Contacts;
FISO : updalions
LOTZ ; 1st contact -scaryteded
2nd contact -Otnal
LOTZ War POST
Fiso tiebreaker
Rules of engagement
61 game war
20 quads; 20 trips; 20 dubs
with random trips no spoils,Para. fog, as tiebreaker
Round limits are allowed.
- war has 61 games played in 2 sets
20 quads; 20 trips; 20 dubs in home set each
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
Banned Options : Unlimited Forts . Freestyle . Manual . Beta . Nuclear . Zombie . Speed
Trench Warfare : Must Include A 20 Round Limit
Parachute Reinforcements : Must Include A 20 Round Limit
Each map (even random) can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads).
Banned Options : Unlimited Forts . Freestyle . Manual . Beta . Nuclear . Zombie . Speed
New settings that are implemented after the start of will be excluded from wars.
A player can participate in a maximum of 15 Games (tie-breaker doesn't count in this total).
- 15 game max per player
- Maps may be used once per round by each clan
B. A Map Can Be Used ONLY ONCE PER ROUND during the Clan War as follows :
ONCE as a DOUBLES Option . ONCE as a TRIPLES Option . ONCE as a QUADRUPLES Option
NOT TWICE AS THE SAME OPTION
- 12 hour Fog of War Rule [move and status of previously visible territories to be disclosed immediately if broken[/b][/color][/b]
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