Moderator: Clan Directors
agreedshoop76 wrote:CLAN CONTACTS
ATL
1st - shoop76
2nd - tin trumpet
OSA
1st - benga
2nd - Auger13
SCHEDULE
37 games - 12 dubs, 12 trips, 12 quads + tiebreak
each clan will create half of each split in 2 batches
Batch 1 - Home games made and filled by Jan. 21
Batch 2 - Feb 4
All away teams filled within 5 days after home deadline
Default Rules & Settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” and Trench games (For those games a round limit is negotiable)
Trench is permitted in a maximum of 50% of home games (negotiable)
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)

shoop76 wrote:CLAN CONTACTS
ATL
1st - shoop76
2nd - tin trumpet
OSA
1st - benga
2nd - Auger13
SCHEDULE
37 games - 12 dubs, 12 trips, 12 quads + tiebreak
each clan will create half of each split in 2 batches
Batch 1 - Home games made and filled by Jan. 21
Batch 2 - Feb 4
All away teams filled within 5 days after home deadline
Default Rules & Settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” and Trench games (For those games a round limit is negotiable)
Trench is permitted in a maximum of 50% of home games (negotiable)
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)



