said this would not work are wrong?jammyjames wrote:How about we Un-reject this suggestion, as it's better than 50% of the shit that's gone through.
jammyjames wrote:there would never be a single unbreakable tie
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