This tourney is part of the CC Olympics Event. You need do nothing but sign up for this event. For more info, see this page: viewtopic.php?f=1&t=206502
As a reminder, you must purchase premium to play in this tourney due to game load. Also, as a reminder, this tourney may or may not be one of the major tournies to award a participation ribbon.
Quick link to the scoring spreadsheet
56 players will celbrate the 1956 Olympics. Due to a high game load, you must be premium to enter. For the purposes of the CC Olympics, all games must begin by the end of August, so you will get invites very quickly.
Wikipedia wrote:The 1956 Summer Olympics, officially known as the Games of the XVI Olympiad, were an international multi-sport event which was held in Melbourne, Victoria, Australia, in 1956, apart from the equestrian events, which were held five months earlier in Stockholm, Sweden. Equestrian events could not be held in Australia due to quarantine regulations. This was the second Olympics not to be held entirely in one country, the first being the 1920 Summer Olympics. The 1956 Games were the first to be staged in the Southern Hemisphere, as well as the first to be held outside Europe and North America.
The 1956 Winter Olympics were held in Italy. (The modern practise of having Winter and Summer Olympics in different years did not begin until 1994.)
This oddball Olympiad, held on opposite sides of the planet, presents you with a unique challenge. You will have games in sets of six, three on Australia representing the main body of the Summer games at the Melbourne site, one on Nordic Nations representing the Equestrian events at the Stockholm site, and two on Italy representing the Winter Games.
For each set of four games, you must win games on two different continents for your score to count! In other words, at least one in Australia and at least one in either Nordic or Italy. This should be quite easy at the beginning with 1v1 games, but it will get much harder as we proceed to 4-, 7- and 8- player games! Be forewarned. It doesn't matter how brilliant your victories on one side of the world, if you don't score at least one on the other continent, you will score nothing for that round! Yes, It's rough. Winning Olympic medals is not for the faint of heart!
In addition, after every round there will be a bonus game on other maps to celebrate specific bits of XVI Olympiad trivia. You score points for winning bonus games regardless of how well you played the main set.
Settings: All games will be Automatic and Sequential, with 24-hour rounds and a 20-round limit. Other settings will vary.
Sets:
[spoiler=set 1]Set 1 is 1v1. All games Nuclear, Parachute.
Games 1 to 3 on Australia, Game 4 on Nordic Nations, Games 5 & 6 on Italy.
Games 1, 3, and 5 are sunny, Game 2, 4, and 6 are foggy.
Games 2 to 4 have trench, Games 1, 5, and 6 have no trench.
2 points per win.
No score unless you win at least one game on each continent.[/spoiler][spoiler=set 1 bonus]The Summer games were opened by the Duke of Edinburgh. To celebrate, we'll have a bonus game on the Scotland map.
4-player Standard, Zombie spoils, Unlimited forts, no fog, no trench.
5 points per win.[/spoiler]
[spoiler=set 2]Set 2 is 7-player Standard. All games Flat Rate, Chained.
Games 1 to 3 on Australia, Game 4 on Nordic Nations, Games 5 & 6 on Italy.
Games 1 to 5 are all Sunny, only Game 6 is foggy.
Games 2, 4, and 6 are trench, Games 1, 3, and 5 are no trench.
6 points per win.
No score unless you win at least one game on each continent.[/spoiler][spoiler=set 2 bonus]The first of several political controversies that impacted the games was that the Communist Chinese boycotted the Games because the Republic of China (known to the politically correct as Taiwan) was allowed to compete. We will celebrate with a game on Greater China.
4-player Assassin, Flat Rate, Parachute, Foggy, No Trench.
5 points if you win by killing your target, 2 points if someone else kills your target or you win by round limit.[/spoiler]
[spoiler=set 3]Set 3 are Polymorphic Trips games. All games No Spoils, Adjacent.
Games 1 to 3 on Australia, Game 4 on Nordic Nations, Games 5 & 6 on Italy.
Games 1, 3 and 5 are sunny, Games 2, 4, 6 are foggy.
Game 3 is trench, all others are no trench.
3 points per win.
No score unless you win at least one game on each continent.[/spoiler][spoiler=set 3 bonus]The Barry Larkin incident almost derailed the Olympic torch relay. (Barry Larkin and eight of his friends were protesting several things, including the Nazi origins of the torch ceremony) They succeeded in fooling the Mayor of Sydney and disrupting the ceremony at the town hall. During the 2000 Olympics in Sydney, protesters unsuccessfully tried to disrupt the torch relay again. In celebration, we will have a game on Sydney Metro.
8-player Terminator, Sunny Escalating, Chained, No Trench.
1 point per kill plus 3 for the game win.[/spoiler]
[spoiler=set 4]Set 4 are 7-player Assassin Games. All games Chained, No Trench.
Games 1 to 3 on Australia, Game 4 on Nordic Nations, Games 5 & 6 on Italy.
Games 1 and 6 are foggy, all others are sunny.
Games 3 and 5 have zombie spoils, all others are escalating.
8 points if you win by killing your target, 4 points if someone else kills your target or you win by round limit.
No score unless you win at least one game on each continent.[/spoiler][spoiler=set 4 bonus]The bulk of the Melbourne events took place at the Cricket Grounds. We will commemmorate this with a game of Cricket.
Polymorphic Trips, No Spoils, Fog, Chained, No Trench.
4 points per win.[/spoiler]
[spoiler=set 5]Set 5 are 4-player Dubs games with different team-mates in each game.
Games 1 to 3 on Australia, Game 4 on Nordic Nations, Games 5 & 6 on Italy.
All games will be No Spoils, Chained, Fog, No trench.
4 points per win.
No score unless you win at least one game on each continent.[/spoiler][spoiler=set 5 bonus]These games marked the first time since the partition that East and West Germany played together as one team. This arrangement lasted until 1968. We will celebrate this with a win on Unification Germany.
Polymorphic Dubs, Escalating, Adjacent, Foggy, Trench.
4 points per win.[/spoiler]
[spoiler=set 6]Set 6 is 7-player Terminator. All games will be Escalating, Chained, No Trench.
Games 1 to 3 on Australia, Game 4 on Nordic Nations, Games 5 & 6 on Italy.
Games 1, 3 and 5 are sunny, Games 2, 4, 6 are foggy.
1 point per kill plus 2 more for the game win.
No score unless you win at least one game on each continent.[/spoiler][spoiler=set 6 bonus]The Russian invasion of Hungary was in full swing during the Summer Olympics, and tensions between the Russian and Hungarian teams was high. This led to a fight during the water polo game. We will celebrate this with a pair of games, one on Magyarország and one on Soviet Union.
Both games are 1v1, Chained, no Trench.
The Magyarország game is sunny escalating and the Soviet Union game is foggy nuclear.
Win just one of them and score 2 points, but if you win both you score 8![/spoiler]
[spoiler=tiebreaking criteria]Tiebreaks
- most wins
- Most wins without a partner (that is, discounting the Dubs games)
- Most perfect sweeps in the Terminators (killing all opponents on the same turn.)
- Fastest wins in the polymorphs (lowest average number of rounds to win polymorph games)
- Order of precedence (who signed up first.)
Top four players get Platinum, Gold, Silver and Bronze medals in the CC Olympics.







