[CC5] ++LEG++ V TWD [27-14]FINAL 7/27 ++LEG++ WIN

Finished challenges between two competitive clans.

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codierose
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[CC5] ++LEG++ V TWD [27-14]FINAL 7/27 ++LEG++ WIN

Post by codierose »

contacts
++LEG++ : codierose
TWD : SDH

[spoiler=Clan Wars]The play-in clan wars (games before the round of 32) as well as the first round of the Conqueror's Cup will use the following format:

    - 41 total games
    - 12 doubles
    - 14 triples
    - 14 quads
    - Each clan member can only participate in 15 games per clan war
    - The 41st game will be Trips on Classic, sunny, chained, no spoils (does not count toward player game maximum)


Clan wars in the round of 16, the quarter finals, and the semi-finals of the Conqueror's Cup will use the following format:



As has been allowed in the past, each clan war can adjust the rules slightly to their liking if both clans agree on the adjusted rules before any games are started and they get the CD's approval. This ability to adjust rules only applies to individual war settings not to overall rules of the Cup. By way of example, clans may not increase the number of games in their match, increase the number of sets in their match, violate the Cup-Tied Rule, etc.

Threads and Game Exchanges

Once a match has been decided, the TO will send the contacts for the next match a pm with guidance on thread responsibilities and deadlines for game exchanges. The next match will start no earlier than 2 weeks from this private message. The private message will encourage the clans to discuss terms privately prior to setting up the thread. However, if terms are not agreed to or the other clan is nonresponsive, it is the higher ranked clans responsibility to set up the thread with the default rules, with any agreed upon additions, within one week of the scheduled start of the war. At this point the negotiations can be finalized in public and TO intervention provided if necessary. The deadlines for game exchanges may be changed only with permission of the TO, unless the clans agree to do them faster. In 41 game wars the 1st batch will consist of (3D/3T/4Q+TB) and the 2nd batch will consist of (3D/4T/3Q) for each side and the batches will be 2 weeks apart. In 61 game wars the 1st batch will consist of (3D/3T/4Q+TB), the 2nd batch will consist of (3D/3T/4Q), and the 3rd batch will consist of (4D/4T/2Q) for each side and the batches will be 2 weeks apart. The finals will follow the same schedule as the 61 game wars but there will be no tiebreaker game exchanged during the course of the war.

Settings

Default Rules

-Only game types allowed are "Teams".
-Automatic initial troops only.
-All games must be sequential.
-All spoils, except zombie spoils*, are allowed.
-All forts, except "no forts", are allowed.
-There will be no round limits, unless otherwise noted.
-Trench is permitted in a maximum of 20% of home games (Any trench game must have a 30 round limit).
-Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads).
-No speed.
-Each clan will pick the map and settings for exactly half of the games.
-12 Hour Fog Rule will not be enforced unless agreed upon by both clans (TO will not enforce any penalties for violations).
-New settings that are implemented after the start of the Cup will be excluded from wars unless agreed to by clans on an individual war basis and approved by the TO, as provided the Clan Wars section above.
*Zombie spoils may be included if both clans agree.[/spoiler]

1st batch will consist of (3D/3T/4Q+TB)

BATCH 1

++LEG++
doubles
1,[game]14470047[/game]1982 No Spoils, Sequential, Chained, Fog twd
2,[game]14470056[/game]three kingdoms of korea No Spoils, Sequential, Chained, Fog twd
3,[game]14470058[/game]aor 3 No Spoils, Sequential, Chained, Fog ++LEG++
trips
1,[game]14470070[/game]northwest passage No Spoils, Sequential, Chained, Fog ++LEG++
2,[game]14470081[/game]trench war esc, trench,Sequential, Chained, Fog twd
3,[game]14470095[/game]pearl harbor No Spoils, Sequential, Chained, Fog ++LEG++
quads
1,[game]14470136[/game] salems switch esc, Sequential, Chained, Fog ++LEG++
2,[game]14470149[/game]supermax prison No Spoils, Sequential, Chained, Fog ++LEG++
3,[game]14470168[/game]USA 2.1 esc, Sequential, Chained, Fog ++LEG++
4,[game]14470176[/game]WW11 poland No Spoils, Sequential, Chained, Fog ++LEG++
TB [game]14470108[/game] classic twd

TWD
[game]14465491[/game]conquer rome ++LEG++
[game]14465493[/game] forbidden city twd
[game]14465499[/game]the balkan peninsula ++LEG++
[game]14465501[/game] twd
[game]14465503[/game]berlin ++LEG++
[game]14465506[/game]SEIGE! ++LEG++
[game]14465507[/game]seige! twd
[game]14465561[/game] twd
[game]14465563[/game]route 66 twd
[game]14465564[/game]Prohibition Chicago ++LEG++


BATCH 2
2nd batch will consist of (3D/4T/3Q)
++LEG++
doubles
1,[game]14577298[/game] Feudal war fog esc unlimited culs de sac rkcved++LEG++
2,[game]14574163[/game] AOR 1 fog no chained chemefreak gordito ++LEG++
3,[game]14574166[/game] Treasures Of Galapagos fog no Chained downfall murphy16++LEG++
trips
1,[game]14574168[/game] Waterloo sunny esc chained 2007spaceodyssey rkcved ubcman64 ++LEG++
2,[game]14574170[/game] All Your Base Are Belong To Us fog esc chained culs de sac *pixar* codierose ++LEG++
3,[game]14574177[/game] route66 fog no chained chemefreak, gordito, mwcc++LEG++
4,[game]14574182[/game] battle of iraq fog no chained lynch5762, jordy2425, great-olli ++LEG++
quads
1,[game]14574191[/game] baltic crusade fog no chained rkcved, snakedoctor, codierose, kiwi3 ++LEG++
2,[game]14574194[/game] Texan Wars sunny no chained lynch5762, murphy16, mwcc, jcstriker twd[/color
3,[game]14574197[/game] [color=#FF0000]Dark Continent
fog no chained downfall, jcstriker, fewnix, dyrtydog++LEG++

TWD
[game]14570230[/game] Draknor - Level 1 twd
[game]14570234[/game] British Isles twd
[game]14570235[/game] King's Court II ++LEG++

[game]14570236[/game] Balkan Peninsula ++LEG++
[game]14570237[/game] Treasures Of Galapagos ++LEG++
[game]14570238[/game] Feudal War ++LEG++
[game]14570239[/game] Bamboo Jack twd

[game]14570241[/game] California ++LEG++
[game]14570242[/game] Eastern Hemisphere twd
[game]14570243[/game] Iberia ++LEG++
Last edited by codierose on Sun Jul 27, 2014 2:30 pm, edited 22 times in total.
sdh
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Re: [CC5] ++LEG++ V TWD [starting soon]

Post by sdh »

We agree to the terms
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chemefreak
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Re: [CC5] ++LEG++ V TWD [starting soon]

Post by chemefreak »

War!
:twisted: ChemE :twisted:
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братья в рукоятках
I ♥ ++The Legion++
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2007spaceodyssey
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Re: [CC5] ++LEG++ V TWD [starting soon]

Post by 2007spaceodyssey »

Let's do it! Prepare for glory.
sdh
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Re: [CC5] ++LEG++ V TWD [starting soon]

Post by sdh »

Good luck everyone
CrashAWC
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Re: [CC5] ++LEG++ V TWD [starting soon]

Post by CrashAWC »

have fun folks
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Fewnix
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Re: [CC5] ++LEG++ V TWD [11-6]

Post by Fewnix »

Are we having fun yet? :-s
Rule 1
[spoiler]"1. Communication. The team that communicates well is successful. Whether you use in-game chat, live chat, PMs, IMs, Skype, or what have you, every team member needs to know the game plan. Whatever works."[/spoiler]
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2007spaceodyssey
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Re: [CC5] ++LEG++ V TWD [22-11]

Post by 2007spaceodyssey »

Have we won yet ?! :D
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Fewnix
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Re: [CC5] ++LEG++ V TWD [22-11]

Post by Fewnix »

2007spaceodyssey wrote:Have we won yet ?! :D


Let's see- 41 total games Legion 22-TWD 11, yep we have won Codie.

WOO GOO!! WOO GOO!!
\:D/ \:D/ \:D/

Well played TWD, see you all in other games, other wars
Rule 1
[spoiler]"1. Communication. The team that communicates well is successful. Whether you use in-game chat, live chat, PMs, IMs, Skype, or what have you, every team member needs to know the game plan. Whatever works."[/spoiler]
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IcePack
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Re: [CC5] ++LEG++ V TWD [27-14]FINAL 7/27 ++LEG++ WIN

Post by IcePack »

Moved to completed. Privs removed. Dropbox updated. Database updated. Medals Issued.
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fac vitam incredibilem memento vivere
Knowledge Weighs Nothing, Carry All You Can
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