TOFU 1st contact:
hopalongTOFU 2nd contact:
doc_brownMM 1st contact:
TheMissionaryMM 2nd contact:
drpallRound 1: Tie-breaker
[game]14978384[/game] Classic
MMRound 1:
TOFU Home
Doubles
[game]14981264[/game] Space
TOFU[game]14981282[/game] Tribal War Florida
TOFU[game]14981271[/game] Battle for Iraq
TOFUTrips
[game]14981275[/game] Fractured China
TOFU[game]14981284[/game] Poison Rome
TOFU[game]14981290[/game] 1982
MMQuads
[game]14981291[/game] Forbidden City
TOFU[game]14981292[/game] Rail USA
TOFU[game]14981293[/game] Rail Europe
TOFU[game]14981296[/game] Pearl Harbor
TOFUMM Home
Doubles
[game]14980094[/game] Feudal Epic
MM[game]14980100[/game] Feudal War
TOFU[game]14980106[/game] Austerlitz
TOFUTriples
[game]14980114[/game] Trench Warfare
TOFU[game]14980123[/game] Kings Court
MM[game]14980131[/game] Northwest Passage
MMQuads
[game]14980197[/game] Kings Court II
TOFU[game]14980202[/game] Napoleonic Europe
MM[game]14980205[/game] Stalingrad
TOFU[game]14980210[/game] Third Crusade
TOFURound 2
TOFU home games:
Dubs
[game]15026778[/game] Monsters
MM[game]15026786[/game] Arms Race
MM[game]15026790[/game] Woodboro
TOFUTrips
[game]15026803[/game] AoM
TOFU[game]15026818[/game] Tribal War Anc Israel
TOFU[game]15026821[/game] Batttle of Iraq
TOFUQuads
[game]15026824[/game] austro hungarian
TOFU[game]15026832[/game] New Zealand
TOFU[game]15026834[/game] Conquerman
TOFU[game]15026835[/game] Stalingrad
MMMM Home games:
Dubs
[game]15025882[/game] Arms Race!
MM[game]15025887[/game] Hive
TOFU[game]15025890[/game] Battle for Iraq!
TOFUTrips
[game]15025895[/game] First Nations NA
TOFU[game]15025897[/game] Prohibition Chicago
TOFU[game]15025900[/game] England
TOFUQuads
[game]15025909[/game] Middle Ages
MM[game]15025913[/game] Feudal Epic
MM[game]15025916[/game] Supermax
MM[game]15025920[/game] Cricket
TOFURound 3:
TOFU home games.
Dubs:
[game]15075271[/game] Draknor
TOFU[game]15075275[/game] 1982
TOFU[game]15075279[/game] Lunar War
MM[game]15075281[/game] AoR3
TOFUTrips:
[game]15075294[/game] Salem
TOFU[game]15075297[/game] Operation Drug War
MM[game]15075308[/game] Conquer Man
TOFU[game]15075319[/game] Battle of Actium
TOFUQuads:
[game]15075353[/game] Rail Africa
TOFU[game]15075323[/game] Salem
TOFUMM Home games:
Dubs:
[game]15073046[/game] Treasures of Gal
MM[game]15073048[/game] Lunar War
TOFU[game]15073052[/game] Dawn of Ages
TOFU[game]15073054[/game] Age of Realms 2
TOFUTrips:
[game]15073061[/game] Third Crusade
MM[game]15073067[/game] Poker Club
TOFU[game]15073070[/game] Feudal War
TOFU[game]15073075[/game] Japan
MMQuads:
[game]15073079[/game] Waterloo
TOFU[game]15073090[/game] WWII Gazala
MM61 total games:
- 20 doubles
- 20 triples
- 20 quads
- Each clan member can only participate in 20 games per clan war
- The 61st game will be Trips on Classic, sunny, chained, no spoils (does not count toward player game maximum)
When games are sent, they must already be created by the home team. The home team will then have 48 hours to fully invite its players. The away clan will then have 48 hours to fill all the games.
Proposed timeline and gameload:
CC Time: 2014-10-26 23:30:00 EST — Batch 1 games exchanged ~ 3dubs, 3trips, 4quads + tie breaker.
CC Time: 2014-11-09 23:30:00 EST — Batch 2 games exchanged ~ 3dubs, 3trips, 4quads
CC Time: 2014-11-23 23:30:00 EST — Batch 3 games exchanged ~ 4dubs, 4trips, 2quads
TOFU shall create the tie breaker and join as team 1, and will be sent as part of Round 1.
TheMissionary will keep track of MM player game counts, and submit them to me along with the map choices each round.
TOFU home games shall be labeled as "CC5 Set X - TOFU home 12hrFOG" and MM home games as "CC5 Set X - MM home 12hrFOG" where X is Round 1, 2, or 3. The tie breaker game shall be labeled "CC5 TOFU vs MM Tie Breaker".
[spoiler=Hungry Hippos aka Player Count]-TOFU-
Arama86n 4
Armandolas 7
Bazza 8
casper 5
catnipdreams 2
ChrisPond 3
Dako 6
Deli 10
denise 10
doc_brown 7
Dualta 2
Fulch 2
Great-Ollie 9
hopalong 4
Macbone 2
jabajabba 6
jackal31 12
kexor 9
keyborn 3
mikiesdios 1
MudPuppy 7
superrag 1
timmy1 3
-MM-
drpall 3
br4nd0n2002 1
bigballinstalin 11
nola_lifer 8
hlbart 4
loutil 12
blitzkrieg frank 12
tennisie 5
herrz 11
liveoak 7
william tennant 8
themissionary 9
general cod 8
lockup 6
lord arioch 6
enjoycocacola 5
matt2006 3
giannikas 1
spazzattack 2
potager1 1[/spoiler]
[spoiler=Words to live by]-Only game types allowed are "Teams".
-Automatic initial troops only.
-All games must be sequential.
-
Beta maps are not allowed.
-All spoils, except zombie spoils, are allowed.
-"No forts" and "
Parachute" are not allowed.
-There will be no round limits, unless otherwise noted.
-Trench is permitted in a maximum of 6 home games (Any trench game must have a 30 round limit).
-Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads).
-No speed.
-
12 Hour Fog Rule will be enforced: The first team to play must hold their attack for 12 hours or until a member of the opposing team announces that they have taken their snapshot. Should that team accidentally break this agreement or if they are unable to wait 12 hours, then they will give all relevant information to their opponents in the game chat, including which territories were captured and the owner of all territories that would have been visible to the team going second. The agreement can be ignored if the enemy will not be losing a territory and is still able to see the map as it was on the original setup.
-New settings that are implemented after the start of the Cup will be excluded from wars unless agreed to by clans on an individual war basis and approved by the TO, as provided the Clan Wars section above.
Stipulations in
Bold have been agreed upon by each clan's 1st Contacts.[/spoiler]
[spoiler=Conflict Resolution]Any abuse should be brought to the attention of the TO immediately.
Deliberately timing out in Escalating and Nuclear games to avoid taking a spoil will not be tolerated by any players.
This is not a common occurrence and we do not expect to see it happen at all but a rule should be in place to prevent abuse. The first time a clan breaks this rule in the Cup the game must be re-made. [Unless other clan wants game to stand] Each subsequent violation during the Cup will result in a forfeit of the game.
Decisions of the TO are final.
If someone feels a player has violated the number of games they are allowed to participate in, please bring it to the CD's attention. If they are found in violation, the opposing team will get to pick any games that the offending player was in from the last batch played equal to the number of games the went over the limit to restart without that player participating.
If your opponent is late on either sending/joining home games or joining games please notify the CD's immediately. There will be some leniency on running late, we will work out a date with the clans involved and set a date that games must be sent/joined by. If a clan is still late in sending/joining home games or joining games they will forfeit 1 game per day late. The opposing team will choose which game they forfeit from the batch of games in question (i.e. if a clan sends their home games 1 day late, the opposing team will choose one of those games the late clan forfeits once they receive them). The CD's will be checking the forums for every clan match to make sure they are being kept up properly, sent and joined on time, and the playing rules are being upheld. However, if any clan feels their opponents have broken a rule they should bring it to our attention immediately.[/spoiler]