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Hunter S. Thompson wrote:The Edge... There is no honest way to explain it because the only people who really know where it is are the ones who have gone over..
OliverFA wrote:My strategy to avoid escalating stalemates is avoiding playing the escalating setting
macbone wrote:I've played too many, waltero. =(
Fortunately, Round Limits has provided a way to end the stalemate, but people play even more conservatively now.
waltero wrote:Everybody has to hit the Auto assault button once per turn...and no more than x amount of (end turn)units fortifying into any one terit.
Dukasaur wrote:I'm a big fan of the Do or Die setting, which would force people to take greater chances. I think this would help tilt the balance from more conservative games back to more aggressive games.
Dukasaur wrote:On the other hand, games are now even more stalemat-y than before. With the prospect of the round limit looming and a true stalemate impossible, people stop taking chances at all, and anything not won in the first few rounds turns into a long wait for the round limit to roll around. It's really sad.
ZornSlayer wrote:If you horde all your troops to one spot and let them beat you down with your back against the wall just as you drop a major spoil cash and punch through them. Now they have no where to earn an extra spoil, and if they can't take out your 2 braced stacks because of the troop counts on that stack, you can slowly push your way forward, sucking up spoils as you go, while they can't get any.
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