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Vaduzkrieg wrote:I agree with the dice being fixed. In the last few days I have lost battles where I have had 5 times the troop numbers. The defense doesn't lose a man and you just sit there watching the same 6 appear over and over again for the Defense roll.
But when I attacked I lost a 24-20 battle (I had 20 and was on Defense) and a 10-9 battle (I had 9 and was on defense) in one turn. I have NEVER had that kind of luck attacking someone. It's just frustrating to sit here and lose 8-1, 9-2 or 7-3 battles over and over again. There should be an option to turn luck off.
It really just makes the game boring and I will not renew my subscription because of this.
Swifte wrote:Vaduzkrieg wrote:I agree with the dice being fixed. In the last few days I have lost battles where I have had 5 times the troop numbers. The defense doesn't lose a man and you just sit there watching the same 6 appear over and over again for the Defense roll.
But when I attacked I lost a 24-20 battle (I had 20 and was on Defense) and a 10-9 battle (I had 9 and was on defense) in one turn. I have NEVER had that kind of luck attacking someone. It's just frustrating to sit here and lose 8-1, 9-2 or 7-3 battles over and over again. There should be an option to turn luck off.
It really just makes the game boring and I will not renew my subscription because of this.
Go home. Take your board game out. play 100 games. tell me these things never happen.
The dice ARE random - that's exactly WHY things don't happen the way you expect all the time.
Gweeedo wrote:Swifte wrote:Vaduzkrieg wrote:I agree with the dice being fixed. In the last few days I have lost battles where I have had 5 times the troop numbers. The defense doesn't lose a man and you just sit there watching the same 6 appear over and over again for the Defense roll.
But when I attacked I lost a 24-20 battle (I had 20 and was on Defense) and a 10-9 battle (I had 9 and was on defense) in one turn. I have NEVER had that kind of luck attacking someone. It's just frustrating to sit here and lose 8-1, 9-2 or 7-3 battles over and over again. There should be an option to turn luck off.
It really just makes the game boring and I will not renew my subscription because of this.
Go home. Take your board game out. play 100 games. tell me these things never happen.
The dice ARE random - that's exactly WHY things don't happen the way you expect all the time.
Believe me I have!
the dice are never "EVER" as bad in a live board game as they are in CC.
Computer dice suck and it has been proved they are anything but Random
Err...there's a 55% chance of at least 7 attacking troops surviving in 29-25 mash-up. Seriously, put in the odds: http://gamesbyemail.com/Games/Gambit/BattleOddsVaduzkrieg wrote:It's not what is expected it's what is statistically probable. And when the tie goes tot he Defense some of these numbers are nuts. I just had a 29 to 25 battle (I was on def with 25) and I lost and he had 7 men left. The odds of that happening are crazy. And I never have those odds when I attack. I played a game where the Def rolled 7 6's in a row. What are the odds of that happening? The last 5 rolls for me I have had -60% luck on defense. And I never get those lucky swings in my favour. Maybe I have to play 1000 games before I see it.
Jdsizzleslice wrote:The Dice ARE Random.
universalchiro wrote:@degaston: whatever dude you win, you have it all figured out. You have out smarted even God.
Jippd wrote:What is the average distribution of all those bar graphs?
universalchiro wrote:@degaston: whatever dude you win, you have it all figured out. You have out smarted even God.
ntcbadabing wrote:I've read one of the most challenging things for a computer to do is to generate a truly random number. Even random.org would have to have predictability because it takes a mathematical formula to interpret the atmospheric noise and translate that to a number within a given range. As far as I know, no computer has yet been able to accomplish a truly random number generation. To expect CC to seems a little far fetched.. the dice are probably even fixed, but not fixed to make one player lose and another player win, but fixed to keep all players odds of rolling a particular number even. When your rolls start to get weighted to one side or the other, you could probably expect the CC RNG to put you back on track for equality...
... and here's your data:degaston wrote:...Almost everyone rolls 1's less than expected, and 2's and 4's more than expected.
universalchiro wrote:@degaston: whatever dude you win, you have it all figured out. You have out smarted even God.
degaston wrote:Jdsizzleslice wrote:The Dice ARE Random.
Perhaps you meant to say that the dice are not "fixed". They are definitely not random.
Random dice don't do this:
Jdsizzleslice wrote:The Dice ARE Random. But can be streaky. You might have a run where you have perfect dice. Then the next 5 games you lose because of them.
Jdsizzleslice wrote:You are taking it out of context.
universalchiro wrote:@degaston: whatever dude you win, you have it all figured out. You have out smarted even God.
universalchiro wrote:@degaston: whatever dude you win, you have it all figured out. You have out smarted even God.
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