[MC 1] - Rnd 2 - TOP (31) v (10) RET (of 41) - FINAL Oct/22

Finished challenges between two competitive clans.

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PaulatPeace
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[MC 1] - Rnd 2 - TOP (31) v (10) RET (of 41) - FINAL Oct/22

Post by PaulatPeace »

MC 1

Round 2 Match: TOP vs RET

War will begin July 24th, 2016

Set 1 begins July 24th
Set 2 begins August 7th

RET 1st Contact: The_Samurai
RET 2nd Contact - CaronylKluster

TOP 1st Contact: PaulatPeace
TOP 2nd contact: Narutoserigala

Rules of Engagement:

41 Game War

Games types across the two sets as follows:

TOP & RET:
Set 1: 3 Dubs, 3 Trips, 4 Quads, 1 Tiebreaker Game
Set 2: 3 Dubs, 4 Trips, 3 Quads

RET will post Set 1 games first. TOP will post Set 2 games first.

Each clan will pick the map and settings for exactly half of the games.

- Round limits are allowed.
- 6D+7T+7Q in home set each, with classic trips no spoils, chain, sunny as tiebreaker
- Only game types allowed are "Teams" (Polymorphic is not considered a team game)
- All games must have automatic initial troop deploy (no manual)
- All games must be sequential (no freestyle)
- All games must have 24 hour round length (no speed)
- All spoils are allowed.
- All forts are allowed except "no forts".
- Trench is permitted with no restriction.
- Each map (even random) can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads).
- Beta maps are not allowed.
- New settings that are implemented after the start of the Cup will be excluded from wars.
- A player can participate in a maximum of 13 Games (tie-breaker doesn't count in this total).

FOG OF WAR RULE is in place.
TOP and RET agree to the fog of war rule.
12 hour Fog of War in effect. The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks.
If the rule is broken, the offending team has to reveal what was conquered (if any) and those territories that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their next turn. If opting for remake, the offended team has to make time-stamped post request in the game chat to make it valid.

Both clans agree intentional "timing out" by any player in a game will not be allowed. If this occurs, both clan contacts will discuss and decide if 1) it was intentional & 2) a possible remedy. If there is no agreement, the matter will be referred to the TO for resolution and their decision will be final.

---------------------------------------------------------------------------------------------------------------------------------------------------------------------

Games

Round 1

Home Games For RET


[Game [game]16738112[/game], World 2.1] Doubles, Flat Rate, Parachute, Fog, Trench
RET
[Game [game]16738114[/game], USApocalypse] Doubles, No Spoils, Fog
TOP
[Game [game]16738116[/game], Clandemonium] Triples, No Spoils, Adjacent, Fog, Trench
TOP
[Game [game]16738118[/game], Supermax: Prison Riot!] Triples, Flat Rate, Parachute, Fog
TOP
[Game [game]16738120[/game], District of Alaska] Triples, No Spoils, Parachute, Fog
TOP
[Game [game]16738123[/game], Hive] Quadruples, No Spoils, Fog, Trench
RET
[Game [game]16738128[/game], Peloponnesian War] Quadruples, Parachute, Fog
TOP
[Game [game]16738134[/game], Feudal Epic] Quadruples, No Spoils, Fog, Trench
TOP
[Game [game]16738137[/game], Middle Ages] Quadruples, Fog
TOP
[Game [game]16740477[/game], New World] Doubles, No Spoils, Fog
RET

Home Games For TOP

[Game [game]16739192[/game], Hive] Doubles, No Spoils, Trench
TOP
[Game [game]16739195[/game], King's Court II] Doubles, No Spoils, Fog, Trench
RET
[Game [game]16739196[/game], Antarctica] Doubles, Flat Rate, Fog
TOP
[Game [game]16739198[/game], Arms Race!] Triples, No Spoils, Fog
TOP
[Game [game]16739201[/game], Pearl Harbor] Triples, Fog
TOP
[Game [game]16739204[/game], First Nations Americas] Triples, No Spoils
RET
[Game [game]16739205[/game], Classic Cities: Pot Mosbi] Quadruples, Flat Rate, Unlimited, Fog
TOP
[Game [game]16739206[/game], WWII Europe] Quadruples, No Spoils, Fog, Trench
TOP
[Game [game]16739210[/game], Philadelphia] Quadruples, Fog
RET
[Game [game]16739212[/game], City Mogul] Quadruples, Unlimited, Fog, Trench
TOP
[Game [game]16739213[/game], Classic] Triples, No Spoils
RET

Round 2

Home Games For TOP

[Game [game]16767587[/game], Baltic Crusades] Doubles, No Spoils, Fog, Trench
TOP
[Game [game]16767589[/game], All Your Base Are Belong To Us] Doubles, No Spoils, Fog
TOP
[Game[game]16767593[/game], Labyrinth] Doubles, No Spoils, Adjacent
TOP
[Game [game]16767597[/game], Imperium Romanum] Triples, No Spoils, Unlimited, Fog
RET
[Game [game]16767604[/game], Spanish Armada] Triples, No Spoils, Fog
TOP
[Game [game]16767606[/game], Prohibition Chicago] Triples, No Spoils, Fog
RET
[Game [game]16767615[/game], Conquer Rome] Quadruples, No Spoils, Fog
TOP
[Game [game]16767616[/game], Hive] Quadruples, No Spoils, Fog
TOP
[Game [game]16767618[/game], World 2.1] Quadruples, Flat Rate, Fog, Trench
TOP
[Game [game]16767698[/game], Cricket] Triples, Fog
TOP

Home Games For RET

[Game [game]16783999[/game], Rail Australia] Doubles, Flat Rate, Parachute, Fog, Trench
TOP
[Game [game]16784000[/game], Feudal Epic] Doubles, No Spoils, Parachute, Fog
TOP
[Game [game]16784003[/game], USA 2.1] Doubles, No Spoils, Fog, Trench
TOP
[Game [game]16784005[/game], Labyrinth] Triples, No Spoils, Fog
TOP
[Game [game]16784007[/game], Spanish Armada] Triples, Unlimited, Fog
TOP
[Game [game]16784012[/game], Tribal War - Florida] Triples, No Spoils, Fog
TOP
[Game [game]16784014[/game], Salem's Switch] Triples, Flat Rate, Parachute, Fog, Trench
TOP
[Game [game]16784028[/game], WWII Ardennes] Quadruples, No Spoils, Fog
RET
[Game [game]16784030[/game], Das Schloss] Quadruples, No Spoils, Parachute, Fog, Trench
TOP
[Game [game]16784031[/game], Tribal War - Ancient Israel] Quadruples, No Spoils
TOP

Oct 24, 14:21:08 CCT
Last edited by PaulatPeace on Mon Oct 24, 2016 2:43 pm, edited 36 times in total.
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The_Samurai
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Re: [MC] 1 - Rnd 2 - TOP v RET

Post by The_Samurai »

RET agrees to the terms of war below.

Happy warring, TOP ! See you on the battlefield ! Another tough battle for us, after ATN, TOFU and FALL in multiple events.

Cheers,
Fred

PaulatPeace wrote:MC 1

Round 2 Match: TOP vs RET

War will begin July 24th, 2016

Set 1 begins July 24th
Set 2 begins August 7th

RET 1st Contact: The_Samurai
RET 2nd Contact - CaronylKluster

TOP 1st Contact: PaulatPeace
TOP 2nd contact: Narutoserigala

Rules of Engagement:

41 Game War

Games types across the two sets as follows:

TOP & RET:
Set 1: 3 Dubs, 3 Trips, 4 Quads, 1 Tiebreaker Game
Set 2: 3 Dubs, 4 Trips, 3 Quads

RET will post Set 1 games first. TOP will post Set 2 games first.

Each clan will pick the map and settings for exactly half of the games.

- Round limits are allowed.
- 6D+7T+7Q in home set each, with classic trips no spoils, chain, sunny as tiebreaker
- Only game types allowed are "Teams" (Polymorphic is not considered a team game)
- All games must have automatic initial troop deploy (no manual)
- All games must be sequential (no freestyle)
- All games must have 24 hour round length (no speed)
- All spoils are allowed.
- All forts are allowed except "no forts".
- Trench is permitted with no restriction.
- Each map (even random) can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads).
- Beta maps are not allowed.
- New settings that are implemented after the start of the Cup will be excluded from wars.
- A player can participate in a maximum of 13 Games (tie-breaker doesn't count in this total).

FOG OF WAR RULE is in place.
TOP and RET agree to the fog of war rule.
12 hour Fog of War in effect. The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks.
If the rule is broken, the offending team has to reveal what was conquered (if any) and those territories that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their next turn. If opting for remake, the offended team has to make time-stamped post request in the game chat to make it valid.

Both clans agree intentional "timing out" by any player in a game will not be allowed. If this occurs, both clan contacts will discuss and decide if 1) it was intentional & 2) a possible remedy. If there is no agreement, the matter will be referred to the TO for resolution and their decision will be final.
___________________________________________________________
Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015
Proud member of The Republic clan, and Co-leader of FBRD tribe
PaulatPeace
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Re: [MC 1] - Rnd 2 - TOP v RET

Post by PaulatPeace »

We wish you the best in this war RET. It is a privilege to play against you!

Thank you also Fred for your help in putting this together! :D

Paul
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dkmaster
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Re: [MC 1] - Rnd 2 - TOP v RET

Post by dkmaster »

'
Looking forward to meet you on the battle field RET =D> =D>
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The_Samurai
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Re: [MC 1] - Rnd 2 - TOP v RET

Post by The_Samurai »

Thanks Dk and Paul !

I hope Paul has informed you (Dk) and the rest of TOP that the advisory service I offered Paul to set up this round will cost TOP the overall victory of this match (Paul has agreed to it). It was a sacrifice I was willing to make ;) :lol: =D>

Enjoy the battle !

Cheers,
Fred
___________________________________________________________
Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015
Proud member of The Republic clan, and Co-leader of FBRD tribe
PaulatPeace
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Re: [MC 1] - Rnd 2 - TOP v RET

Post by PaulatPeace »

:lol: :lol: :lol: :lol: :lol: :lol: :lol: =D> =D> =D> :lol: :lol: :lol: :lol: :lol: :lol: :lol:
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BIG_John
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Re: [MC 1] - Rnd 2 - TOP v RET

Post by BIG_John »

The_Samurai wrote:Thanks Dk and Paul !

I hope Paul has informed you (Dk) and the rest of TOP that the advisory service I offered Paul to set up this round will cost TOP the overall victory of this match (Paul has agreed to it). It was a sacrifice I was willing to make ;) :lol: =D>

Enjoy the battle !

Cheers,
Fred


I think it was that we would be gentle when cleaning you guys from the bottom of our shoes! ;). Good luck RET!! Looking forward to another Great War!
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dkmaster
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Re: [MC 1] - Rnd 2 - TOP v RET

Post by dkmaster »

The_Samurai wrote:Thanks Dk and Paul !

I hope Paul has informed you (Dk) and the rest of TOP that the advisory service I offered Paul to set up this round will cost TOP the overall victory of this match (Paul has agreed to it). It was a sacrifice I was willing to make ;) :lol: =D>

Enjoy the battle !

Cheers,
Fred



So if we loose this war it was on purpose O:)

and if we win you got an issue with Paul :D
PaulatPeace
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Re: [MC 1] - Rnd 2 - TOP v RET

Post by PaulatPeace »

We are ready to rumble! Let's do this!

GL to everyone and let's all have some fun!

Paul
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Re: [MC 1] - Rnd 2 - TOP v RET

Post by BIG_John »

Once again Good Luck RET!! Ready for another great war with TOP winning of course!! :lol: :lol: :lol:
Great-Ollie
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Re: [MC 1] - Rnd 2 - TOP v RET

Post by Great-Ollie »

Have fun everyone! Should be a nice close war.
PaulatPeace
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Re: [MC 1] - Rnd 2 - TOP v RET

Post by PaulatPeace »

Molon Labe Omegas!


Omegas Fight As One!


Paul
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Re: [MC 1] - Rnd 2 - TOP (3) v (1) RET (of 41)

Post by PaulatPeace »

SET 2 Home games for TOP have been created and invitations sent out!

We are looking forward to the second set and await RET's games!

Best of luck to you!
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Lex Usi
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Re: [MC 1] - Rnd 2 - TOP (5) v (2) RET (of 41)

Post by Lex Usi »

When is the second round supposed to start? Our home games were posted last weekend and filled right away. There is just nobody to play against!?
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Re: [MC 1] - Rnd 2 - TOP (5) v (2) RET (of 41)

Post by BIG_John »

Set 2 was supposed to begin August 7th
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Re: [MC 1] - Rnd 2 - TOP (8) v (3) RET (of 41)

Post by MagnusGreeol »

[≠≠≠≠[:::::::::::::::::::::::::::::::::::::::::::::::::::::> ♎BOLA-RET♎

- Take nothing for granted, The winds of W∆R are fierce and unpredictable, Best Of Luck Always RET! Salute!

-\M∆GS/-♎
PaulatPeace
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Re: [MC 1] - Rnd 2 - TOP (15) v (4) RET (of 41)

Post by PaulatPeace »

PaulatPeace wrote:MC 1

Round 2 Match: TOP vs RET

War will begin July 24th, 2016

Set 1 begins July 24th
Set 2 begins August 7th

RET 1st Contact: The_Samurai
RET 2nd Contact - CaronylKluster

TOP 1st Contact: PaulatPeace
TOP 2nd contact: Narutoserigala

Rules of Engagement:

41 Game War

Games types across the two sets as follows:

TOP & RET:
Set 1: 3 Dubs, 3 Trips, 4 Quads, 1 Tiebreaker Game
Set 2: 3 Dubs, 4 Trips, 3 Quads

RET will post Set 1 games first. TOP will post Set 2 games first.

Each clan will pick the map and settings for exactly half of the games.

- Round limits are allowed.
- 6D+7T+7Q in home set each, with classic trips no spoils, chain, sunny as tiebreaker
- Only game types allowed are "Teams" (Polymorphic is not considered a team game)
- All games must have automatic initial troop deploy (no manual)
- All games must be sequential (no freestyle)
- All games must have 24 hour round length (no speed)
- All spoils are allowed.
- All forts are allowed except "no forts".
- Trench is permitted with no restriction.
- Each map (even random) can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads).
- Beta maps are not allowed.
- New settings that are implemented after the start of the Cup will be excluded from wars.
- A player can participate in a maximum of 13 Games (tie-breaker doesn't count in this total).

FOG OF WAR RULE is in place.
TOP and RET agree to the fog of war rule.
12 hour Fog of War in effect. The rule does not apply to conquest maps or those games where the team going first just deploys/forts without attacks.
If the rule is broken, the offending team has to reveal what was conquered (if any) and those territories that would have been otherwise visible. if not remedied, the offended team can opt for remake before playing their next turn. If opting for remake, the offended team has to make time-stamped post request in the game chat to make it valid.

Both clans agree intentional "timing out" by any player in a game will not be allowed. If this occurs, both clan contacts will discuss and decide if 1) it was intentional & 2) a possible remedy. If there is no agreement, the matter will be referred to the TO for resolution and their decision will be final.
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Ltrain
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Re: [MC 1] - Rnd 2 - TOP v RET

Post by Ltrain »

Great-Ollie wrote:Have fun everyone! Should be a nice close war.


Should is the key word here... =D>
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Re: [MC 1] - Rnd 2 - TOP (25) v (9) RET (of 41)

Post by IcePack »

Mod Edit Priv's have been transferred from PaulatPeace to Narutoserigala, the 2nd Contact.
Image

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Re: [MC 1] - Rnd 2 - TOP (25) v (9) RET (of 41)

Post by BIG_John »

LMFAO
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Re: [MC 1] - Rnd 2 - TOP (30) v (10) RET (of 41)

Post by IcePack »

Reminder to post your games and winners/losers in the OP please.
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Re: [MC 1] - Rnd 2 - TOP (31) v (10) RET (of 41) - FINAL

Post by PaulatPeace »

The Omega Pantheon would like to thank RET for a hard fought battle and commend you for your skills on the battlefield!

We wish you well and look forward to seeing you again in the future.

The Warriors of The Omega Pantheon
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Lindax
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Re: [MC 1] - Rnd 2 - TOP (30) v (10) RET (of 41)

Post by Lindax »

IcePack wrote:Reminder to post your games and winners/losers in the OP please.


Privileges removed, databases updated. In order for this war to be archived and medals issued, the games with the outcomes will need to be posted in the OP.

Thanks,

Lx
"Winning Solves Everything" - Graeko
PaulatPeace
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Re: [MC 1] - Rnd 2 - TOP (30) v (10) RET (of 41)

Post by PaulatPeace »

Lindax wrote:
IcePack wrote:Reminder to post your games and winners/losers in the OP please.


Privileges removed, databases updated. In order for this war to be archived and medals issued, the games with the outcomes will need to be posted in the OP.

Thanks,

Lx


The Games and The Outcomes have been posted in the OP as requested.

For reference....these games were taken directly from the war thread .... which already had the Game Links and the Outcomes provided! They were readily available for anyone to avail themselves of for Archive & Medal Issuing purposes.

TOP is happy to have provided redundant information!

Paul
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Lindax
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Re: [MC 1] - Rnd 2 - TOP (30) v (10) RET (of 41)

Post by Lindax »

PaulatPeace wrote:
Lindax wrote:
IcePack wrote:Reminder to post your games and winners/losers in the OP please.


Privileges removed, databases updated. In order for this war to be archived and medals issued, the games with the outcomes will need to be posted in the OP.

Thanks,

Lx


The Games and The Outcomes have been posted in the OP as requested.

For reference....these games were taken directly from the war thread .... which already had the Game Links and the Outcomes provided! They were readily available for anyone to avail themselves of for Archive & Medal Issuing purposes.

TOP is happy to have provided redundant information!

Paul


This IS the war thread and no games were posted here. They were posted in the Active War Games thread. In that thread is NOT posted who won or lost the games.

Posting all that in the OP of this thread is required by rule and obviously not redundant.

Next time you may want to find out what you're talking about before trying to post lies and snide remarks.

Lx
"Winning Solves Everything" - Graeko
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