Player List:1) dakky21
2) madmitch
3) ga7
4) skoffin
5) strike wolf
6) Samlen
7) TimWoodbury
8.) benga
9) Ragian
10) nagerous
11) Fircoal
12) Skittles
13) aage
14) HotShot53
15) WingCmdr Ginkapo
16) Djfireside (replaced FloresDelMal Day 1)
Lost to History:benga - Barbarian Steve (
Spy) - Lynched Day 1
WingCmdr Ginkapo - Bismarck (
The Nation of Germany) - Nightkilled Night 1
aage - Elizabeth (
The Nation of England) - Lynched Day 2
HotShot53 - Barbarian Dave (
Terrorist) - Lynched Day 3
skoffin - Empress Wu Zetian (
The Nation of China) - Nightkilled Night 3
Djfireside - Napoleon
(The Nation of France) - Lynched Day 4
TimWoodbury - Empress Catherine the Great
(The Nation of Russia) - Nightkilled Night 4
dakky21 - Hojo Tokimune (
The Nation of Japan) - Lynched Day 5
ga7 - Barbarian Brian (
Mafia Godfather) - Lynched Day 6
Links:Day 2 Start
Day 2 Lynch + Day 3 Start
Day 3 Lynch
Day 4 Start
Day 4 Lynch
Day 5 Start
Final Scene
GENERAL RULES:1. Whatever the mod says goes. I've unbelievably
still yet to make a complete hash of a mafia game, and I don't intent to start now.
2. All votes and unvotes must be in bold. (
Vote Candlejack) They won't be counted any other way.
3. You may vote 'no lynch' to end the day without a lynch, but it's boring and hardly ever happens anyway.
4. This game is meant to be quirky and fun, purely for my own amusement, and hopefully yours too.
5. There is to be no discussing the game outside this thread unless your role states otherwise. Doing so will have horrible consequences, probably involving you and a septic tank.
6. There is to be no editing of posts, and no posting words so small that they must be quoted to be read. Doing so may result in penalties and/or death.
7. A lynch needs a majority of the town's vote, once a lynch has been reached, no unvotes will be counted. I will be using my own patented 'countdown' system as well (please see the extra rules below).
8. You are not allowed to quote any PM's given by the mod, until the game has ended. Loose paraphrasing is acceptable. Again, nasty things will happen if you do not comply.
9. Once you die, you're dead. Dead people can't reveal information, now can they? So no posting unless you are in the land of the living, unless it's a harmless "goodbye/dammit" post or something similar.
10. Appeasing/bribing the mod will do nothing to help you. There is no easy way you can win. Slackers.
11. Spam is just about tolerable, when it's humourous. Changing votes often is fine, but don't go over the top. It will stain the game for yourself and others.
12. Be active. Everyone is required to post each game day lest they suffer consequences such as mod-kill or replacement. If you will be gone at any stage it would be best to let me know.
13. Night will last about 48 hours, if you do not send an action within the time-limit you will miss your action that night, you pleb.
14. Always remember that I hate you all. I especially hate people who copy/plagiarise me. You have been warned.
15. If you have any questions, don't panic! Just PM me.
GAME SPECIFIC RULES:Just two of these:
1. The Countdown Lynch Method. This was born from my last mafia game and was chosen to be used by a majority of players in that game, so it's carrying over here.
Let's say on Day 2 there are 14 out of 16 players still alive. The number needed to lynch a player will therefore start at 13 and
decrease by one every real life day.
Naturally, assuming one player dies during Night 2, that - and the lynch for Day 2 - will mean 12 players are alive for Day 3, so the number to lynch will start at 12, as will the number of real days for that game day. Etc etc.
The only exception to this rule will be Day 1, to allow for a settling in period. You will have a
one week window before the countdown starts.
Sounds scary? Excellent. That's the idea, and it's brilliant for wiping out long game day slogs that last for weeks. Plus it means every vote has that much more impact, so choose wisely.
2. Declarations. This is a rule unique to this game only, manly to reinforce the 'Civ-like' flavour.
Right now, most day 'actions' boil down to votes and FOS'. Declarations will add to your arsenal in this regard, and anyone who has played Civ at all may know where I'm going with this. The actual specifics of which and the pros and cons of making Declarations will be included in Role PM's (possibly depending on your role).
Please see page 3 for the details on how these work.
Link to page with detailed explanation.Now then...are you ready to begin? Will you build a Civilzation that will stand the test of time?